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Reader Comments (22)

Posted: Aug 24th 2010 6:21AM RadioactiveQube said

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Next year: Half life.
For Biochemistry: Left 4 Dead.
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Posted: Aug 24th 2010 8:43AM RanHakubi said

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@RadioactiveQube

For History: Call of Duty: World At War and Medal of Honor: Airborne and Vanguard
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Posted: Aug 24th 2010 9:23AM gatotsu911 said

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@RadioactiveQube
Human Sexuality: Feel the Magic: XY/XX
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Posted: Aug 24th 2010 9:28AM Mailia said

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@RadioactiveQube
Could I pass my driver's lisence with Gran Turismo 5 (if it ever comes out)?
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Posted: Aug 24th 2010 10:06AM The Joy of Painting w Bob Ross said

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@RadioactiveQube

Psychology: Silent Hill.
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Posted: Aug 24th 2010 6:25AM Miranda Lawson said

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Someone should just start a full on Video Gaming College. Get a degree in button mashing. It'd be great.
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Posted: Aug 24th 2010 9:39AM Misfit Toy said

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@Miranda Lawson

And then you could make commercials where you are hitting all the buttons on your SNES controller as fast as possible while flail around. It'll really sell the school.
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Posted: Aug 24th 2010 1:46PM Miranda Lawson said

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@Misfit Toy

It would sell it well, but Segata Sanshiro already did it in that video with the giant Sega Saturn controller.
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Posted: Aug 24th 2010 8:02AM awesomerobot said

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The portals in this image make no sense.
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Posted: Aug 24th 2010 8:16AM gonintendo said

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@awesomerobot they do when you take into account the angle that the character is facing the orange portal.
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Posted: Aug 24th 2010 10:23AM gevenstaines said

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@awesomerobot
i think the robot is right. the red button and doorway seen in the orange portal are the same as the button seen through the doorway, and the doorway itself respectively. the lines on the floor as well as common sense show this. but look at the sentry. in the orange portal, it is facing toward the button (and has three legs), while seen directly throught the doorway, it is facing away (and has two legs). other than the sentry it seems to make sense.
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Posted: Aug 24th 2010 12:03PM TofuSama said

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@gevenstaines It all makes sense considering the angle that Chell is looking through the portal at.
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Posted: Aug 24th 2010 12:19PM Nintendo Tim said

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@gonintendo - The doorway you see through the Orange portal is the doorway Chell is looking at the Blue portal through.

The platform that the red button is on - viewed through the Orange portal - is sitting lower that the one you see through the doorway.

Ah, the beauty of this game.
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Posted: Aug 24th 2010 8:31AM Dashx747 said

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It's all for science...you monster.
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Posted: Aug 24th 2010 9:54AM FriedConsole said

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Ugh. Is this training students to create more pretentious gaming podcasts? Is there going to be a section on how to have the "is gaming art" discussion for the 1000th time?

I play games to have fun. I guess other people have fun with games by taking a medium that was never intended to be deep and inject a lot of meaning into something that was designed just to be fun and entertaining.
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Posted: Aug 24th 2010 10:04AM Uphillbothways said

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@FriedConsole
Does somebody need a hug?
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Posted: Aug 24th 2010 1:48PM Miranda Lawson said

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@Uphillbothways

You hug him, and I'll fry his console.
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Posted: Aug 24th 2010 11:03AM Lerkero said

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This is certainly required course material that I wouldn't be trying to sell back to the college bookstore at the end of the semester.
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Posted: Aug 24th 2010 11:07AM SonoTori said

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It started slowly. Hardly anyone noticed when they took Wabash in 2010. But by 2020 we had senators making obscure gaming references during debates. People started getting nervous, but we couldn't act fast enough. With the 2024 elections, it was all over. A new era dawned in the shadow of that towering figure. It was President Fils-Aime's world and, well, non-gamers weren't welcome in it.

We tried to fool them. People rushed to Gamestop in the hopes of getting their hands on anything that would keep the Gamers' discerning eyes away from their families. But they were lambs rushing to slaughter. We should have known Gamestop wasn't safe, but there hadn't been another place to get games since 2015. In our panic we rushed right into the lion's den. It was an expert trap, but then that was gamers for you.

The QA camps were tough. 21 hours testing, 3 hours everything else, it was, with nothing but Cheetos and Mountain Dew to sustain us. The Companion Cubes made us powerless - too insane to resist, just sane enough to work. I spent 7 long years there. It was then that the rebel devs came for us. It took 7 years, but the Resistance rose.

They were only about 100 strong, but they had the soul to get the job done. The Gamers had grown complacent, had grown weak. The Resistance fought with tactics they'd never seen, and despite their superior numbers and firepower, the Gamers really didn't stand a chance. And when Sharpshot Dunaway took out Fils-Aime himself, they had won. We were free.

Anyway, Billy, that's why my fingers are always orange. Now you'd better get going or you'll be late for school.
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Posted: Aug 24th 2010 11:34AM trickybuz93 said

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Prof: ``Why the hell are you playing a game in my class?``
Student: ``It`s our homework sir, we have to get past level 10 before class today!``

Best.College.Ever!
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Posted: Aug 24th 2010 12:20PM Nintendo Tim said

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I love the fact that college students are the ones who made Portal, and now it's being used in a seminar to help teach students.

Damn, I love that.
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Posted: Aug 24th 2010 1:26PM Razicus said

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I'm making a note here: HUGE SUCCESS.
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