OnLive has posted a "state of the service" on its official blog after ten days of accepting beta users, and from the report, everything seems to be going well. While there were a few bugs, the service has been up 24/7 since launch, and OnLive says it's "accommodated far more members at this stage than ever anticipated." We've contacted the company to see if we can find out just how many members OnLive is serving so far.
And the company is also adding games -- Lego Harry Potter: Years 1-4 is being added this week, hours before stores open to sell the physical copy of the title. There's a contest as well -- if you happen to be an OnLive member and are the first to complete the game entirely, you can take a video of your winnings, upload it to the service and drop an email about it, and you could win an iPad or iPod touch. We don't know how many people are floating out in the cloud quite yet, but it is drifting right along.
Thanks, Dennis!
Reader Comments (39)
Posted: Jun 30th 2010 2:15AM markhill66 said
I got in on the free year subscription for early adopters. I've downloaded the client but haven't played any games on it yet. Very much looking forward to it, though.
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Posted: Jun 30th 2010 4:12AM D3luSi0n4L said
@Ashkental Hey hate to ask but if you don't mind since you don't plan on using it do you think I could have your free game coupon? I got in and used my code but was looking to try out the new harry potter game. you can email me @ georgekuka@gmail.com I would really really appreciate it!
Thanks a bunch!
D3luSi0n4L
Reply
Thanks a bunch!
D3luSi0n4L
Posted: Jun 30th 2010 2:22AM Ezio Auditore da Firenze said
Considering this is a possible way that we will be playing our games in the future.. I wish them all the best.
We'll see how they do.
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We'll see how they do.
Posted: Jun 30th 2010 2:28AM This Little Man Says His Name Is said
@Ezio Auditore da Firenze
I sincerly hope we don't have to play our games like this in the future.
Reply
I sincerly hope we don't have to play our games like this in the future.
Posted: Jun 30th 2010 2:30AM Ashkental said
@Ezio Auditore da Firenze
I think that we don't need a PS4 at all... Imagine if Sony decides to jump into the Cloudwagon... Then we'd just need a firmware upgrade and BOOM there you go: PS4 ON your PS3!
I really tought hard about it, and if Gaikai and Onlive actualy works, than this seems more than possible...
They could actually launch a PS4 with better graphics and all, but THIS could be an alternative for those who doesn't wish to get a new console and are confortable with not having physical media (the bonus for the new console would be the physical media and the new hardware, of course)
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I think that we don't need a PS4 at all... Imagine if Sony decides to jump into the Cloudwagon... Then we'd just need a firmware upgrade and BOOM there you go: PS4 ON your PS3!
I really tought hard about it, and if Gaikai and Onlive actualy works, than this seems more than possible...
They could actually launch a PS4 with better graphics and all, but THIS could be an alternative for those who doesn't wish to get a new console and are confortable with not having physical media (the bonus for the new console would be the physical media and the new hardware, of course)
Posted: Jun 30th 2010 3:11AM Xocolatl said
@Ashkental
Then it will fail oh so hard.
You simply cannot accomodate people in Asia and Europe (and heavens forbid, Australia), let alone the other parts of the world.
While cloud gaming might work well in small areas, it is definitely too spotty to ever replace a full console.
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Then it will fail oh so hard.
You simply cannot accomodate people in Asia and Europe (and heavens forbid, Australia), let alone the other parts of the world.
While cloud gaming might work well in small areas, it is definitely too spotty to ever replace a full console.
Posted: Jun 30th 2010 7:49AM tenacioustoaster said
@Ashkental But when these companies go out of business we lose all our games. I know it's not likely but it scares me too much to invest in this. I'm okay with DLC because it's not physical but I have it on my hard drive. This is on the cloud so we have no control over our content.
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Posted: Jun 30th 2010 2:29AM Rityus said
I spent about an hour playing demos on OnLive yesterday. I must say that I was impressed with the service as a proof of concept. Racing games worked to an extent. Borderlands and Just Cause 2 were hopelessly unplayable. It's basically what I expected it to be.
I likely won't be a major customer for the service.
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I likely won't be a major customer for the service.
Posted: Jun 30th 2010 2:40AM Rityus said
@Ashkental
Ah, I should have elaborated on that point. Essentially, it was the lag. I'm running on a 20Mb connection that averages pings of about 60ms to either coast (when it comes to game servers, anyway). The OnLive client warned me that was high, they were right. The delay was a fraction of a second, but in a game that I would say has "intense action" as a shooter would, that's enough to break the flow of the game. Others may be able to tolerate it. I cannot.
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Ah, I should have elaborated on that point. Essentially, it was the lag. I'm running on a 20Mb connection that averages pings of about 60ms to either coast (when it comes to game servers, anyway). The OnLive client warned me that was high, they were right. The delay was a fraction of a second, but in a game that I would say has "intense action" as a shooter would, that's enough to break the flow of the game. Others may be able to tolerate it. I cannot.
Posted: Jun 30th 2010 2:44AM (Unverified) said
@Ashkental
Haha, I tried to play Borderlands too and let me tell you I almost died of nausea. The frame rate was terrible, everything was sub hd, it was impossible to hit anything and overall it was like trying to play with an outdated graphics card. Painfully slow, ugly, and overall just performed poorly.
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Haha, I tried to play Borderlands too and let me tell you I almost died of nausea. The frame rate was terrible, everything was sub hd, it was impossible to hit anything and overall it was like trying to play with an outdated graphics card. Painfully slow, ugly, and overall just performed poorly.
Posted: Jun 30th 2010 4:37AM RonnocoMail said
@Rityus Man, I don't even get 60ms to the exchange down the street. Cloud gaming might be cool, but it's the plaything of America for now, methinks.
*grumbles about his own stupid third world country*
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*grumbles about his own stupid third world country*
Posted: Jun 30th 2010 10:01AM SilverFireshot said
@Rityus That's strange. I have a 10mbps fiber connection. Haven't checked my latency though. Just Cause runs great unless I use the wifi workaround which obviously degrades the quality and speed quite a bit and makes it near unplayable.
I have not tried Borderlands yet though.
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I have not tried Borderlands yet though.
Posted: Jun 30th 2010 2:02PM xThePunisherx said
@Rityus
I decided to play Borderlands, and it lags around the same on that service that it does on my 5 Year old Windows XP computer.
What a waste.
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I decided to play Borderlands, and it lags around the same on that service that it does on my 5 Year old Windows XP computer.
What a waste.
Posted: Jun 30th 2010 2:49AM Darthus said
Weird, I have rented Just Cause 2 three times and found it very playable. I also played Borderlands earlier today with a mouse and keyboard and while if I paid close attention I could see a little bit of lag, I was headshotting people left and right.
Then again I'm in San Francisco, so maybe that makes a difference.
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Then again I'm in San Francisco, so maybe that makes a difference.
Posted: Jun 30th 2010 3:39AM einhanderkiller said
@Darthus
I'm in the bay also and OnLive works great for me... except for Borderlands. That game has enough input lag that it's annoying to play. I think it might just be an optimization issue. Other games like Unreal Tournament 3 and Red Faction: Guerrilla played wonderfully. RF:G played so well that it felt almost as if I was playing the game locally. The biggest problem I have with the service though is the image quality--the compression blockiness hurt what would otherwise be console-quality graphics.
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I'm in the bay also and OnLive works great for me... except for Borderlands. That game has enough input lag that it's annoying to play. I think it might just be an optimization issue. Other games like Unreal Tournament 3 and Red Faction: Guerrilla played wonderfully. RF:G played so well that it felt almost as if I was playing the game locally. The biggest problem I have with the service though is the image quality--the compression blockiness hurt what would otherwise be console-quality graphics.
Posted: Jun 30th 2010 2:58AM masizzai said
yeah i've been playing onlive since about saturday. i'm in long island right now on verizon fios, and my onlive has been excellent. i've had very, very small lag with borderlands occasionally and even dirt 2 felt right. now all i need is my mass effect 2/dragon age....
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Posted: Jun 30th 2010 3:02AM RageOverdose said
So far my experience with OnLive has been good, but I do prefer the Steam way of content and upgrading my PC. There's just something I enjoy about building up a rig and feeling that extra FPS.
But I love the idea of cloud gaming. I personally feel OnLive should find a way to make money besides subscriptions, since I can really only tolerate it with the fact I got in free. I mean, the game prices are about the same as retail, although I enjoy the rental options.
I haven't had a lag problem however, on a 10Mbps down/1Mbps up. A couple of little spikes, but I expected as much. And for the most part, the video I get is HD quality. Sometimes less than, and at one point it was like watching an old YouTube video encoded poorly. But not a recurring thing.
It's not bad, but of course, the subscription cost will kill it for a lot of people.
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But I love the idea of cloud gaming. I personally feel OnLive should find a way to make money besides subscriptions, since I can really only tolerate it with the fact I got in free. I mean, the game prices are about the same as retail, although I enjoy the rental options.
I haven't had a lag problem however, on a 10Mbps down/1Mbps up. A couple of little spikes, but I expected as much. And for the most part, the video I get is HD quality. Sometimes less than, and at one point it was like watching an old YouTube video encoded poorly. But not a recurring thing.
It's not bad, but of course, the subscription cost will kill it for a lot of people.
Posted: Jun 30th 2010 4:11AM D3luSi0n4L said
@Ashkental Hey hate to ask but if you don't mind since you don't plan on using it do you think I could have your free game coupon? I got in and used my code but was looking to try out the new harry potter game. you can email me @ georgekuka@gmail.com I would really really appreciate it!
Thanks a bunch!
D3luSi0n4L
Reply
Thanks a bunch!
D3luSi0n4L
Posted: Jun 30th 2010 4:24AM Crayola Q Pants ESQ said
I have to admit that I still find it hard to believe that they're delivering on their initial promises.
Still, Gakai may have the more winning'er business model thus far, offering their services for deep pocketed corporations and all.
Reply
Still, Gakai may have the more winning'er business model thus far, offering their services for deep pocketed corporations and all.
Posted: Jun 30th 2010 6:13AM AnderFREAK said
I think OnLive is a scam designed to trick us out of ownership of our games... Cloud gaming and digital distro are great things, but removing the ability one has to actually own the material is just moronic from a consumer standpoint (I'll admit that from a publisher standpoint it's genius, but it's also EVIL)
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Posted: Jun 30th 2010 12:44PM tonyprince said
@AnderFREAK Steam have been doing this for a long time now and they are an example why cloud is the future. I stopped buying physical media games for my PC. Usually cheaper than all retails. I don't need box art, or paper.
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Posted: Jun 30th 2010 4:53PM AnderFREAK said
@(Unverified) are you stupid, I never said I had a problem with cloud gaming and digital distro and I never said anything about owning the physical copy? When you buy something on steam you OWN it, it cannot be taken from you, when you purchase something on OnLive you have a 3 year play pass at max. That is what I was saying, L2read.
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Posted: Jun 30th 2010 8:08AM Monitor2112 said
I also got in on the free first year promotion. However, my current PC isn't really powerful enough to run the service.
I can connect, by it warns that my CPU is low (Actually below minimum requirements) so I have not tried to play any of the games.
I knew that going in though. I am going to upgrade my PC in late August/early September so I am waiting until then.
I am holding onto my free game code until near the 30 day mark, so I can see what is available at that time and choose from there. Right now I am leaning towards the Harry Potter game.
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I can connect, by it warns that my CPU is low (Actually below minimum requirements) so I have not tried to play any of the games.
I knew that going in though. I am going to upgrade my PC in late August/early September so I am waiting until then.
I am holding onto my free game code until near the 30 day mark, so I can see what is available at that time and choose from there. Right now I am leaning towards the Harry Potter game.
Posted: Jun 30th 2010 8:39AM Vcize said
Despite all the haters, I got the 1 year free deal and it's actually really cool to be able to start playing a game at home, and pick up my game right from where I left off on my netbook on the go.
The main problem right now is that there are no games. There's only like 15 games available in any capacity and most of those are only available for rent or as demos. When they initially talked about this game I thought basically every game was going to be available for it, including console exclusives.
Lag definitely exists, to the point you probably wouldn't want to play any MP shooters on it, but it's pretty much unnoticeable when playing single player games.
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The main problem right now is that there are no games. There's only like 15 games available in any capacity and most of those are only available for rent or as demos. When they initially talked about this game I thought basically every game was going to be available for it, including console exclusives.
Lag definitely exists, to the point you probably wouldn't want to play any MP shooters on it, but it's pretty much unnoticeable when playing single player games.
Posted: Jun 30th 2010 12:46PM tonyprince said
@Vcize console exclusive titles? Thats lke asking microsoft to put their system seller, HALO, to another console. What OnLive needs now is their very own exclusive titles.
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Posted: Jun 30th 2010 8:51AM mrmobius said
All well and good in America, but where I am, in a rural area of Ireland, I'm maxing out at 5Mb/s at the minute and it can slow to as low as 500Kb/s at a really bad time. I can ping 80ms to a server 300 miles away now, but later in the day it could slow to 120ms. OnLive will never be for me for this reason. I can't really do anything to increase the speed here, without drastic and very expensive measures.
I also prefer to have the option of for most things having the game. Even WiiWare or Virtual Console, I can have them all on my SD card and as long as my Wii lasts, they will be playable (and by the time they aren't I'd imagine emulators will have long surpassed what is required to play them elsewhere as my original Gameboy is still playable, so I don't expect my Wii to fail due to misuse, only age).
OnLive will hopefully be a fad. Steam is as far as I'm willing to go with digital media, and even then, at least you have the game actually on your computer, so a simple patch is all that is required.
Think of xbox live. They removed access to Halo 2 online recently. If OnLive does that for older games, then eventually the game you have paid money to access would no longer be accessible.
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I also prefer to have the option of for most things having the game. Even WiiWare or Virtual Console, I can have them all on my SD card and as long as my Wii lasts, they will be playable (and by the time they aren't I'd imagine emulators will have long surpassed what is required to play them elsewhere as my original Gameboy is still playable, so I don't expect my Wii to fail due to misuse, only age).
OnLive will hopefully be a fad. Steam is as far as I'm willing to go with digital media, and even then, at least you have the game actually on your computer, so a simple patch is all that is required.
Think of xbox live. They removed access to Halo 2 online recently. If OnLive does that for older games, then eventually the game you have paid money to access would no longer be accessible.
Posted: Jun 30th 2010 8:59AM tick509 said
I signed up for OnLive a few days ago. I am experiencing a slight lag with keyboard and mouse, but it has been great with my wired Xbox 360 controller. I purchased a 3 day pass for Just Cause 2 and with my 360 controller I've really enjoyed it. The graphics are definitely better than my PC can handle locally and the game performance has been perfect.
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Posted: Jun 30th 2010 10:44AM Misfit Toy said
Everyone is talking about lag for their single player games...I just can't commit to that.
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Posted: Jun 30th 2010 10:50AM ZippyDSMlee said
I still do not think its fisable for nation wide launch(bandwidth issues galore) not with game prices being fing ridiculous for a rental service. The games need to be no more than 20$ a pop and stay with the account until the consumer cancels it.
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Posted: Jun 30th 2010 11:12AM FredFredrickson said
OnLive is stupid, and is not a practical idea for today's networks. That's pretty much all there is to it.
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Posted: Jul 20th 2010 12:51PM (Unverified) said
OnLive works amazingly well. I have had ZERO lag issues when it comes to input or framerate....I think theres just a lot of haters on here that probably haven't even tried the damn thing out
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