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Posted: Jul 7th 2010 5:27PM McDuckScrooged said

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@Johnnynumber5 is powered by cell


@Johnnynumber5 is powered by cell , I dont understand why Johnny is marked down he is right..

Listen to the wording of the press conference:

"Kinect can be used while sitting when an experience is developed with sitting in mind,"

-- That just sounds like such a load of bullshit, its unreal.. The system shouldn't give a **** whether I am sitting down or standing up..

They have 4 example applications in mind:

navigating the Dashboard, along with using the ESPN, Zune and Video Kinect apps

Video Kinect --> Thats the same thing as webcam chatting, seriously that would be one of the biggest face palm moments of all time if you had to stand up to video chat.. Something you could do on the xbox and ps3 and practically any pc with a web cam -- This is a no brainer, this doesnt mean anything, its just video chat big deal..

Then we come to espn,zune and dashboard.. All of the demos so far have had the presenter standing, but I know that this can be made to work PrimeSense is 1 of the core companies behind the tech in natal/kinect, they demoed the tech for engadget a while back check here:

http://www.engadget.com/2010/03/11/primesense-talks-full-body-motion-control-at-gdc-the-possibilit/

Look at the second video guy sitting in his couch comfortably using it.. The crazy thing is so far Microsoft hasnt shown their version doing this properly...

Makes you wonder, I bet the skeletal modelling just wont work while your sitting thats the 3DV tech, but the PrimeSense imaging stuff obviously does..

This brings in the next and most important point about Kinect.. Microsoft doesnt actually own the tech for the only feature that makes Natal worth while and thats the hand gesture / minority report style controls.. Prime Sense owns the tech and its actively trying to sell it to tv manufacturers.. In probably 2 - 3 years time the whole control with your hands will probably be integrated into all major tvs, which will make natal even more worthless

http://www.engadget.com/2010/06/23/kinect-tech-destined-for-tv-embedded-greatness-in-2011-htpc-int/

Kinect tech destined for TV-embedded greatness in 2011, HTPC integration later this year -- >

"VP Adi Berenson tells us the company's already signed deals to put PrimeSense inside HTPCs by the end of the year, and has at least one cable company ready to launch a gesture-controlled set top box by summer 2011"


So again what possible value does Kinect bring ? Its just looking like such an epic flail-ure, much like the KIN mobile phones which just got cancelled by them ....

They managed to buy out 3DV which did all of the skeletal modelling, but they removed the processing chip, which basically makes the kit a 360 resource hog.. They didnt manage to buy primesense and the most impressive bit of the tech from kinect will probably be in ever tv and set top box and people will be bored of it this time next year..
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Posted: Jul 7th 2010 5:32PM McDuckScrooged said

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@McDuckScrooged sorry for double post , just an FYI for everyone reading dont use angled brackets, it probably causes some issues with the html rendering, sorry Joystiq I should have worked that 1 out..
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Posted: Jul 7th 2010 11:10PM Vcize said

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@Johnnynumber5 is powered by cell

The concept that bigfat is going for here isn't really difficult people. Both MS and Sony are copying the Wii's idea of motion control. The difference is that MS is at least doing something somewhat different with it and trying to take it to another level, whereas Sony has literally copied Nintendo's design to the point where it just looks like a wii-mote painted black.

People copied dual analog controllers, but no one made a controller that looked EXACTLY like a DS2 but just in a different color.

There's no way Both Sony and Nintendo both sat down in separate meetings to figure out how to implement motion control and both independently decided that the best way to do it was to have the user hold a want like controller in one hand that they could wave around while holding a smaller (almost identically shaped) nunchuck in the other. Rather, Sony had a meeting and basically decided to do the EXACT same thing, but a little more technologically sound, whereas at least MS stole the idea of motion control on a game console and just stopped there, and implemented it in their own unique way.

And let's get off this nonsense that kinect is nothing new because cameras have existed on consoles in some horribly crappy form before. Saying that is like saying that XBL on the 360 was nothing new because the PS2 let you play a couple games online.
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Posted: Jul 8th 2010 12:07AM Dustin F said

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@Vcize

I'm sorry, but you tell us we aren't allowed to say the knisceht is just like the Eye and Eyetoy.

Why?

Those have the same skeletal tracking system. they aren't 3D, but so what? Marginal difference.

And Sony has videos out of the Move style wand years before the Wii was developed. You're just yet another strange fanboy who thinks Sony is evil.

Move is quite similar to the wiimote, but kiniexcht is just like eyetoy with better tracking. Get over yourself. Sony was first to document this concept, and their patent is much older than wii's.
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Posted: Jul 8th 2010 12:19AM Dustin F said

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@Dustin F

At the very least, the kinickt is more like the Eye than the Move is like the wiimote.

Both add something to the mix, but with Move, you actually have a control system if you put the wand down.

Ah, forget it. I know what this Fud means. It's pretty clear the wiimote was successful and the Move is a more perfect version of it which will be successful. And no one liked Sony's eyetoy crap very much. It's just not fun to play DDR with a camera (I have that on PS2). It's not much fun to wave your arms around for longer than a shovelware game length of time.

Eye was a bad idea. A somewhat more accurate version won't be a good one.
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Posted: Jul 8th 2010 9:34AM Vcize said

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@Dustin F

"At the very least, the kinickt is more like the Eye than the Move is like the wiimote."

And the most ridiculous statement of the year award goes to Dustin F. And that is no small feat on these boards.
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Posted: Jul 7th 2010 2:23PM MaxShrek said

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Looks like some sort of Virtual Boy or something.

Posted: Jul 7th 2010 2:28PM LockeDaemonfire said

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I think it's great that they have "navigating the Dashboard, along with using the ESPN, Zune and Video Kinect apps as 'experiences where we expect people to be sitting.'"

Have they said anything more concrete on playing games while sitting? They always say something like 'experiences,' which is probably just trying to be inclusive, but I have this nagging feeling that says they're being dodgy by not referencing gaming in particular.

I know I'm just being paranoid, but I can't seem to help it.

Posted: Jul 7th 2010 2:33PM Maharu said

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I can't wait to play that dancing game sitting down!

Posted: Jul 7th 2010 2:56PM baby sea tuna said

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@Maharu

"Sit down, turn around, everybody butt-scoot boogieeeeee!"
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Posted: Jul 7th 2010 2:45PM ChooseStevo said

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Now if only it could work in a normal living room with a coffee table present, then we'd be set!

Posted: Jul 7th 2010 2:57PM Joeybeast said

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It just came to me, Xbox Kinect's new ad.

Jump in! Literately!

Posted: Jul 7th 2010 3:02PM Uphillbothways said

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@Joeybeast
So jump in, but only if you have the ability to read? I like that prereq.
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Posted: Jul 7th 2010 3:04PM warmonk said

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the fact that it took them this long to say this tells me they JUST figured out how to do it.

Posted: Jul 7th 2010 3:10PM BigFat IsBack said

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@warmonk

Really????

so when they announced menu navigation awhile ago, you really think they expected you to stand up an do it.

l.o.l
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Posted: Jul 7th 2010 3:18PM swooded said

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@warmonk
Or maybe it went something like:
"We don't really need to actually ANNOUNCE that you can sit down with this technology do we?! Most gamers are smarter than that, right?"

"Well sir, that's what we thought too. Unfortunately, all the outspoken haters & fanboys of other companies are shouting from the rooftops that something this obvious isn't part of the software, because we havn't directly spelled it out for them. It's a pretty big argument online..."

"....ok...send a press release..."
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Posted: Jul 7th 2010 3:06PM ComicShaman said

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Sitting, is it? Well, what if I want to play when I'm reclining? Or even lounging? There are numerous gradations of the couch potato experience, and I sincerely hope they've kept that fact in mind.

Posted: Jul 8th 2010 12:23AM Dustin F said

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@ComicShaman

There's only so much you can control by moving one or two lines (arms) around.

And this completely invalidates the 3D tracking, since your couch position permits only 2 axises of motion.

So Kiniecth games that support couch mode will be like Eye games with a lower resolution camera. I doubt devs want to gimp their products like that.

Better to play your 360 games with a controller.
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Posted: Jul 7th 2010 3:17PM Faenix said

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Here's hoping for more non-kinect exclusives... Gears 3 is the only future must buy for me. :/

Posted: Jul 7th 2010 3:29PM ch3burashka said

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"It will do what it's programmed to do".

Amazing news.

Posted: Jul 7th 2010 3:35PM yinzjagz said

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Honestly, you will HAVE to stand for most kinect GAMES, if not all. Apps seem like the only feasible thing to do while sitting. Anything else you can control while seated I fear will be gimmicky. It is not going to be a passive experience. There just simply aren't enough unique motions you can do with your hands, while sitting, to control a game that has any depth at all. Killzone 3 is Move enabled, I however doubt that kinect will factor into gears 3 at all. I hate to say it, but the tech seems very limiting.

It will however accomplish my boyhood dreams of being on "Nick Arcade", which I imagine is what most kinect games will be like. Although without your face?

Posted: Jul 7th 2010 3:43PM BigFat IsBack said

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@yinzjagz

the way i see kinect being used in hardcore games is basically you still using a 360 controller (sitting down) but the kinect will recognize where you move the xbox 360 controller while playing the game and that will have some in game affect . . .

that way you still have all the buttons, while still injoying the benefits of kinect.
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Posted: Jul 7th 2010 4:52PM McDuckScrooged said

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@BigFat IsBack you mean it will like the eyetoy ? or the ps eye ?

What your talking is x,y mapping, Head tracking etc etc..

GT5 will have head tracking courtesy of PS EYE..

Why would you need to spend $150 on a system sold as making you into the controller.. "You are the controller" that's the Microsoft marketing sales pitch, to then back track and say well actually for this to even be remotely useful you need to use your controller... huh ?

Its just so nonsensical, you can do all of what you want with just a regular $30 web cam, no need for skeletal modelling 3d space recognition.. Just you sat on your couch waving your hands and head around, any bog standard web cam can do that..

Which again begs the question, what is the point to Kinect ??
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Posted: Jul 7th 2010 3:58PM jackal said

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Perhaps I'm the only one here who feels this way, but my (limited) enthusiasm for Kinect wanes as more information about it becomes available. High price, lag, reduced functionality in order to spare CPU time, and issues with allowing people to use it while sitting aren't exactly compelling.

Posted: Jul 7th 2010 4:25PM Johnnynumber5 is powered by cell said

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@jackal

I think most people see it that was as well. It's just a very limited input device for interacting with a game.
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Posted: Jul 7th 2010 4:23PM ColorblindMonk said

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I must have a poor imagination, 'cause I can only imagine the Kinect doing navigation, dance parties, or painting elephants. I don't really want to sit and point at things while I'm shouting commands at my Xbox as though it knows what I'm saying.

Posted: Jul 7th 2010 4:27PM SurlyDuff said

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Sorry Microsoft, I'm not buying it. Your camera, nor the damage control PR speak. This came two weeks too late. You have lost all hope of this being more than a diversionary product. The core will not adopt this like you think, because there is nothing there for them.

Posted: Jul 7th 2010 5:33PM here2000 said

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Homer: Oh, these sure are comfortable chairs.
Burns: Oh, yes, sitting. The great leveler. From the mightiest Pharaoh
to the lowliest peasant, who doesn't enjoy a good sit?
Homer: Oh, man, you are so right. Did you ever sit like this?
[lazily slides down, resting more of his legs on the table]
Burns: Yes, yes, that's it. Oh, I could go for one of those right now.
[does as Homer did]
The only hard part is getting up.
Homer: [chuckles] Why get up? Here's a little move I've been tinkering
with. Say I want that bowl of dip.
[said bowl is at the other end of the table]
Burns: Why, you'd have to get up.
Homer: Oh? [bangs his foot on the table]
[at each hit, the bowl bounces closer to him]
[gives the final blow] Dip! [the bowl jumps in his palm]
Burns: [admiring] Sir, I am in your debt.
Homer: Use it wisely, my friend.
-- Homer Wan Kenobi, "Mountain of Madness"

Posted: Jul 7th 2010 7:12PM QuePasa87 said

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I will probably not buy any game/application that needs me to stand. My room is small and my bed takes up most of the room and I don't want to stand on my bed to be able to interact. Sitting navigation at least, please MS.

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