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Reader Comments (40)

Posted: Jun 4th 2010 10:12AM phobic99 said

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Decent review, and I agree with a lot of points about the single player portion. I had this in my Amazon cart and mistakenly ordered it. Still, I have to say I've been having a lot of fun with this game online. The larger races can get really chaotic and sometimes frustrating, especially when you go from first place to last because everyone tag teams on you.

This game clearly came out at the wrong time IMO but I hope the online community doesn't suffer too much as a result.
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Posted: Jun 4th 2010 1:32PM PlatinumSkeet said

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I think if this game would've came out a few months before/after Split-Second and Modnation racers it would've done better.

Coming out alongside 2 other racers will be the downfall to why this game doesn't have more people playing it. I wouldn't say it's at all due to the advertising for it. The shots that they threw at Mario Kart were chuckle worthy and make anyone who hasn't played the game want to give it a try...
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Posted: Jun 4th 2010 10:23AM xThePunisherx said

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Tried the demo and it seemd alright, bit if the SP sucks that's pretty much a killer.

Having a lot of fun with Split/Second anyway. That game is so damn good, I just wish I didn't lose at the last second to AI that just decide that they're faster than me in the last second of the race.
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Posted: Jun 4th 2010 10:26AM getlefty said

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...which is why I didn't get that game. Actually I didn't get it because its gimmick "make stuff blow up" is pretty terrible and the demo was sad and short.

Blur is awesome because it pretty much lacks the rubber band catch up mechanic so if you suck you're going to stay in last.

I have seen races where people get lapped but the next race will have everyone fighting for 1st and when that's 10-20 people it makes for a very memorable experience.
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Posted: Jun 4th 2010 11:23AM xThePunisherx said

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Like GameSpot says, it may have only one trick up its sleeve, but it's a really good trick. I've played it for hours so far, Blur just doesn't have the same excitement. I like arcade games better than realistic racers, and I just didn't find Blur fun. After a couple of races, I was bored with it.
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Posted: Jun 4th 2010 10:23AM getlefty said

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This review is garbage.

New cars aren't worse, they're scaled for driver ability. Newer cars handle worse (typically) but are faster, accelerate better and/or have more durability.

Online play does have MW2-esque limitations for choosing what to play but only until you reach a certain, easy to obtain level requirement and if you stick with online play for an hour or two, you'll reach them.

The first couple gametypes are the best ones anyway so there's next to no reason to complain about it.
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Posted: Jun 4th 2010 10:25AM Petebot330 said

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IF there's a good deal on this game, I'll get it...the demo was a lot of fun.
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Posted: Jun 4th 2010 10:45AM whylekat said

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Yeah I agree. Not buying this for full price.

Side note: Split Second is $20 off for both Xbox360 & PS3 on amazon.com. I still wouldn't buy it but $40 is def worth it for anyone who digs the whole Death Race thing.
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Posted: Jun 4th 2010 10:27AM Skipr said

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The online portion of the game is AWESOME!! I am having an amazingly fun time with it. I am not good, and usually pick the bigger and slower cars so I can just plow through everyone! When they see me coming, they best get out of the way of my big yellow truck!
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Posted: Jun 4th 2010 10:29AM Tre said

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Well, I guess I may just have to pass. The concept was interesting, but I'd have to say it seems like Activision pushed Bizarre to get it out in a "timely" fashion. Oh, well. Let's hope they don't milk it and make it go from good to mediocre with the sequels if they turn it into a franchise.
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Posted: Jun 4th 2010 10:49AM Grey said

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Come on now. The only real qualm that the reviewer had about the game was that it was tedious to unlock stuff. I mean people enjoyed unlocking stuff in COD as they leveled up so the developers of this game probably thought it would work the same in Blur. Maybe it didn't work out as well as they planned, but they tried to implement it the best way they knew how. The game play and the races are fun as hell and that is the core of the game anyhow.

You can't just say "omg Activision is the devil" every time a game under their publishing name doesn't live up to your standards. If you were interested in Blur before go out and try or rent the game before you write it off.
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Posted: Jun 4th 2010 10:32AM polysix said

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Really poor game. I can't believe this is the same guys behind PGR (I loved PGR3 on 360). This game just screems 'unfinished'. Poor driving model, poor gameplay, poor design and beyond poor graphics.. even on PC, it looks like a racer from 5+ years back.

Wouldn't be so bad if the gameplay was stunning, but it's quite terrible (just like the physics and handling). Running full speed into a lane divider only to come to a sudden 'halt' without any reaction that induces a sense of the real world is beyond lame.

Envrionments (from what I saw while I could still be bothered to play my Friend's version) were universally 'GENERIC' in the worst meaning of the word - save for the 'ruined track' look of one of them (the oval) - good idea but looks like it was run off by a first time developer.

I can't believe the hype this game got, can only assume it's another collusion by the industry to buoy the summer drought - I'm glad SOME have called it out for what it is. It feels just like one of those shoveware/budget games by no-name devs you used to pick up for $10.

And.. split second? Well it's much better than this for sure, but even that has the stench of 'almost budget title' about it - at least S/S feels like a game, a pure arcade game, fun in short doses.. Blur is just a mess. What were the devs thinking. PGR was 1000x better than this.
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Posted: Jun 4th 2010 11:16AM Unvrfd said

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Add to it poor PC port. I get lower performance than in S/S for some reason and the controls (you can't remap them!) are beyond horrible. Playing with your arms crossed isn't good design, at least on easy you can still win most races.
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Posted: Jun 4th 2010 11:50AM McWilly said

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Sorry but S/S is a much worse PC port. The game has horrible graphics settings. FPS capped at 30 which is a joke for PC racers. You can either run on high with no AA and put up with the jaggies or very high which has 8xAA that makes everyone who doesn't have a killer rigs slow to a crawl. Also don't forget the crazy amount of cheaters and glitchers online compared to blur. Blur is a much better port
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Posted: Jun 4th 2010 10:36AM (Unverified) said

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Wow.

Poor review. The "gating system" is present in MW2 but no-one complained about that, remember? You can unlock all game modes after about 2-3 hours of play, it's a non-issue.

This game is awesome online, and if it dies reviews like this won't have helped at all. It's funny though, crap get's played for years yet any good games that come out fade away.
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Posted: Jun 4th 2010 1:40PM Solar Jetman said

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Indeed. All the S/S reviews I've seen worry about it's short replayability ("perfect rental" etc.) What with the effects being less jaw dropping every time you see them. I wouldn't be surprised if the next Burnout cribs a bit, and the cycle continues... Anyway, it's fascinating how the internet's opinion did a 180 from Blur to S/S from demo to retail. I think S/S was smart to release first, and it's a good lesson on the strategy of designing demos. It's truly the InFamous / Prototype of this year.

I made my choice with Blur, and enjoying it a lot, online and off. I'm also the kind of player that would 100% both Ridge Racer 6 and 7 if I had that kind of time, and those games get monotonous as fsck, so this is right in my Mario Kart wheelhouse.
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Posted: Jun 4th 2010 4:07PM (Unverified) said

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From what I've read, there's something about the taste of shit that's just so appealing to most people.
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Posted: Jun 4th 2010 10:44AM TachiFoxy said

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I'm glad Bizarre splitted SP's and MP's progress so you don't have to play through the - in my opinion - horrible SP to have good cars for MP. Most race-games suffer from "Play SP to get best cars for MP" garbage (Split/Second being one of those recently) so Blur gave me a big happyface.
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Posted: Jun 4th 2010 10:49AM cathexist said

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Definitely disagree with the reviewer here...but I guess everyone has their opinion, right?

I found this game to be very visually pleasing, I love the beautiful menu system.

The game is much more entertaining than the unfortunately more successful, Split/Second which has very little game modes, cars that are not creative, and a rubber banding problem with AI racers.

Online play in Blur is great...the increasing difficulty in the single player is not to horrible, though I doubt I will ever COMPLETELY finish the single player mode.

I bought this game for local multiplayer...and that is very very fun. Battle mode reminds me even more of the hours of mario kart I have played.

I have to give this game a 9/10...maybe even higher.
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Posted: Jun 4th 2010 11:05AM zefur said

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"The game is much more entertaining than the unfortunately more successful, Split/Second which has very little game modes, cars that are not creative, and a rubber banding problem with AI racers."

I'm probably biased but still, How many game modes does blur have I tried to check but couldnt find out definitively all i found was three. Split/second has 5/6

What exactly is your definition of creative, because I'm kind of sure blurs cars are real cars therefore not created for the game and just replicated

Yes Split/second has it and its annoying but im learning to deal with it an always keep an explosion for just before the finish line.
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Posted: Jun 4th 2010 11:51AM Johnnynumber5 is powered by cell said

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Pretty sure by creative cars he meant the varying degrees of vehicle types in Blur vs Split Second. There are many more different types of cars in Blur.
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Posted: Jun 4th 2010 10:59AM Ranus Studios said

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I don't regret throwing down sixty bucks for this. I play entirely offline and have enjoyed the whole thing. I'm a ways through the career and haven't encountered the exponential difficulty increase that all the reviews are talking about, and I'm pretty bad at racing games.
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Posted: Jun 4th 2010 11:03AM Wiizer said

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Ugh.. I hate your avatar, but I'll respond.

I rented both Modnation and Split/Second, so I was in the same situation. In the end, Modnation Racers is surprisingly more versatile in its approach to the MarioKart-esque genre!

A couple of reasons I chose it over Split/Second:

- Tracks are limitless, obviously. Right now, the game is full of hardcore racing fans. I've seen re-creations of Monaco racetracks, and if you REALLY miss Mario, there are tons of those in the game, too (my two favorites are DK's Parkway and DK's Mountain)

- You have a shield... Seriously, why hasn't this been added to MarioKart before? As long as you have enough boost, you can block any attack that's coming at you.

- Creativity: People have made practically any type of mod I can possibly think of! Here's my Rush and Roll kart, XD :

http://i23.photobucket.com/albums/b365/hikarisenshi/ModNationRacers-RollnRush1.jpg

http://i23.photobucket.com/albums/b365/hikarisenshi/ModNationRacers-RollnRush3.jpg

http://i23.photobucket.com/albums/b365/hikarisenshi/ModNationRacers-RollnRush4.jpg

Anyway, let me know if you have any more questions.
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Posted: Jun 4th 2010 11:20AM KingOfGods said

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Activision lost my sale with that jacked up price for the console version. $39 for PC and $59 for Consoles? I know there is a licensing fee on consoles but a $20 difference just looks like greed to me. Too bad, I really liked the beta.
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Posted: Jun 4th 2010 11:37AM Spike Spiegel Humble Bounty Hun said

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I enjoyed the beta immensely but with so much coming out it's pretty down on the list of things to buy. Hopefully see a deal sometime soon.

P.S. - Too... much... resurgence..
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Posted: Jun 4th 2010 11:47AM Johnnynumber5 is powered by cell said

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No doubt about it that the game has its flaws. I've found that the steering is very stiff and rigid, even on cars with better handling. Also, the level design is very uninspired and drab. I do like the weapons mechanic, between switching and dropping it makes it pretty tactical to mindfully choose the correct assortment of power-ups. The game is actually just good old fashioned fun. It's certainly not great or even the best racer released recently, but we all had a blast sitting on the couch and playing. It's one of those games where you holler at the driver to go this way, that way, use the power up ... etc etc. I'd give it a 7.5 or 8.0 out of a possible 10 points. Split Second and Modnation might very well be better choices for some people, I have all three (thanks birthday!), and like all of them for different reasons and in different ways. I just wish the cars weren't so stiff.

I'm not buying activision games but this one was a birthday present from my 7 year old daughter, who saves up her allowance to buy it for me. I didn't have the heart to tell her I couldn't own because it's an Activision game, so I kept it. At the end of the day ... I'm glad that I kept it.
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Posted: Jun 4th 2010 12:03PM Dlord said

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Blur is wicked fun. A great buy for anyone looking for a pick up put down arcade racer. The SP is pretty underwhelming but the online races are just too much fun. I played the Split/Second demo and was not impressed. The driving just did not feel right.
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Posted: Jun 4th 2010 12:04PM (Unverified) said

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what the hell is a seat megane?
it's a renault megane or a seat leon
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Posted: Jun 4th 2010 12:09PM Johnnynumber5 is powered by cell said

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I have Modnation Racers, Split Second and Blur. So, I can give you my opinion on all of them individually.

Blur - cons: Cars handle kind of stiff, generic level design and average graphics. pros: integrated social media options, fun to play, awesome couch game with friends, deep gameplay and wide variety of vehicles.

split second - cons: rubber banding AI, gimmick of blowing the same stuff up wears thin, weak selection of vehicles. pros: blast to play, cars handle very responsive and it's visually beautiful.

mod nation racers - cons: horrid loading can kill the flow of the game, shallow gameplay, track creation tool is dumbed down and it doesn't feel fast enough at times. pros: beautiful art style, endless character & kart customization, surprisingly good campaign narrative and an endless amount of new tracks, karts and racers to download (vibrant community).

I give them all a similar score of 7.5 - 8.0 ... The loading in Modnation Racers is so egregious at times it will make you won't to just turn the PS3 off. If they patch the loading issues, which they've promised, it'll be the game to get. As it stands now I'd have to bump split second and blur ever so slightly above it because of that damn loading screen. It takes FOREVER to load. Modnation is probably the best of the three but the loading knocks it down a peg in my book, especially considering it had a pretty hefty mandatory install.
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Posted: Jun 4th 2010 12:34PM CaramelZappa said

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This is on the top of my list of racers to buy, but I don't think I will be buying it Becoming a pokemon master is taking up far too much of my time. As is collecting all the stars in SMG2. Plus, I just got Sega All Stars for $15 on a steam sale so if I feel like playing a Mario Kart style racer that's what I would play. Still, I had a blast playing the Blur beta and I really want to pick up the full game.
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Posted: Jun 4th 2010 12:36PM Joanna D said

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This is by far the best racing game since GRID. It's so much fun, and really, did we expect anything else from the people that brought us the PGR awesomeness?
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Posted: Jun 4th 2010 1:07PM kellyP said

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my hope after reading your "review" is that you don't get paid for this. sometimes a game is just supposed to be fun......you guys should try it sometime.
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Posted: Jun 4th 2010 2:15PM nighttime said

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Bought Blur half price. It's a great game but single player has plateaued and multiplayer is full of douche bags. Still can't complain with four player split screen!
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Posted: Jun 4th 2010 3:20PM OnToGloryReturns said

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@winterfang

Cool story, bro
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Posted: Jun 4th 2010 3:23PM kentuckyfried said

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I'm looking forward to Blur...just arrived in the mail this morning for about $20.

At that price, it's hard to complain about quality.
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Posted: Jun 4th 2010 3:31PM Wiizer said

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AH! I almost missed your response! Glad I could help! I think once the patch speeds up the load times (it can be 45 seconds between races), it will be the perfect game for you.
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Posted: Jun 4th 2010 7:00PM (Unverified) said

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I disagree completely with the comments about SP and I suspect the reviewer didn't spent all that long with it, or just didn't click with the challenges offered.

Blur's SP reminds me SO much of going through PGR/PGR2 trying to get all those lovely Platinums - it has the same "just one more go and you'll do it" feel and it's great fun to do.

Checkpoint races can become real tests of skill and Destruction is a great laugh (dialling in a bit of a slide to hit cars remains fun for a long while). They are both vastly superior to the awful 'helicopter' and 'truck barrels' nonsense in Split Second for sure.

I reckon the SP will provide a huge amount of challenge to the people who enjoy playing the game - and that's the point here surely? If you don't like the concept, s fine, but saying it's badly structured because you want an easy-romp SP just to unlock stuff (unlocks for MP are entirely seperate in Blur - which is another great feature) is nonsense.

For me, Blur is a refreshing update but at it's core it's a PGR game which is just having a bit of a fantasy remake and I'd say anyone who really got their teeth into the Platinum challenges there will be VERY happy here.
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Posted: Jun 4th 2010 10:47PM ch3burashka said

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So far I've been very anti-Blur in the light of Split/Second's release, but this review has convinced me somewhat. The issues described do seem bothersome, but I think I'll give it a go... someday.
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Posted: Jun 5th 2010 12:04AM franklinmcmahon said

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I own split second and blur, played both for several hours. Both are fun in different ways so it is hard to compare them really. I will say that I tried both demos before hand. SS retail was pretty much like the demo, however Blur when I got it turned into a much deeper game with a lot of options and a very diverse campaign. The blur multiplayer demo is a very small taste of the actual game.

I still have many hours to go with both games, both are a blast, but if you "chose" SS over Blur, give blur at least a rent. They did a fantastic job creating an exciting, deep and addictive racer.
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Posted: Jul 22nd 2010 11:46AM Cod3r said

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It's an outstanding game, no doubt. Played it a few hours, but got bored quite fast. Too much repetitive. But yeah, pure fun.
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