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Reader Comments (14)

Posted: Jul 7th 2010 4:45PM SpishackCola said

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Heh, sounds like Blizzard after WoW originally dropped. Needed to make sure WoW kept up its steam, so the other projects suffered for a bit.

Posted: Jul 7th 2010 4:48PM 2kings said

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@SpishackCola

sounds like some fail to me.
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Posted: Jul 7th 2010 5:28PM R Planteer said

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@SpishackCola

For a bit?

WoW and its expansions are the only games Blizzard has released for six years.

Its a bit more than a bit.
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Posted: Jul 8th 2010 5:28AM DarkGrimoire said

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@SpishackCola
Apparently, a little birdie told me that the second, unannounced project isnt even a game. It sounded way to ambitious when I heard bout it. No wonder they r downscaling it. They probably spent a lot of funding they got for APB in doin research for the second project.. :D
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Posted: Jul 7th 2010 4:47PM Cleric said

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Layoffs? I figure if they got just one person to buy the game, pay the monthly fee, AND use the cash shop they could keep that machine running for years!

Posted: Jul 7th 2010 4:50PM ItsameMatt03 said

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RTW: Put APB on the 360, and you'll get a consistent flow of monthly payments from me for a long time to help keep your company going.

Posted: Jul 7th 2010 4:57PM carg0 said

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the next news we hear outta Realtime Worlds will be that they've been shuttered, im afraid.

Posted: Jul 7th 2010 5:06PM pjskiboy said

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Wasn't this the team that originally made the first Crackdown?

Posted: Jul 7th 2010 5:12PM Cody H said

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It is too bad Realtime Worlds focused all their efforts on a half-baked MMO instead of working on the next Crackdown. Now they are having financial woes and we are stuck with a Crackdown sequel whose only differentiating feature from the original is the "2" that was slapped on it.

Posted: Jul 7th 2010 5:34PM Cleric said

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@Cody H

You are underestimating the new toys in Crackdown 2
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Posted: Jul 7th 2010 10:43PM Rabidkeebler said

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@Cody H

They wanted to, but Microsoft didn't green light Crackdown 2 until they were deep into APB.
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Posted: Jul 7th 2010 5:24PM Deschain said

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Great news.

APB needs the support.

Posted: Jul 7th 2010 7:35PM delicatessen lama said

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Ruffian games management team just started rubbing their hands together...

Posted: Jul 8th 2010 6:15AM Rylan said

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It's pretty simple really. They've spent a huge amount of money on APB and it has to deliver financially for them to make the next game.

Most studios are working on one or two games at a time and the money for their next game depends on the success of the current one. Very very few companies can survive a single flopped game.

And make no mistake. APB is a flop. When you're getting an average review of 55% and even the high scoring reviews admit that the game doesn't have enough diversity and content to keep players subscribing for more than a few months people are turned away. They aren't getting anywhere near the numbers of players they hoped for and it will be dead within a year, perhaps RTW with them.

As for my personal opinion. APB deserves to be a flop. RTW took an idea so amazing that it would be difficult to make it boring and shallow. Then they did exactly that.


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