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Reader Comments (11)

Posted: Aug 28th 2010 10:14AM BrianH said

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@Guts

your looking too much into it.
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Posted: Aug 28th 2010 10:15AM Grey said

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@Guts

Relax dude, they haven't even revealed any details. Also, it sounds like you contradicted yourself. By being pay by the minute you wouldn't have to be obligated to play that month because you only pay when you actually play. I think that would cater more to you more than anything. I don't know exactly how much you would actually pay each minute, but I doubt it would be anything ridiculous. I don't think it would anything more than a cent.
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Posted: Aug 28th 2010 10:24AM RedViv said

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So they want to make great games? Why didn't they start earlier? I mean, they have nice concepts, why not make good games out of them?
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Posted: Aug 28th 2010 11:11AM Snowblind said

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The other Neverwinter games had the same multiplayer options and we didn't need to pay for them. I won't be doing so here, especially with games like Guild Wars 2 that doesn't need to charge us anything.
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Posted: Aug 28th 2010 11:11AM mrmobius said

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I didn't even pay by the minute for dial up, back in the days when that was popular, preferring subscription dial up, so I'd definitely never do it with a game. It'd make sense for a game that has already hooked people into playing long hours, but not for a new game, and even then I'd not want to pay by the minute.
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Posted: Aug 28th 2010 11:53AM Shiz said

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Pay by the minute is interesting, APB uses it.. and whilst my friends have paid for more subs, i'ms till with the freely given 50hrs...
Its an interesting option for those that work....

But its weird, pay for a large largless server, cool..but.. no extra content fast is a bit iffy... lets hope it goes like Global Agenda and free to play ^_~
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Posted: Aug 28th 2010 12:09PM 2late2die said

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I hope they do well with this. I loved CoX and I believe Jack honestly has passion for games and always comes at it with the best of intentions, so it's a shame to see that STO and CO didn't turn out great.
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Posted: Aug 28th 2010 12:30PM Controlled Chaos said

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I don't know what he's talking about with 'no more 75s', as neither Champions Online or STO have managed that mark yet. Maybe he just means nothing below that, which I would be extremely skeptical about.

The fact that they potentially want a subscription for a game where they are going out of their way to not classify as an MMO but as a OMG, online multiplayer game, goes to show that they don't really have a clue what gamers actually want. Like someone said previously, we had two Neverwinter games before, we didn't have to pay for multiplayer. If they intend to make you pay monthly for this, it better be a game of amazing quality...something that I have not actually seen from a Cryptic game to date.

Shooting for the stars is fine, but they haven't hit anywhere close yet.
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Posted: Aug 28th 2010 3:06PM omega286 said

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i dont have any faith in cryptic to make a good neverwinter mmo. just look at what they did to star trek online. ill pass on this one
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Posted: Aug 30th 2010 3:07AM Malmer said

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Pricing plan for a "co-op experience"?

Personally I went through:
1. Play another Neverwinter game: Hell yeah!
2. Cryptic is making it: Let's see the reviews then...
3. PRICING PLAN: Haha, what, no really? Hah!

I'll continue supporting Guild Wars instead, it has always been good value. But good luck with that there thing you've got going, Cryptic :o)
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Posted: Aug 30th 2010 11:14AM Rahabib said

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I am a big NWN fan, but if they change to anything other than the status quo I am done!
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