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Reader Comments (77)

Posted: Aug 21st 2010 11:10AM KirbyCommando said

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I'm definitely going to buy this. I played the hell out of the PC version and I really feel bad for paying $10 for this awesome title. I'm also going to laugh when people whine about it being $15 while the original (while more often then not it seems to be on sale) was $20.
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Posted: Aug 21st 2010 11:26AM Themoreyouknow said

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@KirbyCommando
So you're going to buy the game again even though you already have it just to support the developers?

And then people wonder why gamers are broke.
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Posted: Aug 21st 2010 12:25PM Dao Jones said

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Hell and here I thought I was broke from developers getting support to make more awesome games which I just keep buying.

Damn. :(
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Posted: Aug 21st 2010 12:27PM Nintendo Tim said

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@Themoreyouknow - Because, you know, game developers are monkeys that are paid in bananas.
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Posted: Aug 21st 2010 12:37PM The Pie Piper said

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@Themoreyouknow
And how many copies of Mario have you owned? Tetris? Any other super popular game that has been remade or re-released?
Like Peggle, I'm buying this day one.
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Posted: Aug 22nd 2010 12:16AM Themoreyouknow said

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@The Pie Piper
And how many copies of Mario have you owned? Tetris? Any other super popular game that has been remade or re-released?

Only Mario I've bought was Mario Kart, and there was a difference between each release. Never bought Tetris. I don't buy remakes or rereleases unless I've never played the original.. The only exception is Perfect Dark XBLA, because I thought 4 player splitscreen action transitioned into 8 player online matches would be amazing. What a flop. There is no online activity whatsoever.
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Posted: Aug 23rd 2010 3:00AM Frostblade10 said

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@Themoreyouknow

I own Castlevania SOTN on 3 consoles. I'll buy it again when (hopefully) it's released on iOS.
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Posted: Aug 21st 2010 11:13AM Sogeman said

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So they'll release the one without Multiplayer o.O thank you, maybe next time
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Posted: Aug 21st 2010 11:15AM Ezio Auditore da Firenze said

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Holy shit.

Bought it on PC.

I'd totally buy it again for PS3.
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Posted: Aug 21st 2010 11:16AM HardBoiled2009 said

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if they Release this on PSN i'l definitly buy the game ( incase i can't run Diablo 3 )
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Posted: Aug 21st 2010 11:22AM Faenix said

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Now im happy I didnt buy it on the steam sale a few weeks ago
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Posted: Aug 21st 2010 11:38AM Accessgranted said

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@Faenix

Why? so you could (probably) pay more for it on consoles? =/

or You just like the console experience more because you can just sit down, grab a controller, and play the awesomeness that is Torchlight? =)

Either way... I got it on Steam during one of the many times it was $5 bucks but I'll get it again on consoles when it's deal of the week.
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Posted: Aug 21st 2010 1:00PM Faenix said

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@Accessgranted

I tried the demo, for these types of games.. I prefer it on consoles :/

I generally get First person, and RTS games on PC.

Third Person games, for me, are better played with a controller.
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Posted: Aug 21st 2010 2:53PM einhanderkiller said

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This is a click-fest type game, though. It's just click-click-click throughout the entire game. You can play most of the game using only the mouse.
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Posted: Aug 21st 2010 11:30AM Fata1Stryke said

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YES! Yes. I didn't expect this to come to consoles at all, but if it ends up on XBLA I'll buy it in a second.
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Posted: Aug 22nd 2010 12:40AM echerringtonYAHOOCOM said

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@Fata1Stryke

same I played the pc edition and I enjoy it. I don't mind buying it for XBLA.
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Posted: Aug 21st 2010 11:35AM emul8ter25 said

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All I can say is it definitely deserved to sell more.

Had loads of fun with this game.
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Posted: Aug 21st 2010 11:45AM Shadowbender said

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I'm very tempted to buy the first one before the sequel is released....
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Posted: Aug 21st 2010 11:47AM Jovany4Fingers said

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I bought this game for full price, I will get it for the 360 for the achivos and ps3 if it has mouse and keyboard support. Love me some Torchlight!
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Posted: Aug 21st 2010 11:54AM GiantGamer said

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While I don't share the in the joy of the game. I do agree that it would be nice to have it on the PS3 (or 360) before the holiday. The game really wasn't that bad, I just had some problems in gameplay areas. I respectfully disagree that this is a good Diablo clone.
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Posted: Aug 21st 2010 12:13PM whylekat said

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This is cool and all, but these games need a mouse & keyboard.
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Posted: Aug 21st 2010 12:16PM einherjan said

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750,000?! Wow, that's pretty good. I still haven't gotten around to buying it since my backlog is a little too big right now. I am happy that Runic is doing well, though (along with ArenaNet). After all, most of these guys are ex-Blizzard guys. Poor Flagship.
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Posted: Aug 21st 2010 12:18PM Hunter141072 said

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at least, a developer that talks realistically about the piracy and says: we don´t know how many pirate copies were sold we can´t track them down. funny thing is, i always hear that "we could sell more but piracy" thing, but ps3 ( the "no piracy" console, uppsss sorry, now is possible to load games there too right? ) has many games that have sold exactly that, on wii on the 360 i ALWAYS hear numbers that goes from 1 million t0 1.5 sometimes more but it never goes higher than that, so why they always say we could but we didn´t for piracy?? how about we couldn´t because that the amount that everybody sells?? only starcraft and the sims have sold more than 1 million (and both of them in the "doomed for piracy" p.c.) but those numbers are pretty much the standard, anyway has anyone made some calculations of how much is 15 X 1,000.000??? ..... mmm and that´s a small amount of money??? right.......
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Posted: Aug 21st 2010 12:27PM Dao Jones said

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@(Unverified)
I am going to borrow one of your question marks for my response:

?
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Posted: Aug 21st 2010 1:32PM KinseySS said

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@(Unverified)

'proof reading' is your friend
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Posted: Aug 21st 2010 2:27PM gevenstaines said

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@(Unverified)
i dont think pirated versions are "sold"
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Posted: Aug 21st 2010 5:03PM Hunter141072 said

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@gevenstaines
and neither english is my first language, so.... i expect those kinds of mistakes, sorry... sometimes people complain about grammar mistakes but don´t speak more than one language, and don´t really know how hard it is to write in other language that is not your own. :D
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Posted: Aug 21st 2010 5:31PM logicplay said

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@KinseySS apparently not :))
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Posted: Aug 21st 2010 12:36PM elko84 said

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So I own this on Steam already, why would I buy it again on Xbox? Hmm...ah who am I kidding I know will. Gotta get those cheevos!
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Posted: Aug 21st 2010 12:46PM Lounge Gremlin said

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I'll definitely buy this one :)
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Posted: Aug 21st 2010 12:47PM carg0 said

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it's great to hear the guys at Runic having so much success with such a deserving title.

if they can get this to XBLA it'll explode. make it happen, guys!
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Posted: Aug 21st 2010 12:50PM RKN said

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Can we get a console game in return for the PC then?
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Posted: Aug 21st 2010 1:33PM Cleric said

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@RKN
HAAHHAA. Of course we can't. We'll just pirate it according to every company ever.
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Posted: Aug 21st 2010 7:43PM CrashTunoku said

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@RKN You got Burn Zombie Burn.
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Posted: Aug 21st 2010 12:51PM manicania said

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I really hope this does come to PSN, it's a really awesome game.
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Posted: Aug 21st 2010 1:17PM context said

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I don't get it they already made something like 40 million on a game with 20 people working on it 1 year long it's already been good profit for them and they still feel the need to mention piracy. I mean yes piracy is a problem but if it isn't a problem for you why talk about it.

And IMO 750.000 is quite a bit for a game released digitally (at first) from a new dev a new ip and 0 marketing.
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Posted: Aug 22nd 2010 2:42AM pukegreenuniform said

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@context
amen
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Posted: Aug 22nd 2010 5:56AM cushenstein said

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@context Based off of the "If the sales figure seems a bit low" that introduced the CEO's comment on piracy, my guess is that it was brought up by the interviewer, who apparently thought 750K "seems a bit low." Again, that's just a guess.

Regardless, although it's impossible to calculate how much they lost (or "didn't lose" as may be argued) from piracy, it's probably still a concern for them. Their studio might be new, but the devs themselves are industry vets, so I imagine they're generally aware of the problem and its size/depth. If he really did bring it up without any prompting from the interviewer, I imagine it was because they made it a point not to inconvenience players with ridiculous DRM, which left it fairly open to piracy and probably left them with lingering worries.
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Posted: Aug 21st 2010 1:26PM baby sea tuna said

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Please make this happen!
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Posted: Aug 21st 2010 1:31PM Puertoricarious said

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could anyone tell me if this game would be co-op, or just competitive multiplayer?

if it's co-op, i'd pick this up in a heartbeat.
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Posted: Aug 21st 2010 1:39PM emmzee said

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@Puertoricarious Torchlight on PC has no multiplayer at all. That was the main complaint with it. Torchlight 2 WILL have multiplayer but the one coming out for XBLA/PSN is the original, so, none.
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Posted: Aug 21st 2010 1:34PM Tez said

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Great game, and would be great for console owners during the cold winter months. In a perfect world they'd add co-op, but I'm fine with them focusing on a polished sequel.
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Posted: Aug 21st 2010 1:37PM shadowhowl1900 said

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well couple of things came to my mind,
1) the addons
2) the mouse made alot simplier with looting and targetting, how is that gonna be implemented
3) Will torchlight 2 come to the consoles?
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Posted: Aug 21st 2010 3:39PM Acosta02 said

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@shadowhowl1900
1) probably no system for these
2)Probably just walk over loot an attack with right stick
3)"As for Torchlight 2 on consoles, Schaefer told us Runic will "try" to get the multiplayer sequel to consoles sometime after the PC and Mac release."
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Posted: Aug 21st 2010 1:44PM shadowhowl1900 said

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@Noksukow

No, blizzard, like valve, are those few companies that excel at making PC games. keep em where they are good at
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Posted: Aug 21st 2010 2:36PM Goity said

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I don't think they can blame piracy for the sales. Bloody hell, 750,000 sales is brilliant for a game that is so clearly a niche title.
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Posted: Aug 21st 2010 2:49PM RKN said

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3. is such a silly question. Unfortunately, the question now becomes not if consoles get a certain game, but if the PC does at all. Consoles get all the damn games now-adays. : (
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Posted: Aug 21st 2010 2:49PM RKN said

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@RKN Broken reply to shadowhowl1900.
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Posted: Aug 21st 2010 2:55PM einhanderkiller said

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It goes both ways. PCs have been getting a lot of games that used to be only on consoles. It's just business now--you want your game on PC, 360, and PS3 to sell the most copies.
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Posted: Aug 21st 2010 3:20PM Tunguska said

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I just picked this up new a few weeks ago, got it for my laptop while travelling...so doesn't see a lot of play. If I'd known it was coming out for a console I would have waited although it is tempting to get it for one. That way I'd get a chance to play it.

I also thought those sales numbers were pretty good.
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