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Reader Comments (13)

Posted: Aug 9th 2010 6:02PM Cleric said

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Saints Row 3 would make you some easy money THQ

just saying

Posted: Aug 9th 2010 8:15PM Voshempa said

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@Cleric Oh how right you are. I can't wait.
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Posted: Aug 9th 2010 6:14PM Faceless Troll said

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Can someone translate "fiscal year" into real calendar terms for the rest of us?

Posted: Aug 9th 2010 6:29PM BoBsS said

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@Faceless Troll

No because a fiscal year differs from company to company, and this is just a quarterly report.

and you need 4 quarters to make a full fiscal year :)
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Posted: Aug 9th 2010 6:16PM The angry pro consumer gaming ga said

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Gee I wonder how much more they would have made if Metro 2033 had been release on the PS3 as well. I liked the mood of the game, but there wasn't enough variety with the enemies. Though I can blame them since they are taking it from a book, overall Singularity was a better game to me.

Posted: Aug 9th 2010 6:25PM SheppyReturns said

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@The angry pro consumer gaming ga

Ah, but herein lies the problem. Metro 2033 was a PC ass game developed by PC ass developers. The Xbox 360 port was relatively painless but unless the game was deved on Phyre Engine, not so easy on PS3. The assumption here is that porting is as easy as "File>Save As>PS3 Code."

So the question isn't really how many more copies would that have sold on the PS3 but rather how much more money/time would it take for a passable build to get up and running and if it could come out within a reasonable window. I want Metro 2033, don't get me wrong. I just don't want another Ghostbusters.
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Posted: Aug 9th 2010 6:21PM SheppyReturns said

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Well this is certainly embarassing after all that THQ knob gobbling in the last podcast. "All you have to do is put out quality product and it works." Sadly, it doesn't. They're doing better, certainly. But when their major headliners were Spongebob and not Darksiders, they were doing a hell of a lot better. It's like how EA is finally a good publisher and their reward for being good? Massive losses.

These buying trends, or rather lack thereof, is why Activision remains the 10,000lb gorilla breathing uncomfortably on the nap of every gamers neck.

Posted: Aug 9th 2010 6:23PM Cleric said

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@SheppyReturns

Or because Activision owns some of the biggest names in gaming. COD has name-value, Blizzard games have name value. They already burnt out Guitar Hero.

Oh and EA's well on its way to the old times if you've been keeping up with them for the past few weeks.
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Posted: Aug 9th 2010 6:28PM SheppyReturns said

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@Cleric

What, did they announce a bunch of terrible games all the sudden cause I could have sworn what they had on deck looked like fairly solid stuff and a far cry from the B.O.B. days.

Or are you yet another child bitching about "incomplete games" because they want you to pay them for your cheat codes instead of Mad Catz.
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Posted: Aug 9th 2010 6:39PM Cleric said

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@SheppyReturns

I like how you instantly act passive aggresive towards me with no real backing, very nice.
Dungeon Keeper 3 mmo, NBA Jam lite only available by puchasing the inferior basketball game, KOTOR 3i s a mmo, Battlefield 3 is a multiplat despite the whole reason Bad Company was being made, Bulletstorm priced at 60 for PC, Dragon Age is being made specifically to appeal to consoles rather than PC, which the game was supposed to be a sort of tribute towards.

Keep implying I'm a 'child' though, it really makes you look mature.
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Posted: Aug 9th 2010 7:06PM SheppyReturns said

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@SheppyReturns

I suppose the simple solution for prevent this constant "phone home" design in PC games is a novel concept. How about PC gamers start actually buying games. Until that market stops downloading torrents left and right, laughing the entire way, don't expect a change.

It's like walmart. Why are games in glass cases? Because people steal stuff. Why are PC games focusing on dialing into servers? Because people steal.
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Posted: Aug 9th 2010 9:40PM ThankMeLater said

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@SheppyReturns

Not every PC gamer in the world illegally download their games. That's why steam is still in business right now. So how bout you start listening to @Cleric and quit being so damn closed minded.
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Posted: Aug 10th 2010 12:49AM SheppyReturns said

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@ThankMeLater

Close-minded? Was I the one who ranted "How dare they put my PC game on a console?" Was I the person bitching that franchises are being converted to the only format that seems to profit on PC anymore?

Or maybe I should break this down even easier. No game company is your buddy, your friend, your compadre. They exist to make money. Dragon Age made a LOT more money on consoles despite, with torrent tracking, you can guesstimate 3 copies on PC for every 1 on Xbox 360. You can point out that COH servers are filled with roughly 85% of Keygen'd serials and the only way to combat that is microtransaction based MMO format. Or you can point out all of this and notice that, one by one, all of the PC supporters who have said they will continue to be PC supporters have been stabbed in the back again and again and again by a community that wants development priority but will ONLY shell out for Metro 2033 when it's $5 on a weekend steam sale but have NO problem playing a pirated copy until that day. Presuming, of course, that they don't suddenly use the excuse "I already beat that long ago" that's overly common when some of these sales do hit.

And the saddest part is, as a PC gamer, I see what this mentality is doing to the platform and I do get disgusted at self-entitled children (and yes, "How dare they put my PC game on a console" is the very definition of self-entitled) who are doing this to a platform that they CLAIM to love yet can't stop stealing from. And then they wonder why more and more titles have to phone home, which ironically gives them the "morale pedestal" to STEAL SOME MORE.
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