Preview: Pac-Man Party
44
Did you know that, before the driving force of Pac-Man was named "pellets," the items were called "cookies?" I didn't either, but that's exactly what a Namco rep told me while showing off upcoming Wii minigame collection Pac-Man Party. She did this, you see, because that's what Pac-Man (and his nebulous cohorts) spend a lot of time chasing. Cookies. Also, not a single "power cookie" in sight. Madness!
Unfortunately, Pac-Man Party isn't quite as exciting as that tidbit of trivia. In fact, it's downright awful (at least the bit I played of it was). At a recent press event in NYC, I played through some of the game's party mode with the aforementioned Namco rep. We were first asked which character from the Pac-Man universe we'd like to choose.
Wait, there's a Pac-Man "universe?" Isn't it just ghosts and Mr./Ms. Pac-Man?We were then ushered to a virtual game board where everything is determined by minigames. Rolling the dice? Instead you play various minigames to see how many places your character moves. Land on the same space as an opponent? Minigames to figure out who takes the spot. Decide not to play the game's main mode? Your other option is ... minigames -- the same minigames interwoven in the story mode, actually.
Here's the major issue with Pac-Man Party's minigames: every single one I played was one of two types. Sure, aesthetically they looked a bit different from each other, but I was either playing "shake the Wiimote until something happens" or the always exciting "point and shoot and stuff." The game boasts "more than 45 minigames," but I'm wary to believe it's anything more than reskinned versions of the same thing.
Perhaps most enticing about PMP is the fact that it comes packed in with Galaga, Pac-Man, and Dig-Dug. That's right -- the most exciting part of a new Pac-Man title is the fact that it comes with three other games. Poor, poor Pac-Man. You deserve better, old friend!
Unfortunately, Pac-Man Party isn't quite as exciting as that tidbit of trivia. In fact, it's downright awful (at least the bit I played of it was). At a recent press event in NYC, I played through some of the game's party mode with the aforementioned Namco rep. We were first asked which character from the Pac-Man universe we'd like to choose.
Wait, there's a Pac-Man "universe?" Isn't it just ghosts and Mr./Ms. Pac-Man?We were then ushered to a virtual game board where everything is determined by minigames. Rolling the dice? Instead you play various minigames to see how many places your character moves. Land on the same space as an opponent? Minigames to figure out who takes the spot. Decide not to play the game's main mode? Your other option is ... minigames -- the same minigames interwoven in the story mode, actually.
Here's the major issue with Pac-Man Party's minigames: every single one I played was one of two types. Sure, aesthetically they looked a bit different from each other, but I was either playing "shake the Wiimote until something happens" or the always exciting "point and shoot and stuff." The game boasts "more than 45 minigames," but I'm wary to believe it's anything more than reskinned versions of the same thing.
Perhaps most enticing about PMP is the fact that it comes packed in with Galaga, Pac-Man, and Dig-Dug. That's right -- the most exciting part of a new Pac-Man title is the fact that it comes with three other games. Poor, poor Pac-Man. You deserve better, old friend!
Reader Comments (44)
Posted: Jul 18th 2010 4:58PM Frostblade10 said
@leobebes
Exactly what I was thinking... until I saw the beautiful 3D food models in the pictures. That steak has sealed my purchase.
Reply
Exactly what I was thinking... until I saw the beautiful 3D food models in the pictures. That steak has sealed my purchase.
Posted: Jul 19th 2010 6:29AM DarkGrimoire said
@leobebes
exactly.. better stick to google pacman
Reply
exactly.. better stick to google pacman
Posted: Jul 17th 2010 7:37PM Shadowbender said
"In fact, it's downright awful". *Initiate disgusting fart noise*
That's too bad. In fact, it sounds like this game is insulting its past games and the always popular culture behind it.
Reply
That's too bad. In fact, it sounds like this game is insulting its past games and the always popular culture behind it.
Posted: Jul 17th 2010 8:10PM AutobotIronhide said
And that's coming from Hank Hill. He knows everything about videuh gaems.
Reply
Posted: Jul 17th 2010 8:13PM TheMichaelJackson said
@Hank Hill
It's funny, because I'm reading your comment in Hank Hill's voice.
Reply
It's funny, because I'm reading your comment in Hank Hill's voice.
Posted: Jul 18th 2010 6:53PM drewciferpike said
@Co
Good point. Trying to be nice, I've thought that maybe... MAYBE... soul-sucking devs wouldn't release crap-tastic stuff for the 360 and PS3 because they've sated themselves with the Wii's gigantic install-base. But then I put on my Reality Hat and realize that the Wii won't be alone in the "Oh-my-god-why-are-there-so-many-of-these?" camp, anymore.
Reply
Good point. Trying to be nice, I've thought that maybe... MAYBE... soul-sucking devs wouldn't release crap-tastic stuff for the 360 and PS3 because they've sated themselves with the Wii's gigantic install-base. But then I put on my Reality Hat and realize that the Wii won't be alone in the "Oh-my-god-why-are-there-so-many-of-these?" camp, anymore.
Posted: Jul 17th 2010 8:00PM DarkTetsuya said
Reminds me of renting Namco Museum on the Wii... returned it within two days iirc.
Speaking of which I already have those other games on Namco Museums 1-5 on PSX. So thanks anyway namco, but think I'm gonna pass as well.
PS. PAC-MAN HAS BLUE EYES NOW? WTF
Reply
Speaking of which I already have those other games on Namco Museums 1-5 on PSX. So thanks anyway namco, but think I'm gonna pass as well.
PS. PAC-MAN HAS BLUE EYES NOW? WTF
Posted: Jul 17th 2010 8:15PM TheMichaelJackson said
Damn, Pac-Man has changed a lot over the years.
Reply
Posted: Jul 17th 2010 8:48PM CaptainFitz said
oh god there's a 2d pac-man trapped inside 3d pac-man's eye. what have you done namco-bandai?!?
Reply
Posted: Jul 17th 2010 10:18PM Spunky Monkey 190906 said
Maybe it would be better if you could control it with your mind :P
http://gamingbolt.com/2010/07/16/control-games-with-the-power-of-your-mind/
Reply
http://gamingbolt.com/2010/07/16/control-games-with-the-power-of-your-mind/
Posted: Jul 17th 2010 10:20PM AutobotIronhide said
Am I the only one who thought Pac-Man was wearing a "The Cat in the Hat" hat or Ash Ketchum's hat?
Reply
Posted: Jul 18th 2010 2:11AM Benstamania said
I'd rather Chef Boyardee rereleased the Pac-Man pasta. I LOVED that stuff.
...Granted, it tasted like ABC's/123's and Dinosaurs...but...it had power pellets in it!
Reply
...Granted, it tasted like ABC's/123's and Dinosaurs...but...it had power pellets in it!
Posted: Jul 18th 2010 2:12AM Benstamania said
Posted: Jul 18th 2010 8:34AM KenobiEagle said
I remember the Pac-Man World games for the PS1. Those were okay, probably a 7 or 8 out of 10. Pac-Man 2 for the SNES was horrendous, though.
What else could they do with Pac-Man anyway? The platforming games were ingenious, but beyond that, I can't think of anything else.
Reply
What else could they do with Pac-Man anyway? The platforming games were ingenious, but beyond that, I can't think of anything else.
Posted: Jul 18th 2010 11:13AM sear said
On topic response: I can't believe Pac-man is still apparently a big enough brand that Namco can defile it in such a wretched fashion (they've done it before, too) and get away with it. Does anyone actually buy this stuff?
Off topic question: does Joystiq censor comments and/or ban users from posting comments in certain news stories? I posted something negative about THQ's DRM in another story and found that I could no longer post there, and my comment was gone...
Reply
Off topic question: does Joystiq censor comments and/or ban users from posting comments in certain news stories? I posted something negative about THQ's DRM in another story and found that I could no longer post there, and my comment was gone...
Posted: Jul 18th 2010 5:35PM AutobotIronhide said
On topic rebuttal: I hope not
Off topic rebuttal: Only if people report it.
Reply
Off topic rebuttal: Only if people report it.
Posted: Jul 18th 2010 5:38PM xxxsam said
@sear
If something ever goes wrong with Joystiq commenting, assume cock-up, not conspiracy. At least reply works now! (...I hope.)
On-topic: not surprising the game's awful. Kind of a problem for Namco - they sort of have a 'brand' but it's built around a character who's known for only one thing (run around maze avoiding ghosts and eating, er, cookies) and that one thing got old in about 1980. The game's just too basic and too old to be in any way of interest nowadays.
It's almost, but not quite, like remaking Pong. You've got two options; either it's nothing like Pong, in which case it sucks because what's the point of the brand, or it's somewhat like Pong, in which case it sucks because it's Pong. Same deal for Asteroids or Space Invaders (yeah, they've had a little more luck with that one, but not much).
The character's no use for anything else than its original purpose because of the way it's designed; but its original purpose is no use to anyone any more; but, unfortunately, people still recognise the character because the original design was pretty great! (And of course the game was great, too, back too-long-ago when it came out.) So they 'have' to try and make money off it, with predictable results.
Totally different to, say, Mario; the best-known of the original games were rather later, so more relevant to play nowadays, and the concept lends itself to crazy extensions that make it totally modern. And importantly, it's not like they made the original Super Mario Bros 25 years ago and haven't done anything with it since then; Mario gradually did new things over the years, while keeping in the same general theme. What's Pac-Man done since, er, Pac-Man? Okay, showed up on rave T-shirts but I mean, in terms of games? Yeah, nothing worth remembering.
Reply
If something ever goes wrong with Joystiq commenting, assume cock-up, not conspiracy. At least reply works now! (...I hope.)
On-topic: not surprising the game's awful. Kind of a problem for Namco - they sort of have a 'brand' but it's built around a character who's known for only one thing (run around maze avoiding ghosts and eating, er, cookies) and that one thing got old in about 1980. The game's just too basic and too old to be in any way of interest nowadays.
It's almost, but not quite, like remaking Pong. You've got two options; either it's nothing like Pong, in which case it sucks because what's the point of the brand, or it's somewhat like Pong, in which case it sucks because it's Pong. Same deal for Asteroids or Space Invaders (yeah, they've had a little more luck with that one, but not much).
The character's no use for anything else than its original purpose because of the way it's designed; but its original purpose is no use to anyone any more; but, unfortunately, people still recognise the character because the original design was pretty great! (And of course the game was great, too, back too-long-ago when it came out.) So they 'have' to try and make money off it, with predictable results.
Totally different to, say, Mario; the best-known of the original games were rather later, so more relevant to play nowadays, and the concept lends itself to crazy extensions that make it totally modern. And importantly, it's not like they made the original Super Mario Bros 25 years ago and haven't done anything with it since then; Mario gradually did new things over the years, while keeping in the same general theme. What's Pac-Man done since, er, Pac-Man? Okay, showed up on rave T-shirts but I mean, in terms of games? Yeah, nothing worth remembering.
Posted: Jul 18th 2010 5:51PM MocoLoco said
@xxxsam
Pac-Man Championship Edition. I wish it would come to Wii, which could probably handle it, instead of my Droid, which could probably handle it if Namco could be bothered to correct the lag issues.
As for this Pac-Man Pary, all I can ask is why.
Reply
Pac-Man Championship Edition. I wish it would come to Wii, which could probably handle it, instead of my Droid, which could probably handle it if Namco could be bothered to correct the lag issues.
As for this Pac-Man Pary, all I can ask is why.
Posted: Jul 19th 2010 12:08AM AbstraxioN said
Horrible attempt at a Mario Party Rip off. Too bad Pac Man got caught in the Namco's crosshairs for what classic franchise to pillage.
Reply
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