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Reader Comments (23)

Posted: Aug 13th 2010 11:04PM Zacxx201 said

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Do we really need a new Guitar Hero game every year?

Posted: Aug 13th 2010 11:08PM Teh Rei said

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@Zacxx201 Yes! Yes! Yes!
This is delicious!
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Posted: Aug 14th 2010 12:06PM Teh Rei said

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@Teh Rei
That was supposed to be sarcasm.
Was it not evident enough by M. Bison's quote?
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Posted: Aug 13th 2010 11:15PM Haelie said

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Fire, Leather, Spikes, Skulls, and BC Rich inspired axes ... I consider myself a core audience for these types of games, that doesn't mean I want Metal shoved down my throat. Variety is the spice of life, so I'll stick with Rock Band 3, where I'll get plenty of Metal and plenty of Everything Else to satisfy my 'core' experience.

Posted: Aug 14th 2010 3:40AM AntiVillian said

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@Haelie

I think Guitar Hero is pretty much the definition of casual so I'm not even sure what 'core' means in this situation.
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Posted: Aug 13th 2010 11:27PM mykelsss said

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upping the difficulty, eh?

are we talking to chuck schuldiner levels here?

Posted: Aug 13th 2010 11:35PM mykelsss said

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@mykelsss
or trey azagthoth*
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Posted: Aug 14th 2010 2:48AM PN04 said

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@mykelsss You know what would up the difficulty? Over a hundred freaking butto-- oh wait Rock Band already did that. :)
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Posted: Aug 13th 2010 11:50PM icemorebutts said

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They're doing a damn fine job of enticing me. A full Soundgarden album AND 2112, I'm sold. If they have some more Dream Theater and Joe Satriani, I'll be playing this one for a long time.

Posted: Aug 14th 2010 12:25AM DJMaxxi said

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Sounds like they have the right intentions, but will it deliver is the question. We'll have to wait and see.

Posted: Aug 14th 2010 12:27AM OMGOMG said

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Does the "core" really want a story with Gene Simmons narrating?

Posted: Aug 14th 2010 12:28AM oJMan240o said

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But... Rock Band 3 beats them out on the difficulty level by introducing fo-real(as in almost real) guitar parts. In the end, as long as that game uses a plastic controller it's still not going to be much of a challenge to people who have truly "mastered" it. People who are really good can play the highest tier songs all day and never fail. Putting more of those hard songs in there isn't going to make it more difficult for them. Seriously.

Posted: Aug 14th 2010 12:36AM Mouthsmasher said

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So basically Activision wants to get back to it's "origins" by releasing only one grame from the franchise every year instead of three?

If they want to appeal to the "core" gamers then the should be going from 3 games for every 1 year to 1 game for every 3 years.

Posted: Aug 14th 2010 12:38AM droppo said

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I'm glad a game called "Guitar Hero" has decided the obvious in appealing to guitar fans. The focus needs to be on music that rocks. Not necessarily "metal," but certainly staying far away from Lady Gaga and Black Eyed Peas. 75 tracks that kick a$$ and take no prisoners. Classic rock from 1965-1995 should be the focus if they want to live up to their namesake. After that... music has gotten really watered down... with a few exceptions, of course, but to make a player feel like a guitar hero, the choices should be obvious.

Posted: Aug 14th 2010 12:41AM droppo said

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One thing I'm really tired of in playing these games (I started late so I got a crash course and rented about 5 or 6 of them within a single month) is how they have a smattering of cool guitar tracks on the game disc and then if you want something better than the other pathetic pop songs included in the main game, you have to download them individually. It's their business model now to make sure the game itself isn't too good so you have to keep spending to have a quality product. This has kept me from buying any of their games. I just keep renting and sending them back after a week. If they want me to buy an actual game from them, they need to put more music in the main game that rocks and stop holding out on me by using so much filler.

Posted: Aug 15th 2010 9:14PM pmiddy said

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@droppo I'm sure they intentionally put music in that doesn't fit droppo's taste, so droppo has to go any buy more music.

Or maybe they just put a variety of music in that they think will have a broad appeal and then let people buy what they want to supplement.

Chris, do you honestly think making an average game is anyone's intentional business model?

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Posted: Aug 14th 2010 1:53AM Mazrael said

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If they want GH back to it's origins.. do they mean, back to the HMX days..

Posted: Aug 14th 2010 2:50AM PN04 said

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I fail to see how the half dozen games they released in the last year was a drain on their creativity when world tour was the only game that was any different from the previous 4 and even then all they did was rip off of Rock Band.

Posted: Aug 14th 2010 4:00AM Dneezy said

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dizzee rascal? seriously?

Posted: Aug 14th 2010 8:01AM GewurztraminerX said

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All fanboyism aside, before I was obsessed with Rock Band I was equally obsessed with Guitar Hero. So, thanks (to GH & joystiq) for introducing me to the genre.

Oh how naive I was:
http://www.joystiq.com/2008/02/05/toys-r-us-slashes-price-on-guitar-hero-iii-bundle/

Posted: Aug 14th 2010 11:13PM Bandit5317 said

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The "core audience" has moved on to Rock Band.

Posted: Aug 15th 2010 9:56AM (Unverified) said

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Metallica was pretty metal too.

Posted: Aug 15th 2010 6:28PM mikemyerz666 said

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Neversoft today is what 989 Studios was on psx, they took cool boarders, jet moto, and twisted metal just to name a few and kind of ran them into the ground.

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