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Reader Comments (142)

Posted: Jun 8th 2010 3:36PM KinseySS said

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nah I'm pretty sure the PSP Go 'experiment' showed that consumers don't like paying for over priced old tech in new packaging.

Posted: Jun 8th 2010 3:40PM CyberKnight said

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No no no, customers *expect* to pay a "premium" just because it's NEW!

Didn't you read the press release?

Oh, and on another note not entirely unrelated to your avatar: O Canada! 8O
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Posted: Jun 8th 2010 4:12PM den69 said

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Man I love Canada whenever I see that avatar.
Can't get enough of it.
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Posted: Jun 8th 2010 3:36PM Faenix said

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We dont caaaare, your an idiot..

Posted: Jun 8th 2010 3:37PM InflatableElvis said

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it could have been successful if they released it at a fair price, they didn't even put half the games on the PS Store. so it's hard to say whether or not this is accurate.

Posted: Jun 8th 2010 3:38PM MLC said

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Experiment???

Damn Sony, That's a lot money wasted then, huh???

Oh well!

Posted: Jun 8th 2010 5:23PM Ashitaka said

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Doubt they wasted any money, the Go was overpriced to begin with lol
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Posted: Jun 8th 2010 3:38PM zerokku said

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Steam is a good example of how you do digital distribution right.

The PSP Go was a good example of how not to do digital distribution.

Posted: Jun 8th 2010 3:41PM Faenix said

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What was wrong with how PSP Go did it?

Serious question. Not a fan of DD, unless its cheap - like in the case of Portal (steam), free. or Penumbra (Creatures site?), $6.
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Posted: Jun 8th 2010 4:08PM Chibi Chaingun said

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^ By charging a premium for a neutered PSP that couldn't even play all new releases, let alone older games.

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Posted: Jun 8th 2010 4:09PM Alexisonfire said

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Well, first off, it wasn't cheap.
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Posted: Jun 8th 2010 4:11PM The Aquacharger said

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Sony did it wrong by delaying games. Not having developers put new games on the PSN, or even old games. It was 100% optional. Even main Sony studios didn't put games on the PSN. Plus they priced them equal to retail (which most DD price atleast $1-$10 less)
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Posted: Jun 8th 2010 3:39PM Stubs24 said

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I understand what they are looking at, and believe me I do love physical media, but they seem to be looking over the price point of the Go over the regular psp, and the bundle offers that came with the Go in comparison to the 3000. I bought my Go first day and I still love it to date, but it came with a voucher for a demo of Rock Band psp, when most 3000 bundles are $50 cheaper and come with a full movie and game. I love Sony to no extent, but I do feel like the Go has gotten no such love to American consumers.

I thoroughly believe that digital distribution is what the future is going to come to, but with such a high price on a digital only console it only makes sense why someone would buy a 3000 with nearly the same features for cheaper. And for those of you who would criticize me for saying "nearly the same features," the Go does have more features than the 3000, and I stand by that.

I leave this in saying, when you are viewing this in Sony's "experiment" then they set themselves up to have a failed experiment. The Go is an amazing platform, but charging more for a console that is overall packaged with less, and didn't hold up to the promised "for every physical game release there will also be a digital release" scheme then this was a doomed experiment from the begging. I love you Sony, but you need to show love for your digital distribution Guinea Pigs instead of watching them run through a maze and recording data.

Posted: Jun 8th 2010 3:44PM Faenix said

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The PSP GO now, comes with 10 PSP games (Or something) - should of sone similar all along.

But, the PSP GO needs a UMD Drive before I buy - why? Cause I refuse to rebuy my PSP games for a sexier handheld.
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Posted: Jun 8th 2010 4:28PM Stubs24 said

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The ten free games promotion is only in Europe. That's why I said they haven't been giving their US consumers any love.
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Posted: Jun 8th 2010 5:09PM Faenix said

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Oh shit, it is? I thought it was US... now I feel stupid X_X
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Posted: Jun 8th 2010 5:28PM Dizazter said

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Faenix, don't feel stupid. The PSP Go now actually does come with 3 games:

LittleBigPlanet
Ratchet & Clank: Size Matters
SOCOM: U.S. Navy SEALs Fireteam Bravo 3.
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Posted: Jun 8th 2010 3:40PM SirDigby337 said

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later from apple "the iPod touch, iPhone and iPad all reveal the consumers hate for physical media"

Posted: Jun 8th 2010 5:09PM Marco le Polo said

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Fart apps, of course!
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Posted: Jun 8th 2010 5:29PM Synner said

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That's because the games on the itunes app store are priced well, and properly placed, ie: a lot of pick up and play games.

The Go was poorly priced, poorly implemented, and poorly supported. It was to sony what games for windows was for MS, nothing more than a chance to "prove" that abandoning a market they had no desire to support was a good idea.
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Posted: Jun 8th 2010 3:41PM SuiXide said

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See Sony, your argument that people love physical media, while true for some people, is completely lost on me. I present to you Exhibit A. Exhibit A is my Steam account with close to 100 games tied to it. I actually prefer the digital versions of these games, or physical versions I can register through Steam, because if I run into the unfortunate situation of rendering my physical copy of a game unplayable, I can still play the digital version of the game. There's no discs to lose, and there's no risk of scratching the discs as well.

Sony, maybe if you put a bit of thought into your product before you launched it, it might have been received better. Make ALL games available for download. Make the available on DAY ONE. Knock the price down a tad, due to the fact that there's no physical media to produce. Make the Go itself cheaper. Offer users upgrading from the older model PSP's the ability to download copies of their physical games. Is it really that difficult?

Posted: Jun 8th 2010 4:02PM robmv said

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Maybe US citizens loves digital distribution, but I am pretty sure a lot of people in Europe hate it (at least those that I know), we in Latin America hate it too, no stores in some cases, empty stores in some others, you have to make multiple tricks to buy on the US store, we have to pay on US dollars currency. While physical media, any kid can just save his pocket money, and when he has enough he can buy the physical copy on any store.

Why do you think games like Ratchet & Clank Quest for bootie, was blu-ray only for Europe?
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Posted: Jun 8th 2010 4:20PM Chibi Chaingun said

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I think the Go should have been $99 for a core version since it's like a PSP Lite or $199 w/ some sort of cell phone capability or data plan.

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Posted: Jun 8th 2010 6:16PM Shagittarius said

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It'll be awesome when you steam account is gone and whoever buys them out can't get the rights to allow you to play all your old games without forking over more money again.

Woot, digital distribution.
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Posted: Jun 8th 2010 6:38PM Marco le Polo said

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Whatever happened to Exhibit B?
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Posted: Jun 8th 2010 3:42PM Stix Remix said

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That was one expensive experiment.

Posted: Jun 8th 2010 3:43PM Ashkental said

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This was the WORST experiment EVER.

First, consumers LOVES digital media, Steam and iPhone proves that. The problem is, you CAN'T releasy a freaking expensive handheld that costs more than a Wii, then not release every game there is for that platform and not release games on the same that as the physical one.

Sony will now make the next handheld console as a biased physical media format because of this, and it'll fail.

Posted: Jun 8th 2010 4:30PM SmokemeaKipper said

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Steam works, at least for me - I'm a convert from physical media, because there are no release delays*, it's often cheaper and Steam client integration - so I can join freinds etc.


* Except when Steam screws up and has to patch it or gets over loaded with millions trying to download all on the same day.
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Posted: Jun 8th 2010 5:10PM CrabBattle said

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I wouldnt compare a PC platform (where you just install games - also steam sells because its cheap, not because people love digital media) with a handheld console.
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Posted: Jun 9th 2010 4:33AM Milky1985 said

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"Steam works, at least for me - I'm a convert from physical media, because there are no release delays*, it's often cheaper and Steam client integration - so I can join freinds etc."

I prefer retail releases that tie into steam. Why? So i can install from the disc and only have to download the patch, but still have the advantages of the steam stuff.

There is release delays with steam, but generally only when they act up and don't allow preloading, meaning you have to download 6-10 GB (and if theres no preload, for people like me that means you have to start when you get home from work, so you already lost a night of play thanks to that)

Theres also the classic "game will unlock in an hour", of course this being a valve hour which is anythign from 1 minute to 3 days :p
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Posted: Jun 8th 2010 3:45PM CaramelZappa said

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You can't make something almost $100 more than it's equivalent, and then say that physical media is the only reason it wasn't a success.

And actually, physical media is nice, but UMD's are not. Way too big and bulky for a portable console, they can get scratched despite the plastic shields, and that spinning drive can't be good for battery life. If you're going to sell physical games put them on some sort of flash memory.

Posted: Jun 8th 2010 3:51PM acefondu said

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Hilariously the PSP Go and regular PSP systems have the same battery life.
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Posted: Jun 8th 2010 3:46PM RPGJock said

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Score one for the good guys!!!

Posted: Jun 8th 2010 3:49PM Forresty123 said

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OMG I don't know if this has anything to do with this article, but I want PSP movies back. The only reason they didn't sell was because they were expensive and there weren't that many good movies on psp. Release UMD Movies again Sony! I have a psp 2000 and I dont want to buy Juno from the PS store for $15 then waste a gig and a half to put it on my PSP! just release better movies on UMD with a cheaper price and it will sell! I would buy "The Dark Knight", "Saving Private Ryan", and "The Godfather" movies if released on psp. Also Physical media is better in my opinion because it's nice to know I have LBP on UMD and still have a 1.3 gigs on my memory stick for other things i may want to put on my psp.OK, so recap: Release more, and better UMD movies for psp at a reasonable price (Skip special features, if they want to add special features for movies,add them, but I think that not having special features will not be a deal breaker)(Oh also, if theres 2 versions of the film, "rated" and "unrated", release the "unrated on psp. Not like Pineapple Express. They released the theatrical version of it, when the unrated version is better), and Physical Media is better. Wow I wrote alot LOL

Posted: Jun 8th 2010 3:50PM acefondu said

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My issue with it, it only had 16GB. Which is harder to do:

1. Deleting a game to make room for another one and playing "swap files" on your PC.

2. Swapping out a disc when you want to play a different game.

Foresight told me the PSP Go would be nothing but a major pain, so I ignored it.

Posted: Jun 8th 2010 3:50PM (Unverified) said

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Not love of physical media. I abhor the UMD disc as a form of physical media. No, it's more about...

A) Reasonable pricing (retail prices drop lower than digital prices to the extreme, and much more quickly.

B) My physical UMD serves as a great backup when I dump the image to a memory stick to save on battery life, load times, and for convenience (having my whole catalog with me at once is a great thing).

Posted: Jun 8th 2010 3:50PM Chris DPSN AggieCEO XBLThe Aggi said

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That is exactly what I was saying when it was announced.....something to test the waters as for the PSP2......something tells me they will still try to force downloads heavy on the PSP2, but it won't be ONLY downloadable titles

Posted: Jun 8th 2010 4:04PM Marco le Polo said

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So it'll basically just be another PSP with internal memory, better graphcis and no second joystick.
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Posted: Jun 8th 2010 4:58PM Chris DPSN AggieCEO XBLThe Aggi said

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It better have that second nub....
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Posted: Jun 8th 2010 3:53PM moominpappa said

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No, people just didn't want to re-buy all of their games for a product they already have.

If the PSP Go was the same price as the a regular PSP, if I was able to transfer all of my currently owned PSP games to digital files (at no additional cost) and if the games cost the same as they do in retail, I would have upgraded to the Go, no doubt, and so would many other PSP owners (not including the Pirates out there).

Posted: Jun 8th 2010 3:53PM Liamario said

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The Go could have taken it off, but Sony didn't do their homework.
Games over priced.
Not released when they should be.
Machine over priced.
Machine pointless, when you consider that the standard version can do everything it can do and more

Posted: Jun 8th 2010 3:58PM manobon said

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I guess there will never be an official UMD to Digital release converter/conversion process. Even if it could've been made by Datel or something, and officially allowed by Sony...how great would that have been! Every Extend Extra and Lumines (and Crisis Core and so on)!

But no- =^\ Thanks Sony for officially...implying, at the very least, that my PSP Go will not be supported.

Posted: Jun 8th 2010 3:59PM aririn said

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So this is their way of saying "we screwed up"?

Posted: Jun 8th 2010 4:47PM CrCross said

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Call it what it is a failed attempt @ competing with apple digital media phenomenon aka iPhone/iPod touch

Posted: Jun 8th 2010 4:02PM Twist said

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I don't love physical media, I just hate hand cramps. The PSP Go is the worst designed portable ever from an ergonomics view-point.

Anyway I believe the best solution to the physical media issue are these nice little things call memory cards. Specifically SDHC and SDXC. They could sell games both digitally and on read-only SD cards and they could even charge a slight premium for the physical media versions. Just design a portable with a decent amount of internal storage and a SDXC slot or two even. No more big, slow, and bulky optical drives but consumers still get to buy physical copies if they are so inclined.

Of course before I buy it they have to work on the above mentioned ergonomics. Of course I just want something like an Xbox 360 controller with an iPhone 4.0 screen built into it.

Posted: Jun 8th 2010 4:09PM BrokenTriforce said

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Games on read-only SD cards? Bad idea.
1, How you gonna save? You'd need 2 different cards, impracticle
2. Piracy. SD cards are easily copied.
3. Sony would prefer to use their own data storage method so that they don't have pay royalties to other companies.
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Posted: Jun 8th 2010 4:08PM (Unverified) said

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I'm not a grammar nazi, but there is nothing better than when one someone says "YOUR an idiot"

Posted: Jun 8th 2010 4:11PM Bentzero said

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It also confirmed that consumers won't pay $250 for a device they can essentially get for $199 or less.

Posted: Jun 8th 2010 4:18PM (Unverified) said

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Now the only question is if Apple will learn from this lesson, or continue down the suicidal path of digital distribution.

Posted: Jun 8th 2010 4:17PM Joeybeast said

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Does SONY not know how to conduct a survey?

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