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Reader Comments (24)

Posted: Aug 10th 2010 2:35PM Rocket Raccoon said

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This actually seems a bit low. I'd be interested to see a similar study done for Canada.
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Posted: Aug 10th 2010 2:40PM Saladfork said

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@Rocket Raccoon
I imagine you'd see similar results (albeit lower, due to our lower population) in the indirect area - However, our video game developers are mostly based in Vancouver and Montreal, I think, so we'd probably see the highest concentrations in BC and Quebec.
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Posted: Aug 10th 2010 2:49PM Faerie Tael said

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@Rocket Raccoon - Consoles, discs, accessories, disc-cases, and manuals are almost all produced outside of the States. I wouldn't be surprised if that was a 32,000 strong employment field on its own.
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Posted: Aug 10th 2010 2:52PM killer rin said

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@Saladfork
With Ontario as a strong Third, because of new Studios Opening up in Toronto this Year (and next)
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Posted: Aug 10th 2010 2:54PM Faerie Tael said

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@killer rin - Edmonton / Alberta is at least 500 or so game industry employees strong thanks to Bioware too.
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Posted: Aug 10th 2010 3:13PM Saladfork said

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@Faerie Tael
I was under the impression that Bioware had moved somewhere else.
If not, Cool! I should go apply for a job!
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Posted: Aug 10th 2010 4:49PM Nightlight said

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@Saladfork

Bioware opened a studio in Montreal and Austin (studio working on TOR MMO) but their still in endmonton :D
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Posted: Aug 10th 2010 2:37PM PlatinumSkeet said

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I wonder how screwed the game industry will be if services like OnLive take off?
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Posted: Aug 10th 2010 2:47PM Cypher FDP said

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@PlatinumSkeet

OnLive? Please, spare me.
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Posted: Aug 10th 2010 2:47PM Quinion said

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@PlatinumSkeet
Onlive is still a paid service, where you buy games....So how would this hurt the industry as a whole? It might hurt console manf. (Microsoft), but the money consumers saved on the console would go towards other purchases, and overall the amount of games sold would probably stay the same if not grow because the lower cost of entry.
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Posted: Aug 10th 2010 2:48PM einhanderkiller said

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I think there will just be fewer overseas workers putting together game hardware.
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Posted: Aug 10th 2010 2:54PM PlatinumSkeet said

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@PlatinumSkeet

Well I'm saying if streaming services got it to where you just pay a fee to play any amount of games a month (sorta like a streaming gamefly). I think the gaming industry would take a radical change. Certain games like your Halo's, Zelda's and so on will be bought up. But the newer franchises or the games that are so-so wouldn't be so readily bought...
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Posted: Aug 10th 2010 3:17PM Quinion said

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@PlatinumSkeet
Onlive still pays the companies when the games are used.....They don't just rent them out without a license to do so. This would have no effect on the market.
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Posted: Aug 10th 2010 2:41PM Anticrawl said

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This most likely does not include contract workers, which probably makes up about 90% of the gaming industry's employment. Those contract workers are also the ones working long hours and receiving minimum wage which throws off the average salary tremendously.
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Posted: Aug 10th 2010 3:15PM ybfelix said

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@Anticrawl This happens in about every industry over here :S
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Posted: Aug 10th 2010 2:44PM The Harbinger of Pie said

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HA!

Take that Mr. Schwarzenegger!
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Posted: Aug 10th 2010 3:02PM Stevetrop Man of Mystery said

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It's not a tumah!!!
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Posted: Aug 10th 2010 2:47PM Cypher FDP said

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So you assholes in the media had better be nice to us.
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Posted: Aug 10th 2010 5:37PM ExplicitFunction said

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@Cypher FDP

But think of the children!
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Posted: Aug 10th 2010 2:55PM MLC said

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Anything to help this economy.

Lol, it's pretty funny... Video Games!

Next, Hip-Hop and porn.
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Posted: Aug 10th 2010 2:55PM ybfelix said

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Wow, I wonder how is it calculated, wasn't that a bit tiny compared to TV and movie industry? Is it really that low? That's not even near revenue of a decent Fortune 500.
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Posted: Aug 10th 2010 3:03PM ybfelix said

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@ybfelix OK I scanned the PDF, the 5 billion is the contribute to US GDP, of its calculation I know about nothing so this is left for professionals to educate us. Though I see that last year's video game sales in US totaling 10.5 billion. I find this number somewhat lower than I've expected.
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Posted: Aug 10th 2010 3:01PM Ryuk said

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we rock
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Posted: Aug 10th 2010 3:14PM Courtney said

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Dang, no state report for Kansas, was hoping maybe there were a couple of small devs in my state. Apparently not.

There are 3 devs in Missouri though, I wonder who they are?
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