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Reader Comments (77)

Posted: Jun 22nd 2010 11:49PM mrsoftey2 said

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okay. Are you kidding me with that comment?

Onlive is not Xbox Live. While it has a few similarities, (demos, paid for subscript, internet required to log in) it is miles apart different.

Xbox live is primarily a network over which users take their already owned games and play them online. They can typically also play offline, either via system link or solo play. Xbox live also offers demos, but you can easily play them with no internet connection. It also offers several online only features. However a lack of internet in no way disables your ability to play.

Stupid reply to a stupid comment.
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Posted: Jun 22nd 2010 11:49PM mrsoftey2 said

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okay. Are you kidding me with that comment?

Onlive is not Xbox Live. While it has a few similarities, (demos, paid for subscript, internet required to log in) it is miles apart different.

Xbox live is primarily a network over which users take their already owned games and play them online. They can typically also play offline, either via system link or solo play. Xbox live also offers demos, but you can easily play them with no internet connection. It also offers several online only features. However a lack of internet in no way disables your ability to play.

Stupid reply to a stupid comment.
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Posted: Jun 23rd 2010 12:08AM sonicspike41 said

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My point is strictly from looking at costs.

The only major differences are one charges for demos and lets you rent games and one lets you play games offline (and paying isn't required to enjoy the basic features of the game).

However, to get the most out of a game you're going to have to pay for the internet, buy an Xbox 360, buy Xbox Live, and buy the game.

With this you have to pay for the internet, pay for the service, and pay for the game (do you also have to buy the microconsole or is that included?).

If we toss out the price of the game and internet (since both are around the same price no matter which service you use), then both still share the cost for their service if you want to get the most out of your game.

Sure with my Xbox 360 I can still play the offline sections of games if I don't pay the service fee, but if I'm going to get the most out of my games, both have similar costs.
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Posted: Jun 22nd 2010 11:52PM Lerkero said

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Sounds like a hilariously bad value

Posted: Jun 23rd 2010 12:14AM sonicspike41 said

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I explained myself a bit more below in response to someone else.

Now, if this is really $15 per month, then it's a pretty bad rip off and I don't see it taking off. If it's around the same price as XBL, then I really don't see how the two aren't comparable.

Also, the only Gold exclusives I know about are matchmaking, 1 week early demos (but silver members still get videos and demos), netflix, and the other added social options. So really all you're getting with Gold is matchmaking/online.

Of those only a few are gaming related and/or really worthwhile.

Posted: Jun 23rd 2010 12:16AM pinoy929 said

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Hmm...if they mean 5 full days, as in 24 hours x 5 days = 120 hours of game play for $9.00, I am totally up for that. Considering games like Batman Arkham Asylum is a 15 hour game, I can beat it 6-7 times over for $9.00. Seeing as once I beat a game, I rarely play it again, i am totally up for this.

However, if I am forced to play a game under a deadline of 5 consecutive days, OnLive can go suck it.

Posted: Jun 23rd 2010 12:55AM Undying said

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No thanks, i rather own the stuff i buy.

Posted: Jun 23rd 2010 1:12AM Cougarcat said

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@Undying No kidding. If you stop paying the subscription fee for 12 months, you lose everything, including the games you bought at full price. Ridiculous.
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Posted: Jun 23rd 2010 1:25AM golobulus said

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old and weak launch titles that you can buy for less right now.

Posted: Jun 23rd 2010 2:41AM JamesHks said

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what was the really stupid decision was to sell games you don't technically own at such a high price. If they sold the games for say 20 bucks, i'm sure they'd have many more people coming to this, the much cheaper alternative, even if they don't physically own the games.

Posted: Jun 23rd 2010 1:45PM AoE said

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It doesn't matter if they contain the DRM or not, the games are all run on OnLive's servers remotely, none of the game's code is run on your computer. The OnLive client has about a 50MB memory footprint.

And honestly guys, it's not all that outrageous. The subscription is $4.95 a month I think, so that works out to just $10 more a year than the MSRP for Xbox Live. I was pretty anti before I tried the service, and now I'm thinking that most likely I'll be a subscriber, if nothing else for the demos. It's really nice to have a demo be a 30 minute access to the full game rather than a level or two plucked from the game and feature-limited.
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Posted: Jun 23rd 2010 4:37AM Faenix said

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Was all "pretty good" till I seen;

Prince of Persia: The Forgotten Sands -- $49.99 (full)
Splinter Cell: Conviction -- demo / $59.99 (full)

With this kind of service $40 should be the MOST you have to pay, as your tech jsut renting it for a year. :/

-But I dont even spend more then $10 for Digital games, xD

Hell, splinter cell is $45 at Future shop.. till tomorrow.

Posted: Jun 23rd 2010 8:17AM Scuffles said

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And here is the thing, If there either was not the monthly subscription or the monthly subscription came with access to their full catalog of games, this service would print money.

But no you pay monthly and you then have to PAY to Rent or Buy the game. If you ever and I can't drill this point enough EVER STOP PAYING THE MONTHLY SUBSCRIPTION YOU LOOSE ALL ACCESS TO THE GAMES YOU PAYED FOR.

Also wondering if it was a typo or is there a reason that the rental for Borderlands is $2 more than all the other rentals?

For some ungodly reason I kept seeing comments about how this was just like steam ? My reaction to that is WTF are you smoking? Its nothing like Steam, Steam doesn't charge you a monthly fee for the privilege of buying or playing the games you have bought.

On another point, People realize that the only reason they are giving a free year of "service" away is so you don't realize how expensive it is when your building up your game library and 365 days later it hits you that if you don't pay that monthly fee you just lost 15-20 games.

Posted: Jun 24th 2010 4:28AM philnolan3d said

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@Scuffles They would lose money if the games were free who would pay the publishers? If the service were always free who would pay for the bandwidth and data centers?

The rental prices are set by the publishers so you can't knock OnLive for that.

And you're right it is nothing like Steam. Steam is free but you have to pay for DLC and they also make you download the games. How long does it take to demo a game on Steam? 20 minutes 30 before you start playing? OnLive is about 5 seconds (I've counted). Plus it's not even a demo, every game lets you play the first 30 minutes of the game for free. With a standard demo who knows what you get.

Another cool feature is the ability to pause the game on one computer and continue on another. Going to work where they only have macs? No problem you can continue playing on your lunch break.
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Posted: Jun 23rd 2010 10:06AM WMcPete said

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I got in on this free year deal, and got Prince of Persia for 'free'. However, so far Onlive is TERRIBLE. I am running a pc that excels above all the required specs for Onlive, internet connection hardwired directly to my router, my speed and ping tests are coming up way over what is required. I am less than 150 miles away from the nearest Onlive server. Yet the games and demos are pretty much completely unplayable due to the laggy framerate and control inputs. And to top it off, the graphics are very muddy looking and watered down. It is not at all how the service was touted to be like. And to top it off, the customer support at Onlive completely sucks. I have tried calling and emailing multiple times, and it is almost a week later and I have gotten NO responses back. There is no way I would ever pay a dime for anything from Onlive at this point. If there is not a huge improvement in performance and customer service soon, I guarantee Onlive will crash and burn very soon. A shame, as in theory this service sounds amazing.

Posted: Jun 23rd 2010 10:51AM AutobotIronhide said

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Stupid.

Posted: Jun 23rd 2010 11:20AM L0sther0 said

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Epic Mickey move over. we have EPIC FAIL here

Posted: Jun 23rd 2010 12:07PM rowd149 said

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@VibrationON You don't have to buy a new PC when Crysis 3 comes out. Instead, you pay a subscription fee that SHOULD be less than the cost of an upgrade. It really all depends on your circumstances, but no one said you HAD to buy it.

Posted: Jun 23rd 2010 12:30PM likedamaster said

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I would pay no more than $30 a month for this, heck I would even have gone as far as paying $50 per month for this. These prices are absurd.

Posted: Jun 24th 2010 4:18AM philnolan3d said

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@likedamaster You're right you wouldn't pay $30 a month for now you'd pay nothing a month, after a year you'd pay $5/mo.
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Posted: Jun 23rd 2010 1:32PM Saga286 said

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So wait. The downside to this service is:

You pay a monthly subscription.
You never actually own the game.
Possibility of input lag.
General lag.
Must be online at all time to play.
Poor video quality if your network should act up.
Cant play if their servers go down.
Don't have to have a gaming computer

The upside:

You don't have to have a gaming computer.

So after all these things, people still would subscribe to this service, on top of that the games are practically full retail price and you only get to keep it for 3 years. Also, I think one of the fun things about PC gaming IS the ability to upgrade your computer and have a gaming rig.

As it is right now, I can upgrade my computer for about $250 and be able to play all games on high settings for the next year or so. PLUS I have a physical copy and I can play it whenever I want, even 10 years from now, and still only ended up paying $50 for it. You tell me what's worth it in the end.

Posted: Jun 24th 2010 4:17AM philnolan3d said

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@Saga286 Another up side is that you don't have to pay for downloadable content. You also don't need to download and install the games, nor do you have to find and install patches for those games, they're already updated for you. Also there will be other reasons in the future like having other programs besides games on it and having your high end games on devices like an iPhone or iPad. Though you're obviously biased so there's probably no swaying you.
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Posted: Jun 24th 2010 2:40PM Saga286 said

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@philnolan3d

I don't recall them explaining how they are handling downloadable content, I may have missed it. You only have to download a game if you decide to purchase that version otherwise you can purchase a physical copy. Installing a game is not even an issue, it only takes 5-10 minutes to install a game and hard drives are so big nowadays the space the game takes up is negligible. Installing patches is also not a problem since most game either check for them automatically or have an in-game option to check for it and install it.

I don't see why the hell anyone would want to play a full blown PC game on their phone, maybe an iPad but not a phone. The downsides I posted are reasons why this wont work, especially if they continue with this monthly subscription.

I bought Starcraft in 1999 for I think $40.....I dont remember exactly. 11 years later, I can reinstall it on my computer for the price of absolutely FREE, I dont have to purchase another "PlayPass" to play a game I already bought at full price.
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Posted: Jun 23rd 2010 7:01PM rullers said

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Buying JC2 and UT3 on Onlive is like buying Orange Box on consoles. You are missing out on HUNDREDS of free, quality mods.

Posted: Jun 24th 2010 4:12AM philnolan3d said

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I've been using it since Tuesday the 22nd and I must say I love it. The controls are clean with no lag at all the graphics look fantastic considering that it's 720p right now. I was so happy with it I made a little demo video to show it off:
http://www.youtube.com/watch?v=ksWV1LgzzdE

Here's also a screenshot I took when I was watching someone else play Dirt 2:
http://img38.imageshack.us/img38/1996/onlivedirt.jpg

Posted: Jun 26th 2010 8:17PM opiatezeo said

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I've tested this on both my desktop and my laptop (which can't play any games at all) and they both work just fine. I have no lag when playing and everything loads smooth. I didn't notice much screen tearing as others have said either.

I do agree, the pricing structure is a little odd, and gives little incentive to purchase the service. People need to understand, you pay the sub for access to the cloud (and play games you couldn't normally on a crappy pc, or mac) and then the price of the game. They need to lower the cost of the service to $10, and keep the slightly lower the cost of the games (like $50 for a 3 year rental instead of $60 for new games).

Also, it's an invalid argument using the cost of your internet service as a negative on the product. Everyone here already pays for that. It's pretty much a required household service now.

The argument that you lose access to your games without internet is completely valid.

Posted: Jul 3rd 2010 1:50PM EEdocSnitthu said

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As pathetic as ever, this website links only to its reports and Not the website in review or notice~

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