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Reader Comments (14)

Posted: Aug 6th 2010 4:02PM thisredengine said

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Remember how awesome this franchise was? Around the time Tomb Raider 2 was released on PS1?
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Posted: Aug 6th 2010 4:22PM squallgengar said

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@thisredengine
I dunno about everyone else but since Crystal Dynamics took over, I've actually played and thoroughly enjoyed the TR games. Legend, Anniversary, and Underworld were all really fun games with enjoyable and sometimes thought-provoking environmental puzzles. I'm looking forward to this.
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Posted: Aug 6th 2010 4:07PM Supernova36 said

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Isn't that the Lord of the Rings font?
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Posted: Aug 6th 2010 4:13PM GMB Brian said

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Should of just made it a $60 retail game. That is waht it will wind up costing anyways.
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Posted: Aug 6th 2010 4:13PM thisredengine said

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@GMB Brian Plus $5 extra for the co-op feature.
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Posted: Aug 6th 2010 4:14PM The Harbinger of Pie said

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Something tells me these DLC is just some good portions of the game that were cut out to make more money. :|
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Posted: Aug 7th 2010 7:42AM qrack said

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@The Harbinger of Pie Everyone who immediately assumes this obviously has no idea how development works. More often than not, DLC is being created while the main game is in submission or manufacturing by people who've already rolled off of the main game and isn't usually fleshed out until they start working on it. Some of the assets used may have been cut from the main game, but it would likely have been cut anyway for one reason or another. DLC simply allows them time and resources to revisit content that would, otherwise, never would have seen the light of day. The rest of it is new content that probably wasn't even fully fleshed out until after the main game was finished when the developers actually have time to concentrate on it.
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Posted: Aug 6th 2010 4:19PM HardBoiled2009 said

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Hitman .. oh how i miss that game. too bad we didn't get blood money on PS3 .. i would love too see Hitman Contracts, Blood Money and Hitman 2 HD with Trophy Support.
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Posted: Aug 6th 2010 4:20PM Nintendo Tim said

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I don't know which game to compare to the Lumines blunder that was the XBLA version: Catlevania HoD or TGoL. All three are expensive XBLA games with plans for "multiple" and "premium" DLC packs.

Kinda glad I don't have the MSP to plop down on Castlevania, as the demo itself was a big "NO" for me.
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Posted: Aug 6th 2010 4:51PM Acosta02 said

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@Nintendo Tim

It's basically a multiplayer only game. I honestly don't know why they would give a single player option.
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Posted: Aug 6th 2010 4:34PM Axcalibur said

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As much as I love Tomb Raider games, I think I'm going to pass on this at launch. 1200 points is too much for any DLC game, especially in Canada, where that's close to 17 bucks! (We pay $20 for 1400 points).

I'll download it during it's inevitable "sale/discount" price within the first 6 months of it's release. And I'm pretty sure I'll skip out on the DLC, unless the character swap out pack is actually a nude version of Lara ;)

Oh and to all those monkies who seem to think Tomb Raider Legend, Underworld and Anniversary were no good - you clearly did not play them - All three were fantastic games rivaled in their genre only by Uncharted (and Uncharted 2 of course).

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Posted: Aug 6th 2010 4:40PM WPstart said

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They said that Guardian of Light is 2GB big which is the limit for XBLA games so the DLC might simply be the bits they couldn't fit into the limit.
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Posted: Aug 6th 2010 5:01PM pokeystaples said

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Tempted to hop on this if only to have another couch co-op game to play with my wife at release and later with friends during extra life, but I think I'll wait on some reviews from trusted sources.
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Posted: Aug 6th 2010 6:40PM RadiantViper said

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This makes me a bit wary - Underworld had shitty pricing for it's DLC. Oh well, game still looks good, will probably still get it.
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