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Reader Comments (16)

Posted: Jun 25th 2010 8:06PM Rhamsey said

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Sounds decent enough for me to pick up (XBLA though). It's a shame about the story still being weak, the first game I find addicting but if I play it to long I have to quite and play something else.

Posted: Jun 25th 2010 8:40PM commathe said

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Is the DS version still touchscreen only? Maybe it'll be better with the XL screen being bigger, but I had a lot of trouble with the first game registering the wrong gems or missing the first swipe and then screwing me over when I start frantically repeating it.

Also I prefer the "cheaply drawn" sprites in this one compared to the even cheaplier drawn ones in the first game.

Posted: Jun 25th 2010 9:21PM Levi said

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@commathe
lol try thr iphone version. The screen is a tad bigger, ylbut you're swapping gams with fat thumbs instead of a stylus.
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Posted: Jun 25th 2010 9:23PM Levi said

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@Levi
lol. Wow. Try typing on an iphone...
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Posted: Jun 28th 2010 1:53AM RebornEvilChild said

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@Levi I've huge fingers and typing on ipod touch is fairly intuitive. It just works when you get used to it.

Isn't swapping gems easier with a style than an analog stick? With the stylus its just tapping two gems but with controller you have to move to the spot then press a button to swap gems. Idk why anyone would prefer one over the other? Just curious.
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Posted: Jun 25th 2010 8:45PM Courtney said

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The strongest parts of the story in the first one were the side quests involving some of your characters. The ogre and the dwarf dialogue usually got a pretty good chuckle out of me. Seems like they could do something akin to Mass Effect 2 and focus the core of the game on the quests involving support characters and perhaps come of with a stronger narrative.

Posted: Jun 25th 2010 8:46PM Bluebreaker said

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If I remember right the only problem people really had with Galactrix was that manadatory minigame....and it was for many people a lone but harsh deal breaker.

I think Galactrix wasn't a sequel but a testing ground for new ideas before they label something with "II"

Posted: Jun 25th 2010 9:21PM Xoonaka said

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Personally I loved Galatrix. I found the core gameplay (or puzzle style if you will..) far more entertaining then basic Puzzle Quest.

The thing for me I didn't like was a lot of the wasted time wandering, the seemingly meaningless reputations and such... and the fact once I had my death sphere, I could never complete an online match since they'd constantly quit on me... yet I didn't get credit for a win.

Overall though, very fun. I mean, required puzzling is kind of... you know... part of a puzzle game! I think the Warp Gates weren't so bad really.
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Posted: Jun 25th 2010 9:42PM Lerkero said

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Puzzle Quest still seems like a fun game to play, but I don't like the graphical style they went with. I'll be waiting for a PSP or PC version. Those are my preferred platforms

Posted: Jun 25th 2010 9:45PM andrewpoe said

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"When the game you're releasing in 2010 looks incrementally better than a SNES game released in 1993, then somebody somewhere has dropped the ball."

Or maybe that's part of its charm -- I've been playing on the game and it does remind me of a SNES game. It's almost as difficult as some SNES RPG's.

Posted: Jun 25th 2010 11:44PM Celicynd said

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@andrewpoe

My problem isn't that they kind of remind me of an SNES game... I'm fine with that... my problem is that, looking at the art for the characters and monsters, it looks very cheap and 100x worse than the original Puzzle Quest.
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Posted: Jun 26th 2010 12:44AM Uncontrol said

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I will be honest: I don't care if Puzzle Quest's story is good or not.

Posted: Jun 26th 2010 8:55AM Dale P said

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@Uncontrol To-totally. The story parts were just a major distraction in the original, I wanted to just play and manage my gear.
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Posted: Jun 26th 2010 1:11AM Levi said

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This makes me want a DS again. I'm selling my PSP and thought about using the $$ for another DS, but sadly, it needs to go to bills. Hopefully the 3DS will be backwards compatible. This just isn't the kind of game that I'd want to sit at home indoors to play. I do that enough already.

Posted: Jun 26th 2010 9:31AM xxxsam said

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@Levi Yes, 3DS is backward compatible, although it sounds like you'll have to wait nine months for it.
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Posted: Jun 26th 2010 1:56AM Hawaii Jeff said

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any word of an iPhone version?

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