Sony fans have been anxiously awaiting word on the company's next handheld -- one which might serve as an answer back to the Nintendo 3DS. Earlier today, Eurogamer cited a number of unnamed sources who gave a few hints as to what the next PSP might look like. Or, rather, what it will feel like, as the device's most notable reported feature is a touch-sensitive area on the back of the unit.
Sony Computer Entertainment CEO Kaz Hirai also gave a hint about the handheld's next iteration in an interview with MCV. Though Hirai insisted the slow-selling PSP Go has been a success, he confirmed future iterations of the handheld won't be download-only. He explained, "there's always going to be requirement for a business with the size and scope of our magnitude to have a physical medium. Whether it a portable device or a home-based console." Eurogamer's sources mentioned the device is roughly the size of the PSP-3000, hypothetically leaving plenty of room for the return of a physical media slot.
These tipsters reported the device is still a long, long way from seeing the light of day, but that an unfinished version is currently being shopped around to developers. Even though the handheld is still just a faint, distant rumor, we still feel compelled to get in on the ground floor for coming up with a nickname, just in case it all pans out. How about this: The Backrub™. That sounds inviting, doesn't it?
Reader Comments (83)
Posted: Aug 19th 2010 11:47AM Ezio Auditore da Firenze said
Hmm.
That's..... interesting?
That's..... interesting?
Posted: Aug 19th 2010 11:48AM Ezio Auditore da Firenze said
@Ezio Auditore da Firenze No, but seriously.
How's that even work? Touch screen on the back? My fingers are usually on the back of the unit as I play. A touch screen on the back might be.. awkward?
Hrm.
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How's that even work? Touch screen on the back? My fingers are usually on the back of the unit as I play. A touch screen on the back might be.. awkward?
Hrm.
Posted: Aug 19th 2010 11:51AM GhostPhantasm said
@Ezio Auditore da Firenze
it may work like the motorola backflip... it has a touch pad on the back
Reply
it may work like the motorola backflip... it has a touch pad on the back
Posted: Aug 19th 2010 11:54AM chromekreeper said
@Ezio Auditore da Firenze
its just a rumour, and honestly they probably go through tons of prototypes before any final product is made. chances are if its this early it could be scraped, but hey anything can happen
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its just a rumour, and honestly they probably go through tons of prototypes before any final product is made. chances are if its this early it could be scraped, but hey anything can happen
Posted: Aug 19th 2010 11:57AM Ezio Auditore da Firenze said
@chromekreeper Yeah, I know. I'm just trying to wrap my mind around having a touch pad on the back, and how it would function.
Reply
Posted: Aug 19th 2010 12:10PM Ballistic H said
@Ezio Auditore da Firenze
Touch screen on the back sounds like those rapid fire buttons on the under side those modded 360 controllers for Call of Duty.
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Touch screen on the back sounds like those rapid fire buttons on the under side those modded 360 controllers for Call of Duty.
Posted: Aug 19th 2010 12:13PM Ballistic H said
@Ezio Auditore da Firenze
Modern Warfare 2 controller back buttons:
http://cache.gawker.com/assets/images/gizmodo/2009/11/img_7587.jpg
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Modern Warfare 2 controller back buttons:
http://cache.gawker.com/assets/images/gizmodo/2009/11/img_7587.jpg
Posted: Aug 19th 2010 11:49AM shimrra74 said
Well thats great cause i don't need to see what I am touching on a gaming screen.
Posted: Aug 19th 2010 12:24PM BananaBoat said
@shimrra74 - I think what he's (sarcastically) saying is that for a touch screen to be usable, you need to be able to see what you are touching. For instance, in angry birds on the iphone, you need fine control over a delicate aiming mechanism that launches the birds. I can't imagine doing that with my fingers on a touch pad mounted on the opposite side from the screen.
I can't figure out the potential functionality for this type of thing.
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I can't figure out the potential functionality for this type of thing.
Posted: Aug 19th 2010 2:43PM Fata1Stryke said
@BananaBoat
I think it would be useful more as a supplement to normal controls than as a full control method in its own right. However, I agree in that I don't see how it would add any significant functionality. A second analog nub would probably be a more useful addition.
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I think it would be useful more as a supplement to normal controls than as a full control method in its own right. However, I agree in that I don't see how it would add any significant functionality. A second analog nub would probably be a more useful addition.
Posted: Aug 19th 2010 11:49AM Co said
"These tipsters reported the device is still a long, long way from seeing the light of day"
As if playing catch up to 3DS could have gotten any worse...
As if playing catch up to 3DS could have gotten any worse...
Posted: Aug 19th 2010 11:53AM Ezio Auditore da Firenze said
@Co It doesn't need to play catch up. The PSP has already been successful, despite the existence of the DS.
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Posted: Aug 19th 2010 12:07PM Ballistic H said
@Co
What about the 3DS that's playing catch up to, I don't know, touchscreen technology that's been created since the 70's?
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What about the 3DS that's playing catch up to, I don't know, touchscreen technology that's been created since the 70's?
Posted: Aug 19th 2010 1:12PM comamonkey said
@Ballistic H
what handheld gaming device with a touch screen were you playing in the 70s?
Reply
what handheld gaming device with a touch screen were you playing in the 70s?
Posted: Aug 19th 2010 2:59PM liquidsoap89 said
@Co
I would say the fact that the psp is still around is a massive success. How many times have we seen something come out to compete with the gameboy or gba or ds, only to see it disappear a year or 2 later.
As far as I know, Sony is the only company other than nintendo to release a handheld and be able to continually sell it.
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I would say the fact that the psp is still around is a massive success. How many times have we seen something come out to compete with the gameboy or gba or ds, only to see it disappear a year or 2 later.
As far as I know, Sony is the only company other than nintendo to release a handheld and be able to continually sell it.
Posted: Aug 19th 2010 11:51AM MrAlex said
The next iterations could work as download only. I know some people only buy physical media but personally I don't mind.
Posted: Aug 19th 2010 11:52AM ywpark said
sony, seriously, just add a second joystick and call it psp2.
Posted: Aug 19th 2010 2:36PM Fata1Stryke said
@Subarub
I don't own a PSP either, but from my limited time playing SOCOM on my friend's having a second analog stick would make overall player control immensely easier. Movement just doesn't work as well when there's only one stick, because then you need other buttons for strafing and looking that are needlessly awkward.
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I don't own a PSP either, but from my limited time playing SOCOM on my friend's having a second analog stick would make overall player control immensely easier. Movement just doesn't work as well when there's only one stick, because then you need other buttons for strafing and looking that are needlessly awkward.
Posted: Aug 19th 2010 2:45PM likedamaster said
@Subarub
"I have to ask, what makes the second stick so important?"
All the ports or psp version titles that utilized it before it hit psp.
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"I have to ask, what makes the second stick so important?"
All the ports or psp version titles that utilized it before it hit psp.
Posted: Aug 19th 2010 11:54AM DeeZeee said
I'm sure we'll see it at next year's E3.
Posted: Aug 19th 2010 11:59AM Sam406 said
Whatever they do they better do it fast. Something like the 3DS shouldn't remain without competition for too long.
Posted: Aug 19th 2010 11:59AM tBanzai said
Instead of these gimmicks (seriously, on the BACK of the PSP?? How the hell is that supposed to work out?) Give. Us. A. 2nd. Analog. Stick?
Posted: Aug 19th 2010 12:04PM Ballistic H said
@tBanzai
A Japanese erotic game where you undo a girl's bra from the back?
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A Japanese erotic game where you undo a girl's bra from the back?
Posted: Aug 19th 2010 12:06PM PR0F3TA said
@tBanzai
oh look another one of these... as if Sony is saying "why didn't we think of that, same everything but just a second analog stick"... "but sir, what about those who bought an original PSP, the new games wont work"... "screw them, you heard the man, a second analog stick!"
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oh look another one of these... as if Sony is saying "why didn't we think of that, same everything but just a second analog stick"... "but sir, what about those who bought an original PSP, the new games wont work"... "screw them, you heard the man, a second analog stick!"
Posted: Aug 19th 2010 12:00PM rahnyc4 said
yeah, sony you may want to stick to copying nintendo, rather than trying to come up with ideas on your own.
Posted: Aug 19th 2010 12:33PM Marco le Polo said
@rahnyc4
I think he was referring to... the Move?
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I think he was referring to... the Move?
Posted: Aug 19th 2010 1:04PM gatotsu911 said
@rahnyc4
They're copying Nintendo with this too (a touch screen AND a game screen? Whoever heard of that??) though at least they're trying to implement the feature in a unique way.
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They're copying Nintendo with this too (a touch screen AND a game screen? Whoever heard of that??) though at least they're trying to implement the feature in a unique way.
Posted: Aug 19th 2010 2:16PM JCDoe said
@Cleric
You're an idiot. Nintendo "invented" the d-pad? cuz it looks an awful lot like the arrow keys on a standard computer keyboard to me. In fact, just about everything you mentioned pre-dated Nintendo's use of it:
Shoulder buttons: The Atari 2600 paddle controller had a button on its side. Nintendo doesn't own the patent on buttons pushed by fingers other than thumbs . . .
Analog sticks: The first analog stick (not a joystick) game controller was for the Atari 5200 in 1982, 1 year before the Famicon was even released. It was fully analog (it used a potentiometer), but wasn't very popular. Nintendo didn't even use an analog stick until 1996 with the N64, 14 years later.
Rumble (force feedback): Force feedback haptics were invented in the 1950s and were used to assist teleoperators in performing delicate actions. The rumble pack was releasted in Japan in 1997.
wireless controllers: I assume you are referring to wireless using radio wave and not IR, since IR wireless (remote controls) was invented in 1898 by Tesla. Bluetooth standardized RF peripheral connections in 1994, 8 years before the wavebird was released (2002). The ps3 controller and the wii controller both use bluetooth.
motion sensing: The accelerometer was invented in the 1920s. Nintendo didn't come up with the idea of detecting motion via technology . . .
Reply
You're an idiot. Nintendo "invented" the d-pad? cuz it looks an awful lot like the arrow keys on a standard computer keyboard to me. In fact, just about everything you mentioned pre-dated Nintendo's use of it:
Shoulder buttons: The Atari 2600 paddle controller had a button on its side. Nintendo doesn't own the patent on buttons pushed by fingers other than thumbs . . .
Analog sticks: The first analog stick (not a joystick) game controller was for the Atari 5200 in 1982, 1 year before the Famicon was even released. It was fully analog (it used a potentiometer), but wasn't very popular. Nintendo didn't even use an analog stick until 1996 with the N64, 14 years later.
Rumble (force feedback): Force feedback haptics were invented in the 1950s and were used to assist teleoperators in performing delicate actions. The rumble pack was releasted in Japan in 1997.
wireless controllers: I assume you are referring to wireless using radio wave and not IR, since IR wireless (remote controls) was invented in 1898 by Tesla. Bluetooth standardized RF peripheral connections in 1994, 8 years before the wavebird was released (2002). The ps3 controller and the wii controller both use bluetooth.
motion sensing: The accelerometer was invented in the 1920s. Nintendo didn't come up with the idea of detecting motion via technology . . .
Posted: Aug 19th 2010 12:06PM eudaimo said
Am I alone in feeling like stroking/fingering the back of the PSP seems somehow inherently dirty? That's Nasty, Sony!
Posted: Aug 19th 2010 12:09PM ShadowXIII said
@eudaimo
PSP says:
Touch my @$$.....go on......touch it >_>
Reply
PSP says:
Touch my @$$.....go on......touch it >_>






