DoubleBear Productions, an indie developer composed of Bethesda and Troika vets, has finally revealed what was only known as "ZRPG" up until now: Dead State. It's an RPG set in the fictional town of Splendid, TX, which is in the grips of a full-on zombie apocalypse. As one might expect, the object is to keep one's self off the breakfast, brunch, lunch, lupper, supper and evening snack menus.
Players operate out of a local school, which serves as a hub and sanctuary from the horrors that have befallen the rural community. From here, you strike out into the wilds, hunting down supplies and (hopefully) other survivors, but can also use resources to beef up your pad. But, as you've seen in countless zombie films and other works of fiction, not every survivor is a friend -- or sane, for that matter.
Combat will be turn-based and the player will be able to issue commands to the whole group or individuals. For more on the design of the game, check out DoubleBear's FAQ page. The game is fueled by the Age of Decadence engine and will be available for the PC, initially only through digital distribution services.
Dead State, a ZRPG from DoubleBear (Obsidian and Troika vets) announced
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