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Reader Comments (43)

Posted: Jul 12th 2010 11:50AM GordoJones88 said

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It sure is nice to just skip right to the score at the end.
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Posted: Jul 12th 2010 12:01PM Johnny Locke said

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@GordoJones88
But then you don't know if the game is suited to you or not.
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Posted: Jul 12th 2010 12:15PM NaeemTHM said

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@GordoJones88

Actually Locke I agree with Jones. See, this way we weed out all the stupid comments like "DID U LIEK IT?! THIS REVIEW IS CONUSING WITH ALL IT S WORDS."

Anyway, great review JC! Can't wait to pick this one up.
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Posted: Jul 12th 2010 12:54PM The Nth Doctor said

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@GordoJones88 Unfortunately, the score at the end doesn't apply to you. The complexities of this genre of game require the player to be able to deal with a series of more than ten consecutive words.
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Posted: Jul 12th 2010 1:36PM Xiegfried said

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@GordoJones88

In this case, I'll agree with you since I already bought the game and love it. I was curious what Joystiq would give it. Though I usually do things backwards, looking at the score and then reading the review.
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Posted: Jul 12th 2010 11:56AM Frosty Grinch said

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No thanks. The greatest thing about the DQ series has been the character development of your party and making you care about them. This iteration seems to have removed all of that to try and get some of that Monster Hunter crowd.
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Posted: Jul 12th 2010 1:28PM Rabite said

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@Frosty Grinch

You mean like DQ3 where you made your own characters? Or DQ5 where you recruited monsters to fill your party? Or how about the original DQ1 where the main character WAS the party? Even DQ8 focused less on the members of the party and more on the world around them. Let's not even bring up the spin off series like DQM where your entire party was monsters fighting for you.
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Posted: Jul 12th 2010 3:47PM Prince David said

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@Frosty Grinch This is Dragon Warrior/Quest, not Final Fantasy. If there is something I learned from World of Warcraft, is that there is something special about having a character that uses your imagination instead of controlling a character that speaks its own dialog and makes its own choices without your input.
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Posted: Jul 12th 2010 5:17PM Otimus said

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@Prince David
You should never use WoW as an example of using your imagination.

Blizzard hates customization and imagination in creating your own things, and it shows in their character creator :/
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Posted: Jul 13th 2010 2:03PM ThePSNGuy said

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@Prince David hush up. Dragon quest used to have a sole relationship with it's party members. Personally Dragon Warrior 3 is the best in the series considering that it was one of the first for a customizable class system, not to mention there was a feel that you didnt wan't them to die as if they were your real friend lol. Final Fantasy VI was my only favorite in the series and I didn't feel tension in the characters. Only when it's cinematic like
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Posted: Jul 12th 2010 12:01PM ilduce620 said

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I, for one, enjoyed your WRITTEN review, JC. And your score at the end was helpful, but unnecessary. :-)

I'll be picking this game up, hopefully soon. I'm on the last battle of Chrono Trigger DS, so I need me another RPG for some on-the-go leveling.
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Posted: Jul 12th 2010 12:11PM insomniacpig said

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I am so excited to get this game.
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Posted: Jul 12th 2010 12:22PM edgore said

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What does a half-star mean in the Joystiq rating scale, since each star has a different, non-progressive meaning, rather than a linear "very bad-bad-good-better-best" meaning? Is 4.5 stars "everyone should play this, not matter what kind of games they like, assuming they like this type of game"?
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Posted: Jul 12th 2010 12:51PM The Nth Doctor said

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@edgore 100% of people who like this kind of game, and 50% of those who don't?

Or maybe, considering that the stars no longer link to the article explaining them, joystiq's abandoned that system.
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Posted: Jul 12th 2010 12:58PM Unvrfd said

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It may help if you treat it as 9/10.
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Posted: Jul 12th 2010 1:02PM Acosta02 said

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@edgore

tbh I can't really figure it out. I'd assume that it means that they'd like to recommend it to everybody, but it has some genre hiccups that might not jive with players of other types of games.

But that doesn't really fit with the rest of the article, or if it does... it's not mentioned why somebody who usually plays other genres wouldn't like this game.

:/
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Posted: Jul 12th 2010 1:21PM edgore said

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@(Unverified)
But I don't want to. I want to make snarky comments based on a technical reading of the review star system :)
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Posted: Jul 12th 2010 1:54PM Wiizer said

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@edgore


Is it possible to break a five star reviewing system?

Joystiq's taking a REALLY good crack at it!
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Posted: Jul 12th 2010 4:07PM AutobotIronhide said

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Actually, it was because of the "Crackdown 2 epidemic" when people would whine about it being more of a 7 out of 10 than a 3 out of 5.
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Posted: Jul 12th 2010 4:31PM edgore said

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@edgore

I guess I should be clear and say that I *like* the original Joystiq star rating system - I would much rather see a lot of 4-star ratings for really, really good shooters, RPGs, adventure games, etc. and very few 5 star ratings for games that are "so good it doesn't matter what you normally like - you should play this game". Using half stars seems like the start of a gradual slide away from this and into "oh, read that as a 90%"
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Posted: Jul 12th 2010 12:23PM Veko said

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Great review. I was on the fence with picking this up but with this review (the text, not the stars) I've been convinced I'll like it.
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Posted: Jul 12th 2010 12:26PM Acosta02 said

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Wow, this sounds really good. This wasn't on my radar at all before, but it sounds like it's worth a second shot.
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Posted: Jul 12th 2010 12:34PM WPstart said

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Nice review. The only DQ game I own is DQ8 which I enjoyed. Not gonna get any of the others though as I don't think they differ enough. The multiplayer does sound cool though. Plus I've got a bunch of DS RPGs I still need to finish.
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Posted: Jul 12th 2010 12:58PM demauk said

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@WPstart, I have played DQs 1-5 and some of 7 (too slow). If you liked 8 you have to try 5. It has the best story.
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Posted: Jul 12th 2010 12:36PM zerokku said

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Great review, and I've been enjoying the hell out of the game myself. It's just fun. Good, clean, fun. Can't help but smile as I play it and It's probably one of my favorite games of the year so far.

For those on the fence, if you like RPGs at all, pick it up right away.
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Posted: Jul 12th 2010 12:41PM Bjork said

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Is multi-player just both (or three, or all four) players just selecting their own commands during battle, with the host player moving around the map (like FF VI)? I have MHF friends that I can try this with, but if that's really all there is to it (and I assume so), then multi-player seems like it's going to suck. I'm still interested in the game itself, but Japan's commercials made it seem like DQ9 was all about the multi-player.
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Posted: Jul 12th 2010 12:55PM blahblah55 said

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@Bjork
There's also running around separately from the host team... battling monsters and finding treasures and what-not. The joining team can't do main quests options unless when joined into the same team as the host (which the host can pull you into main battles at any time).

A good way to put it: The friend can take out monsters on the field to make it easier for the host player to get through a dungeon.

At least, from what I've read in several reviews and magazines: That's how it sounds like it works.
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Posted: Jul 12th 2010 2:52PM RickGhastly said

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@Bjork Each player selects their own commands and you have the ability to split up at any time, so you're never truly tethered to the host. One player can run back to town and buy things while another levels and then re-join mid-battle in order to help out on things. The only limitation is that the host can control the "bots" (for lack of a better term) if you're not running a full party of 4.
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Posted: Jul 12th 2010 12:48PM LokeSTL said

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As always, glad they are still using the turn-based menu system. From the story description, I imagine that it's like the earlier DQ games(DW in the U.S.) I'm not crazy about the customization or multiplayer stuff, but the rest of it sounds peachy.
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Posted: Jul 12th 2010 12:51PM SittenSpynne said

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Sounds interesting to me. DQ 8 was a bit of a drag to me because I felt the battles moved at a lethargic pace and happened a little too frequently. I loved the storyline and ultimately used a gameshark to see the conclusion once I figured out I was probably 6 hours of grinding away from having a shot at it.

Sounds like this might solve some of those problems. I can see how some of the long-time fans could be disappointed by it, but I think a more fast-paced game fits the handheld systems better.
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Posted: Jul 12th 2010 1:02PM Undying said

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Its a very fun game.
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Posted: Jul 12th 2010 1:24PM edgore said

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@The Nth Doctor

I like that, especially if it's recommended to a completely random sample of the 50% of people who don't like this kind of game. "Hey! You! Shooter guy that only plays Halo! PLAY THIS GAME!"
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Posted: Jul 12th 2010 2:00PM gatotsu911 said

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I've been looking forward to this game for a while, but I can't decide whether to buy it now, or get DQV before it gets even more inaccessibly expensive and come back for this later. Also, it's a shame about the multiplayer. It boggles the mind that neither Square Enix nor Nintendo realized how poorly the ad-hoc emphasis would fare in the West as opposed to Japan, or at least that neither of them did anything about it (namely, adding an online mode).
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Posted: Jul 12th 2010 2:47PM RickGhastly said

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Great review.

I was already a Dragon Quest fan but the game's definitely worked its charm on me. I've currently got around 15 hours put on it (and yes, I bought it on Sunday). Somehow, a lot of the minor subplots in the game are a lot more touching and memorable than the entire plotlines of many other RPGs out there. Somewhere along the line we've confused simple with "simplistic" and convoluted with "rich and deep". Dragon Quest proves that it doesn't always have to be that way.
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Posted: Jul 12th 2010 3:34PM Dance Love Pop said

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Definitely my GOTY so far this year. Best entry in my absolute favourite series since DQ III for sure. I love the extended customization options and micro quests, and I really hope they build the next Dragon Quest Monsters off of this game - I haven't enjoyed that series since it's inception, and it's long overdue for another.

Between this and Pokemon HeartGold / SoulSilver, my DS will probably by my most played system this year. Can't stop coming back to either, and I'm only a few hours in to DQ IX - compared to the seemingly hundred plus hours it promises and the hundred plus I've put into Pokemon this year!

Great review.
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Posted: Jul 12th 2010 4:10PM Windmill said

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Ahhhh, the self-righteous, snobbery attitudes towards *people who like review scores* is a tad sad. Perhaps haters should consider caring about something more important?
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Posted: Jul 12th 2010 4:48PM RobAccomando said

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Bought this on Sunday without thinking twice. Too bad I'll never use the local multiplayer because I'm the only grown man I know with a DS and Dragon Quest IX
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Posted: Jul 12th 2010 5:58PM GewurztraminerX said

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Looking forward to this but it'll be awhile. I'm mid-FF4 and DQ5 is up next.

Also, not sure if anything will be able to top DQ8 in my mind as it was the first one I ever played and there wasn't a single thing about that game that felt tedious.
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Posted: Jul 12th 2010 6:48PM richardspagna said

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It seems like I only read the reviews of games i already know i want.
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Posted: Jul 13th 2010 10:15AM EtanLawok said

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@richardspagna This is usually the case for myself but I have been so torn on whether I want this game or not. I think this review may have pushed me over the edge.
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Posted: Jul 13th 2010 10:20AM edgore said

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I've finally had a chance to start playing this - and so far it's fun. One question though - there is no WPA support for the DSi? That's really annoying.
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Posted: Jul 13th 2010 1:20PM mercy said

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I love Akira Toriyama's artwork
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Posted: Jul 14th 2010 1:44AM Bluebreaker said

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"I tend to get lost in the intricacies of the battle and experience systems, either becoming too bored to keep grinding levels, too overwhelmed by complex strategy, or too anxious about the optimal character progression."

This is why we can't have nice things over here in America. Btw, everyone is VERY anxious about the skills system in IX since almost all the skills a given vocation gets are GOOD this time around especially in comparison to what the heroes in VIII got. Good review.
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