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Reader Comments (15)

Posted: Aug 9th 2010 7:26PM edofyingfilms said

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I realize that's not a growth, but 2.7m copies of a game isn't exactly something to be disappointed in.

Posted: Aug 9th 2010 8:07PM Voshempa said

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@edofyingfilms Exactly! And nothing against this game, but I wouldn't have guessed it to even sell that many.
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Posted: Aug 9th 2010 7:26PM Ezio Auditore da Firenze said

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That's probably wise.

Turn down the heat a little, THQ. Slow roast the game, y'know?

Let all that fat melt down and make the meat as juicy and delicious as possible.

Mmmm.

Posted: Aug 9th 2010 7:31PM Grey said

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@Ezio Auditore da Firenze
Mmmmmmm. Damn, Ezio. You really have a way with words. *fapfapfap*.....too much?
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Posted: Aug 9th 2010 7:39PM Shadowbender said

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@Ezio Auditore da Firenze

I would expect they just throw it in the microwave, take it out a minute early, eat it, regurgitate. Repeat.
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Posted: Aug 9th 2010 7:27PM Novalife said

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Idk I was disappointed in this years ufc :[
the graphics look the same and it just felt like it was unrealistic but that's just me :o

Posted: Aug 9th 2010 7:42PM mbarriault said

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With announcements like these, it makes one really appreciate Blizzard and Valve's sense of "when it's done". These guys are setting a release date, then making the game. What if the game's not one by the date? Well they release it anyway. What if it's done early? They stick it on a shelf and wait 'til the date comes to release it, instead of going early or, gods forbid, build on it and make it better.

Posted: Aug 9th 2010 8:27PM Zach Adams said

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The amount of time between iterations will not matter if they don't learn the right lessons. Last year's game was a good start with some significant flaws, but this year's magnified a lot of flaws rather than repairing them, and actually took a step back from the initial version in terms of quality. There is no reason that 2010 couldn't have been good enough to justify the yearly release, or have been ready and GOOD in that time frame. They just experimented in the wrong directions.

Posted: Aug 9th 2010 8:32PM Special Agent Bob said

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the longer development cycle is so that they can add more tribal tattoos and douchness

Posted: Aug 9th 2010 9:06PM Lerkero said

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UFC does not need an annual release. I'm glad they made this decision considering how fast the Smackdown brand diminished itself.

Posted: Aug 9th 2010 10:29PM Crayola Q Pants ESQ said

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Good to hear. THQ is a publisher which could definitely do with a little/lot more quality in its iterative offerings. Now if only the Smackdown fans / IGN weren't such a bunch of complacent marks that franchise may have also gotten a chance to fix its flaws instead of adding half-realized new features every year

Posted: Aug 9th 2010 10:39PM Master X said

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I wish all sports games would come out every 2 years :/

Posted: Aug 10th 2010 9:28AM Alexisonfire said

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Posted: Aug 10th 2010 9:49AM Piko said

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They really rushed the last one. Instead of taking longer (which isn't a terrible idea either), why not test your game? Make sure everything's right and working before trying to sell it to a general public. This is two years now where they've done that. But unlike 09, they were actually sympathetc and fixed what they "overlooked" - about a month or so later, of course.

Posted: Aug 23rd 2010 9:54PM Jaz Millenium said

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@ben linus Modern Warfare 3? In case you didnt know IW got fired by Activison so there is NOT going to be a MW3 any time soon. Call of Duty Black Ops is the next game coming out followed by a COD that is going to be an "action adventure" game developed by Sledgehammer Games.

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