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Reader Comments (59)

Posted: Aug 6th 2010 4:06PM Acosta02 said

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I bet microsoft is pissed.
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Posted: Aug 6th 2010 4:40PM BlackedOut said

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I would be, they paid for nothing. I would probably have been pressurized to buy this to go through the game with someone, that ain't happening.

And by the time they get the co-op down, it'll be too late (You thought Red Dead was bad - try selling something within weeks of a major Halo release).
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Posted: Aug 6th 2010 5:10PM ItsameMatt03 said

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@Acosta02

I pissed more than Microsoft is. My friend and I have been dying to get this day one and have something to play online co-op with.

What a bunch a bastards at CD, making us wait probably to "be fair."

Well they can blow it out their ass.
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Posted: Aug 6th 2010 5:20PM Wiizer said

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@Acosta02


Thanks for being our beta testers again, 360 fans!
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Posted: Aug 6th 2010 6:04PM Acosta02 said

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@Wiizer

...uh, is it really beta testing if the online launches at the same time on both platforms?
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Posted: Aug 6th 2010 6:07PM ItsameMatt03 said

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@Wiizer

360 owners can't beta test PSN for you, so your screwed there.
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Posted: Aug 6th 2010 4:06PM thisredengine said

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Um, who's the guy in the loin cloth and why would I or any of my friends want to play as him?
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Posted: Aug 6th 2010 4:06PM onan said

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"This is our first digital title and we want to make sure we deliver half of a game to players so we can meet our deadlines."

Fixed.
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Posted: Aug 6th 2010 4:07PM Ezio Auditore da Firenze said

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Hmm.

I almost want to say that it looks like they don't like having to delay the PSN version, so they're waiting to release the 'full' version on XBLA as the same time as the PSN version.

But.. that doesn't make sense, considering all the extra promotion and attention they get from being on Summer of Arcade. I'm sure they made the decision happily.

It's an odd situation, at any rate.
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Posted: Aug 6th 2010 4:07PM Meghterb1985 said

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Let's see if it's worth the price. Then I'll think about buying it.
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Posted: Aug 6th 2010 4:08PM andrewpoe said

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The game might be good -- although I'm hoping it's like a really good Diablo clone until Diablo III is out (with Torchlight & DeathSpank, any Diablo clone is good). No online co-op is almost a gamebreaker though.
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Posted: Aug 6th 2010 4:09PM FlashJS said

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W. T. F.

I was looking forward to a good and new online co-op game for the end of the summer, and GoL looked like a lot of fun. Forget it now; you lost me. I will not be waiting a whole month to play online co-op because I will be playing Reach with my friends at that time.

Don't tell people so early that you will have online co-op and then change your mind so soon before launch date. Someone needs to be fired.

Reach can't come soon enough....sigh....
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Posted: Aug 6th 2010 4:28PM Acosta02 said

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@FlashJS

Well there's Castlevania and Monday Night Combat...
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Posted: Aug 6th 2010 4:09PM Churchbus said

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"If we had launched with online co-op, we wouldn't feel comfortable that it was the best possible experience for the player."

So that means that the PC and PSN versions have to wait six weeks for it too, right?
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Posted: Aug 6th 2010 5:34PM Wiizer said

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@Churchbus

Why do we have to suffer because MS forgot to check if the game was ready to go online before they added it to the Summer line-up?


You need to talk to MS, and ask why they try to buy exclusivity to games that are half-done!
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Posted: Aug 6th 2010 5:54PM Vcize said

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@Wiizer

Newsflash buddy, when companies announce exclusivity for their games, they are way less than half done. MS can't see the future any better than anyone else.
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Posted: Aug 6th 2010 9:04PM Anticrawl said

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@Wiizer

First of all Microsoft doesn't buy exclusives. Secondly you have no idea how development and submission works. It is not Microsoft's responsibility to make sure the developer gets their job done, they are there to check and ensure the game complies with their own standards and it is ready for users to play.

Xbox LIVE is the cheapest service right now to host content on. PSN being the most expensive by far. The LIVE service is a premium for a reason children, why? Because if the consumer doesn't pay for it no one will. The LIVE subscription keeps the infrastructure stable, updated and subsidizes bandwidth. Plus a service that so many users pay for is obviously a lesser risk for a publisher than one that offers it for free (to consumers).
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Posted: Aug 6th 2010 10:29PM Wiizer said

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@Anticrawl

MS doesn't buy exclusives?... You just blew my mind!
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Posted: Aug 6th 2010 4:14PM Enigma7ic said

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I don't feel as bad now while I wait for this to hit the PSN...

Bah, who am I kidding. I wasn't going to buy it till it was on sale anyways.
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Posted: Aug 6th 2010 4:18PM Juelz345 said

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So we get this close to finally having another Tomb Raider/Laura Croft game and they pull this.

How is releasing the game without a vital and much promoted feature going to make the experience better?

I was wonderng which game to get this month Monday night Combat or this, thanks for making that decision easier. GoL can wait until they "update" the game and make it complete. At which point i'll probably just buy it on PS3 instead.
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Posted: Aug 6th 2010 4:32PM Courtney said

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@Juelz345

"How is releasing the game without a vital and much promoted feature going to make the experience better?"

Look back at the release of Castle Crashers, an awesome game with badly broken online play that left a lot of players very bitter for months and months until a fix was released. CC would have been better off cutting online play, disappoint fans, and then patching it back in later.
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Posted: Aug 6th 2010 4:40PM Juelz345 said

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@Courtney

While that is true, unless i missed something, they're not saying that they're holding it back to get it right. They can already tell you when they're putting it in (which "just happens" to be the day it releases on PS3).

With CC they kept telling us it was coming as soon as they could get the patch ready and passed.

I highly doubt that the two cases are similar.
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Posted: Aug 6th 2010 4:47PM Courtney said

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@Juelz345

We're missing a lot of information here too. That promised date could be them hoping they'll have bugs in online play worked out by the time the PSN/Steam versions launch.

A lot of things can go wrong with online play, even in big budget titles that should have known better.

I think it's just as likely that this is a technical problem as any kind of decision to gimp one version until the other two launch.
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Posted: Aug 6th 2010 5:09PM Juelz345 said

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@Courtney

Again, you might be right.

But if they were holding it back because they didn;t think the online was up to snuff, then say that.

That seems a lot less damaging than creating a situiation where people are obviously going speculate that there is something a lil shady going on.

The big draw to this game was that it was a co-op laura croft game. Me and a buddy of mine were planing on buying it to play online together. Now, i'll up buying it and my boy will come over and well play it couch co-op, beat it before the patch comes out and he wont have a reson to purchase it. Thats the loss of a sale right there.

But like you said, we don't have a lot of info to go on, so here's to me thinking the worst and you hoping for the best.
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Posted: Aug 6th 2010 4:19PM Cube said

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I was quite looking forward to this, but now they've pretty much announced that it's unfinished but they're releasing it anyway...I think I'll pass.
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Posted: Aug 6th 2010 4:22PM liquidsoap89 said

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It's a bold move Cotton... Let's see if it pays off!
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Posted: Aug 6th 2010 4:22PM 2Slick said

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maybe they should wait until the damn game is done to release it, instead of half-assing it. Some Dead Rising 2 Case Zero would have been the perfect way to end this less than stellar "summer-of-arcade" lineup.
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Posted: Aug 6th 2010 4:23PM SurlyDuff said

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Heh, the only reason I was even partially interested in the game was the online co-op. I guess I have no reason to even demo it until late September. Wait, there's another online co-op/multiplayer game coming out around then? What was it again? Oh yeah, Halo: Reach says "hai."

This is the worst Summer of Arcade lineup ever.
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Posted: Aug 6th 2010 4:27PM BlackedOut said

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Limbo says "hai."
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Posted: Aug 6th 2010 4:28PM littlejay2o02 said

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@SurlyDuff

that's 14 days after halo reach. who will take that long to play the co-op in that game? sure it will be epic but not 2 weeks long
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Posted: Aug 6th 2010 4:29PM BlackedOut said

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But in retrospect, I bought all of last years SoA titles.
Compared to this year where It'll be a stretch if I buy more than one.
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Posted: Aug 6th 2010 4:51PM SurlyDuff said

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@BlackedOut That was kind of my point. 2008 & 2009 Summer of Arcade ruled. Multiple titles worth a purchase. Maybe only one dog in the bunch.

This year was Limbo... and then? No and then.

http://www.youtube.com/watch?v=K7luMp6lb9M
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Posted: Aug 6th 2010 5:48PM AZRoboto said

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@SurlyDuff
Limbo's good, Hydro Thunder makes me remember how much fun it was on the 64, but Castevania isn't fun, Monday Night Combat looks very clunky and slow, and now this crap.

For titles I thought were good, 2008 had Geometry Wars 2, Braid, Bionic Commando, and Castle Crashers. 2009 had Trials HD and Shadow Complex. 2010 has Limbo and Hydro Thunder, but MNC could still be fun, and maybe LC will have enough content to justify single player for most of us.
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Posted: Aug 6th 2010 4:29PM Drakkenfyre said

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Sounds like the pc version of the Ghostbusters game,

"We dropped multiplayer for the pc version so we could concentrate on the console version."
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Posted: Aug 6th 2010 4:33PM andysexton said

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Well, I'll check back in in September then. Won't be buying it at release.
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Posted: Aug 6th 2010 4:35PM BG Curator said

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Ooof. This raises all sorts of red flags regarding the overall quality of the game. I'll take the "wait and see" approach, but I am skeptical.
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Posted: Aug 6th 2010 4:41PM Theeinferno said

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Well, this is bullshit. Here I am, waiting on a good ass co-op game, and can't even play the co-op portion for another month. Yeah, I'll save my money now.
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Posted: Aug 6th 2010 4:58PM Drakkenfyre said

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And in other news, sales of the new game are almost nothing until September. Watch, bet that happens.

"We decided to wait to make it a better game", how about delaying the game a month and putting it out when it's finished?
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Posted: Aug 6th 2010 5:12PM Acosta02 said

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@Drakkenfyre

They can't because Microsoft has been promoting the shit out of these games like they always do.
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Posted: Aug 6th 2010 5:04PM SilverPR said

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This will be bash on 360 podcasts around the net for sure
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Posted: Aug 6th 2010 5:23PM subatomicL said

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So they want to reap the benefits of the Summer of Arcade promotion, while releasing a incomplete game. GRRR. This makes me angry. I was going to get it during the summer, but now I'm definitely going to wait until it's half-priced and finished.
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Posted: Aug 6th 2010 7:29PM LockeDaemonfire said

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@subatomicL

I don't think that they purposefully wanted to release an incomplete game. More likely, the online component is taking longer than expected for whatever reason, and it's not good enough to release yet. Backing out entirely isn't really an option, because it's already been promoted as one of the summer games, and there isn't a way to fill the gap.

I understand if you're angry, but it looks to me like no one had any control over the decision. :(
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Posted: Aug 6th 2010 8:32PM subatomicL said

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@LockeDaemonfire That makes sense. I think my anger is mostly due to the fact that the new Castlevania game isn't what I was hoping for it to me. This news just adds to this Summer of Arcade shaping to be a ho-hum one. It's very sad because I was really looking forward to these two games in particular. But I still want this one, good thing for couch co-op for the very least. :)

Another bright side, is that Hydro Thunder feels like a fresh blast of water in this hot California weather.
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Posted: Aug 6th 2010 5:34PM MLWW said

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Outright bullshit, I wanted to buy it but yeah with no offline co-op in it on it's release day I'll pass on it.
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Posted: Aug 6th 2010 5:56PM Acosta02 said

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@MLWW

But it does still have offline coop.
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Posted: Aug 6th 2010 6:51PM MLWW said

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@Acosta02

Great, only I have no friends that live close that have an xbox that actually live near me except for like 2 and I only play with them on xbox live
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Posted: Aug 6th 2010 8:02PM Acosta02 said

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@MLWW

Uh, okay, but you were complaining about a perceived lack of offline co-op?
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Posted: Aug 6th 2010 8:04PM MLWW said

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@Acosta02

Yeah that was a typo I saw it right as I entered my last message :\

I meant the online co-op, not sure why I said the offline
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Posted: Aug 6th 2010 6:30PM WPstart said

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Maybe they should have focused more on the online co-op instead of getting DLC ready to suck us dry of Microsoft points. :S
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Posted: Aug 7th 2010 3:51AM subatomicL said

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@WPstart TOMBA!!! I like you.
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