Preview: NBA 2K11
33
There's a lot riding on NBA 2K11. Not only did 2K Games secure Michael Jordan -- a huge get -- but with EA looking to revitalize its basketball game with NBA Elite 11, there's more pressure on the NBA2K franchise than ever before. Being the top-selling basketball game across all platforms last year doesn't mean that NBA 2K11 can secure Jordan and then "rest on its laurels and call it a day," a 2K rep told me.
The first thing 2K Sports showed me was the game's retooled presentation. The company managed to snag a producer from TNT who used to work on its NBA broadcasts, and it was immediately apparent the expertise he brought to the game. The swipes between replays (and even the replays themselves) looked more in tune with what I'd seen on TV than in other b-ball titles. The presentation showed a considerable amount of polish.
The realism of the presentation was given more weight thanks to the new player models, animations and the completely rewritten dribbling engine that provides 1:1 ball-handling via the right analog stick. This year, players have a more defined look -- smaller guys look the way they should and all of the players don't have the bulky shoulders of previous years' releases. In addition, with the changes to the way the ball is handled, 2K is promising more dynamic action and less in the way of canned animations -- there's even an in-air collision system now.
I also learned that because a lot of players had issues with the online stability of NBA 2K10 -- really it's a problem with all 2K Sports games -- 2K Sports is looking to completely overhaul its online network. (As you may have read in this story I posted last week.) 2K promises that it will be better equipped to handle the server load, so hopefully that will resolve the online issues that plagued the previous installment.
Sadly, 2K wouldn't budge on anything Jordan-related. When questioned regarding the rumors of possible highlight moments recreated in the game, we were given the usual "no comment." Frankly, it sounds like a great idea and while the 2K rep couldn't give me any kind of confirmation on that, he did express that the company is extremely excited to have Jordan on board. (I bet.)
For the most part, the feeling I walked away from the 30-minute demo with is that 2K knows what got it to the top and is looking to clean up some of the problems of last year's game. There's a concerted effort to up the visual strength of the title -- both in terms of presentation and actual gameplay -- and it would seem this isn't just a case of making "NBA 2K10 BUT NOW WE HAVE MICHAEL JORDAN." We'll all find out when the game launches in October.
The first thing 2K Sports showed me was the game's retooled presentation. The company managed to snag a producer from TNT who used to work on its NBA broadcasts, and it was immediately apparent the expertise he brought to the game. The swipes between replays (and even the replays themselves) looked more in tune with what I'd seen on TV than in other b-ball titles. The presentation showed a considerable amount of polish.
The realism of the presentation was given more weight thanks to the new player models, animations and the completely rewritten dribbling engine that provides 1:1 ball-handling via the right analog stick. This year, players have a more defined look -- smaller guys look the way they should and all of the players don't have the bulky shoulders of previous years' releases. In addition, with the changes to the way the ball is handled, 2K is promising more dynamic action and less in the way of canned animations -- there's even an in-air collision system now.
I also learned that because a lot of players had issues with the online stability of NBA 2K10 -- really it's a problem with all 2K Sports games -- 2K Sports is looking to completely overhaul its online network. (As you may have read in this story I posted last week.) 2K promises that it will be better equipped to handle the server load, so hopefully that will resolve the online issues that plagued the previous installment.
Sadly, 2K wouldn't budge on anything Jordan-related. When questioned regarding the rumors of possible highlight moments recreated in the game, we were given the usual "no comment." Frankly, it sounds like a great idea and while the 2K rep couldn't give me any kind of confirmation on that, he did express that the company is extremely excited to have Jordan on board. (I bet.)
For the most part, the feeling I walked away from the 30-minute demo with is that 2K knows what got it to the top and is looking to clean up some of the problems of last year's game. There's a concerted effort to up the visual strength of the title -- both in terms of presentation and actual gameplay -- and it would seem this isn't just a case of making "NBA 2K10 BUT NOW WE HAVE MICHAEL JORDAN." We'll all find out when the game launches in October.
Reader Comments (33)
Posted: Jun 25th 2010 7:01PM superfrog1993 said
I thought that pic was real for about 10 minutes.
Reply
Posted: Jun 25th 2010 7:11PM superfrog1993 said
@superfrog1993
@carded
I was talking in frog minutes.
Yes, you read that right.
Reply
@carded
I was talking in frog minutes.
Yes, you read that right.
Posted: Jun 25th 2010 10:52PM Fullmetal Salchemist said
@superfrog1993
Do you guys this is legit, or can we safely call "bullshot?"
Reply
Do you guys this is legit, or can we safely call "bullshot?"
Posted: Jun 26th 2010 12:01AM d3sc3nd3ncy said
@The MARIO
If that's not faked... I hope they fix it.
It's probably a bullshot. EA doesn't produce real pictures. (if you don't believe me, just look for a picture from NBA Live 2009 I think... where like half a player was "taken out" while the other half... creepily remained.)
Reply
If that's not faked... I hope they fix it.
It's probably a bullshot. EA doesn't produce real pictures. (if you don't believe me, just look for a picture from NBA Live 2009 I think... where like half a player was "taken out" while the other half... creepily remained.)
Posted: Jun 28th 2010 10:44AM aarontuyet said
@everyone who thinks this looked real
Huh? You talking about the Kobe Bryant pic that looks nothing like Kobe Bryant? lolz
Reply
Huh? You talking about the Kobe Bryant pic that looks nothing like Kobe Bryant? lolz
Posted: Jun 25th 2010 7:07PM SecrtAgentMan said
Man I want NBA Elite due to the controls, but NBA 2K11 looks to be graphically superior, I mean just look at the picture above.
Only time and demos will tell which is better.
+9001 interwebz awarded to 2K for getting Jordan
Reply
Only time and demos will tell which is better.
+9001 interwebz awarded to 2K for getting Jordan
Posted: Jun 28th 2010 12:08AM TheMainProtagonist said
@Assmar
Why'd you get down voted? Kobe looks like the scrawny 17-year-old version of himself there, and with the reference to 50 losing a whole lot of weight for a movie role, this is a legitimate comment.
Reply
Why'd you get down voted? Kobe looks like the scrawny 17-year-old version of himself there, and with the reference to 50 losing a whole lot of weight for a movie role, this is a legitimate comment.
Posted: Jun 28th 2010 10:27AM Assmar said
@TheMainProtagonist I duno man, not really important what kinda thumbs i get. I just don't like the way his face looks: it looks sucked in, and especially odd sitting atop such a solid frame.
And also, I heard 50s movie for which he lost all that weight will be straight to DVD; so don't expect this to be The Machinist or something.
Reply
And also, I heard 50s movie for which he lost all that weight will be straight to DVD; so don't expect this to be The Machinist or something.
Posted: Jun 25th 2010 7:36PM Yezzir1128 said
@(Unverified)
Jordan > No Jordan , I'm sticking with 2k = )
Reply
Jordan > No Jordan , I'm sticking with 2k = )
Posted: Jun 26th 2010 9:11AM Che J P said
@(Unverified)
It was the best. But online was extremely unreliable for the most part. Other than that it was really fun. Even though My Player could have used a bit more time it still was really fun. NBA Live did a MUCH better job than their previous installments but 2K was still more fun and engaging.
Reply
It was the best. But online was extremely unreliable for the most part. Other than that it was really fun. Even though My Player could have used a bit more time it still was really fun. NBA Live did a MUCH better job than their previous installments but 2K was still more fun and engaging.
Posted: Jun 26th 2010 12:03PM revsoul said
@Che J P
But I didn't read anything about "bulky shoulders" & "canned animations" in ANY reviews of the game.
Now reviewers & previewers are admitting to the flaws that it has. I wasted my money last year on the 2k collectors edition. I had a much better experience with Live last year.
Reply
But I didn't read anything about "bulky shoulders" & "canned animations" in ANY reviews of the game.
Now reviewers & previewers are admitting to the flaws that it has. I wasted my money last year on the 2k collectors edition. I had a much better experience with Live last year.
Posted: Jun 28th 2010 12:13AM TheMainProtagonist said
@(Unverified)
It was. Just goes to show you how bad NBA Live was.
Reply
It was. Just goes to show you how bad NBA Live was.
Posted: Jun 26th 2010 6:51AM Smokeydogg7 said
i have always prefered nba live's controls but jordan might sway me to 2k
Reply
Posted: Jun 26th 2010 12:34PM likedamaster said
Wow, they got everyone else's face right except Kobe's. LOL. They did get that "smug" look right but overall, looks like someone else.
Reply
Posted: Jun 27th 2010 3:34PM pkilla0412GT said
Hands down 2k is the better game. There was online issues in the beginning but there was cleared up through subsequent updates.
I just finished betting someone online after being down 17 in the 4th quarter! I love this game. I play it almost everyday.
Reply
I just finished betting someone online after being down 17 in the 4th quarter! I love this game. I play it almost everyday.
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