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Reader Comments (40)

Posted: Jul 26th 2010 7:07PM (Unverified) said

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Ouuuuuuuch.

I sincerely doubt that their QA team would allow for such an unbalanced game to be previewed, so your skills come into question here, but we'll have to take your word for it for now.

If it really sucks, thanks for "keeping it real" and not trying to put a positive spin on it, as that's what most writers do.
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Posted: Jul 26th 2010 7:19PM Dafrety said

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Considering the quality that EA has let the recent entries in the Need for Speed series be published in, I have no trouble believing that there are a few issues with an unfinished build.
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Posted: Jul 26th 2010 8:15PM S0lid Sn4ke said

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I literally have never seen a writer put a positive spin on a preview.
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Posted: Jul 26th 2010 8:35PM BigFat IsBack said

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@S0lid Sn4ke

Game informer does it all the time, while I don't get them no more, to this day I haven't seen a bad preveiw from them
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Posted: Jul 26th 2010 8:37PM sigma8 said

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@(Unverified) I don't know, I think someone at Criterion drank too much GTA Kool-Aid. Paradise Island was fun, but I vastly preferred the previous Burnout games, with their more linear tracks and invisible forcefields that let you focus on driving instead of map-reading. I haven't played Hot Pursuit since NFS: HP2, but that installment was full of awesome (the ps2 version at least, the GC and Xbox ports were handled by another company and suffered for it).
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Posted: Jul 26th 2010 10:18PM psrajam91 said

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What most people dont seem to realize is that the QA team doesn't make changes or fixes, thats the job of the Dev team. When a game is bad, its More often than not the fault of the dev for failing to implement all the necessary fixes, not because QA is doing a shitty job testing.

And I say this from experience. I've worked QA jobs in games and general software, and this is what happens for a variety of reasons.
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Posted: Jul 26th 2010 11:54PM wellsley said

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@(Unverified) *sigh* anyone remember Porsche Unleashed? I wonder if that works on Windows 7 or not...
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Posted: Jul 27th 2010 11:05AM JasonA said

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@sigma8

That was a perfect summary of my issue with Burnout: Paradise.

I thought I was going crazy and was the only one who didn't like the GTA open-worldness of Paradise.
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Posted: Jul 26th 2010 7:16PM Tez said

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Sounds like they should have just let Criterion keep doing what they are great at: Burnout.
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Posted: Jul 26th 2010 7:16PM MBP said

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Nooooo , I remember spike strips were death in the original HP . A health bar sounds like a very bad idea , I used to go off the road and slam through the cops on either side of the cop cars to avoid the spikes . I hope they fix this and do it right .
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Posted: Jul 26th 2010 7:20PM maveric101 said

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@MBP you can usually turn damage off. also, i didn't play HP, but in HP2 spike strips ranged from easy to difficult depending on the location.
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Posted: Jul 26th 2010 7:34PM MBP said

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@maveric101 I wasn't complaining about the damage from the spike strips , I liked the challenge of trying to avoid them at the last second .Giving me a health bar takes that away .
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Posted: Jul 26th 2010 8:28PM BigFat IsBack said

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@MBP

Is this just my imagination, or do I have really have fond memorys of cop ramming my car in hp and certain parts of the car malfunctioning? For sum reason I clearly remember yelling thinngs like "my brakes are gone! And my stearing is acting up!!! Ahhh!!" a health bar would indeed ruin this . . . But then that could be my imagination lol
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Posted: Jul 26th 2010 10:49PM maveric101 said

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@MBP oh i know, i meant damage in general, not just from the spike strip. on ps2 me and my friend would set games for unlimited laps and just go forever; we had to turn off damage to do that, or there would have been no way our cars would have lasted longer than 5 laps or so.
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Posted: Jul 28th 2010 1:00AM keroro said

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@MBP
I remember Most Wanted and yeah, you'd want to go for the backs of the cop cars b/c they were lighter and they'd go flying
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Posted: Jul 28th 2010 2:43AM MBP said

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@keroro Lol , NFS Hot Pursuit pre-dates NFS Most Wanted by 7 or 8 years , but I have played them all , and Most Wanted is actually the closest to the style of Hot Pursuit out of all of the newer ones , so it's a good reference .
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Posted: Jul 26th 2010 7:17PM Bro said

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Fanboys ruin everything
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Posted: Jul 27th 2010 5:06AM WilliamNighthawk said

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@Bro Yeah, I agree :P Always wanting to keep things the same. However, while preferring to have something new, I'd also prefer to have something better not worse.
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Posted: Jul 26th 2010 7:17PM MBP said

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" on either side of the spikes " sorry
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Posted: Jul 26th 2010 7:18PM maveric101 said

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i'm really just looking for a Hot Pursuit 2 remake, so if it's anything like that i'll buy it. i hope it has a remake of the Coastal Parklands track; me and my friend (on his ps2) would cruise around that map dozens of times racking up stars.
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Posted: Jul 26th 2010 7:23PM colintheburninator said

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Andrew, did you play any of the original games? It is fine to compare them to Criterion releases, but how does it compare to the feel of the older titles like NFS III: HP and NFS:HPII? I am curious. Those games were some of my favorite racing games at the time and didn't require exaggerated slow-motion to provide a shock factor. Hopefully a good balance can be found that will please everyone by the time it gets released.
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Posted: Jul 26th 2010 7:31PM Quicksilver4648 said

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Epic hate in this article, but if that's how you feel then you can't really blame it. As a big fan of Hot Pursuit 2 the on stage demos, off screen videos, and hands-on previews really haven't excited me too much. All I ever see is 1 vs 1 cops vs racer. While that is sure to be fun, I want to see racing gameplay. I can't believe I am saying this, but where is the standard NFS gameplay? I want to see a McLaren F1, Lamborghini Diablo, Porche 911 Turbo, Mercedes Benz CLK GTR, and four other exotic racers doing what they do best, race, while AI controlled police are in hot pursuit.
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Posted: Jul 26th 2010 7:36PM doctorrobert said

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So Need For Speed Hot Pursuit is fundamentally based on the parts of racing games that Criterion does not excel in? IE Criterion high octane action, over the top physics, and crowded racing environments? Well duh,
I kind of figured that when it was announced. Not sure why EA assigned Criterion this.
Need for Speed is a more nuanced subtle racer with tension but not a lot of action. Not that either way is better (though Arcade action racing games are more *fun*), but it just seems like a really poor fit. The game comes out this year no? Not a lot of time to fix it.
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Posted: Jul 26th 2010 7:44PM MLC said

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I believe in Criterion Games. They haven't let me down yet. This game looks amazing and I can't wait to play this game.

There are just so many games I plan on getting, I hope there isn't a CE for this game.
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Posted: Jul 26th 2010 7:45PM Osnaz said

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That is one nice police car.
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Posted: Jul 26th 2010 8:18PM annajvd said

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@Osnaz haha yeah i agree!
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Posted: Jul 26th 2010 7:56PM mstachiw said

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Glad to find out early. I was skeptical on this but it looked like an updated version of my favorite arcade (action) racer... the original Chase HQ.

I haven't picked up Blur or Split/Second just because they came out at similar times and looked similar (I know bad reason).

Might just stick with Burnout Paradise for my arcade play and GT5 for simulation.
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Posted: Jul 26th 2010 8:23PM BigFat IsBack said

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Game informer does it all the time, while I don't get them no more, to this day I haven't seen a bad preveiw from them
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Posted: Jul 26th 2010 8:34PM BigFat IsBack said

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@BigFat IsBack

okay its official, joystiq's app is borked. and all this time i though i was reply to the wrong people.
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Posted: Jul 26th 2010 8:47PM Truant said

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Disappointing. I loved Burnout 3 and Burnout Revenge.

Had high hopes. Hopefully they can get it together or even... (eek)... delay the game.
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Posted: Jul 26th 2010 9:00PM jake1123456 said

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Meh. I really was hoping this game would be cool. I had a lot of fun with the previous ones. But since this is a preview there's still hope...
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Posted: Jul 26th 2010 10:41PM Bro said

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Guys, this is Need for Speed NOT BURNOUT. Just because this game is being handled by Criterion doesn't mean that it's supposed to be exactly like Burnout. Stop letting biased fanboys preview games, Joystiq.
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Posted: Jul 27th 2010 6:45AM SWGooner said

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@Bro

Or practice what you preach and start thinking of how good the older NFS Hot Pursuit games were and try to see if this one adds up compared to them. Eight years ago, HP2 was the best arcade racer I had played and in all that time, imo, only PGR2 has stacked up. If Criterion are failing to at least match the experience provided by the older games in this franchise, then well done for someone saying so, rather than expecting it to be good because Burnout games are good/great.

Paradise lost the Burnout appeal, for me as it was just too free-form for the type of game Burnout started out as, so I'm not expecting great things just because Criterion are making it.

I might well buy a cheap copy of HP2 and reconnect the PS2. However, an XBLA/PSN port of that game would have probably been wiser than giving this franchise to Criterion and not Black Box who made the PS2 version.
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Posted: Jul 26th 2010 9:30PM Snappyguy said

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I'm still going to look into this game till release but if a fan of Burnout Paradise didn't like it, I doubt I will.
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Posted: Jul 26th 2010 10:39PM franklinmcmahon said

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My fav Need for Speed was Most Wanted, which while the Xbox graphics were not stellar, the game sure did a great job of recreating a frantic, change course at a moments notice, all-out police chase (loved the police scanner radios).

Burnout Paradise was a bit too open for me, and Burnout Revenge remains my favorite racing game of all time.

Hot Pursuit does not seem to be like any of these. I of course would want another Burnout more than anything, but it's probably more fair to compare this new one to the earlier Need for Speed games. I don't think we're gonna get Need for Speed: Burnout.

But...I can dream...
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Posted: Jul 26th 2010 11:52PM US 447 said

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Joystiq nazi preview, I used to trust joystiq, but it seems they went the way of the beta video player. GO KOTAKU
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Posted: Jul 27th 2010 12:07AM Mach2 said

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@(Unverified)
*points at this post*
BURN THE WITCH!
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Posted: Jul 27th 2010 1:39AM delicatessen lama said

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Andrew, since you are accustomed to the controls of Split/Second (meaning you liked it enough to get used to them), how can I trust your opinion that Hot Pursuit didn't feel right?

That said, I commend you for pointing out real problems, which is something seemingly every game reviewer glossed over when they wrote about RDR, and was disappointed by. Good work. But seriously... Split/Second?
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Posted: Jul 27th 2010 8:00AM Usr666 said

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That's disapponting to hear I loved nfs most wanted and burnout, so I expected this one to be great. Is this only th MP portion on the game? Is there a SP component as well?
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Posted: Jul 27th 2010 9:31AM Otimus said

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Just take Burnout Revenge and put in cop chases.
Put in all kinds of chases. I want to have to outrun a tornado, lava, A DINOSAUR.

That's all the sort of things I wish Criterion would do with this franchise :(
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