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Reader Comments (36)

Posted: Aug 31st 2010 3:24PM ShadowXIII said

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!!

Holy crap that is today ain't it ^_^. Is it on PSN yet?
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Posted: Aug 31st 2010 3:34PM Prestidigitator said

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What made the first game kind of a bore was that it was often more effective to order the same troop to move over and over again. This is because that troop would reach your objective/target sooner, and likely be the one with the best traits and equipment, if you planned it. Is there anything new in place to encourage you to use more of your squad?
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Posted: Aug 31st 2010 3:44PM 343 Guilty Fart said

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Good question. This would be a nice improvement.
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Posted: Aug 31st 2010 3:46PM creid8 said

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@Prestidigitator Wasn't there a movement penalty for reusing the same character in a turn? Isn't that discouraging enough?
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Posted: Aug 31st 2010 3:53PM lparAgonl said

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@creid8 Yeah, but it still allowed you to move pretty far. I think it was only something like a 25% decrease, which makes it more effective to, say, only use one shocktrooper to clear an area of enemies.
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Posted: Aug 31st 2010 3:56PM Alexander Sliwinski said

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@Prestidigitator The sequel continues the movement penalty and if you don't use a variety of squadmates, they won't receive the materials needed to rank up in their class. It's also not possible to take an objective with enemies around, so it doesn't help to use one character and rush in.
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Posted: Aug 31st 2010 4:10PM Prestidigitator said

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@creid the movement penalty wasn't enough to keep me from choosing the same troop because their firepower didn't decrease; so I could more easily move a single scout to a small bit of cover and take down a number of enemies without fighting to squeeze each scout behind that small cover. So its like ipar says.

@Alexander what you mention would get me to spread out the kills between troops. More interesting that way. Thanks.
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Posted: Sep 3rd 2010 3:14PM kactaplb said

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@Prestidigitator

II is a much better game when it comes to "scout/Alicia rushing". Not only is there multiple maps, forcing you to split up your limited deployment of ~6 members, but also the enemies themselves don't allow for this kind of gameplay.

Much to my surprise and dismay. Throughout most of the game, there are these "mini bosses" that really require several units/tank to take out- no headshots bonus. And their interception fire is so deadly-think Selvaria deadly-, you really need to strategize, or you'll be seeing a lot of bodies all in the same spot...

Also, the APC is capable of carrying 2+ units into the battlefield, although FML when the apc dies... So glad there is no more permanent death...

With the exception of commands- 8 cp for 1 order? no tnx bai- snv 2 fixed everything I had complaints about in 1, within the limitations of the psp. It is a much, much better game. I can't wait for 3.
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Posted: Sep 6th 2010 7:38PM Prestidigitator said

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I knew I could trust your comment when you use the term "Alicia rushing." Doing that was honestly just very super effective.
Thanks for the info. I'll be picking this game up after all :)
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Posted: Aug 31st 2010 3:39PM killdash9 said

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Frothing demand, frothing demand.
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Posted: Aug 31st 2010 3:40PM MarkHawk said

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Still don't understand why they didn't make a squeal for the PS3... oh well.
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Posted: Aug 31st 2010 3:42PM Cleric said

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@MarkHawk

I imagine the fact that it didn't sell very well until it was like 20 bucks was a big reason. So now they're testing the waters on a cheaper expense, and they did announce a VC3 but no statement on the system
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Posted: Aug 31st 2010 3:44PM 343 Guilty Fart said

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I just hope this does well so that they'll make a sequel for the PS3.
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Posted: Aug 31st 2010 4:58PM Ryan P said

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@343 Guilty Fart

So do I, so do I...
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Posted: Aug 31st 2010 3:45PM lparAgonl said

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This game is going to be fantastic. All of the negatives in the post don't affect me at all since I played the original and I plan on playing it at home. The different areas in each level did bother me a bit in the demo, though. I'll be picking this up today. I just wish this was getting a bit more buzz.
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Posted: Aug 31st 2010 3:46PM lparAgonl said

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@lparAgonl Also, does anyone know how well this did in Japan?
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Posted: Aug 31st 2010 3:46PM DevilSei said

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Honestly I wasn't too surprised why they moved to the PSP, everyone decried doom upon it, but actually thinking about it made sense. Low sales, even in Japan, hurt the game, but the strong reviews, and the cult following the game garnished earned it a second chance on a more readily available platform. I was a bit worried, but the promise of a more open-ended class system, along with the demo, made me trust the game enough to not regret pre-ordering it.

Its already sold more in just its first 20 weeks of japan, than VC1 did throughout the entire first year of its release, which is speaking volumes about its pick-up rate. And they already stated if sales are good enough, they'll return to consoles, and hopefully with the full force of the Canvas Engine, I can't help but agree that VC 2 doesn't look as good as 1, but that is because 1 was just amazing in its own way.

And people who complained about the high-school feel should shut up and play the 1st game. Seriously. There was a military school all Gallians had to attend around the time they'd go into high-school, how else do you think Welkin or Isara could do what they did so well?

Besides, high-school, drama, and relations made Persona 3 a kick-ass game.
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Posted: Sep 3rd 2010 3:23PM kactaplb said

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@DevilSei

To all you naysayers, this sequel far outstrips the original in just about ever aspect. The only thing the ps3 version had going was the graphics, engine, and scale. With the creative mechanics introduced in vc2, vc3 should be nothing short of amazing. Heres hoping for p3 + vc2 fusion.
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Posted: Aug 31st 2010 3:55PM Zachary said

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Buy this game people!!!
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Posted: Aug 31st 2010 5:02PM kentuckyfried said

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@Zachary

I will, even though I haven't played the first one...;)

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Posted: Aug 31st 2010 5:28PM Hayatoblaze91x said

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@Zachary

*Runs to Best Buy!!*
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Posted: Aug 31st 2010 4:17PM rob47 said

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Damn you sega put this game on the PSN and make it compatible for PS3!
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Posted: Aug 31st 2010 4:57PM Xoonaka said

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What does Yoon think?
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Posted: Aug 31st 2010 5:03PM kentuckyfried said

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I'm glad that I can read Penny-Arcade in peace...for long time they blocked it at work.
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Posted: Aug 31st 2010 5:18PM Utmost Nutszo said

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I have the first game but still haven't played it, I think I'll pick this up just to support the franchise though.
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Posted: Aug 31st 2010 5:21PM PlayboyX said

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This is coming out today for $39.99, got my 45 dollars in the PSN wallet all readied up :D
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Posted: Aug 31st 2010 5:25PM (Unverified) said

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I'm sorta with everyone else on PS3 VC3 but this is soo good on the psp. I wouldn't be surprised if the third game will be on the psp.

If it does come out of the PS3 then I want online co-op like the ad hoc co-op. See you guys on Ad-Hoc part!
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Posted: Aug 31st 2010 5:44PM ch3burashka said

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It still sucks that it went from PS3 to PSP...

What a beaut, though.
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Posted: Aug 31st 2010 6:03PM Aerothorn said

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So, I take it the story is another shark-jumping mash of WWII and anime cliches?

RACISM IS BAD KIDS
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Posted: Aug 31st 2010 6:13PM ArQuesta said

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According to CAG, Kmart is going to have this game for $15 off on 09/05/10. I think it's worth waiting a week IMO. :o

Of course if your rabid desire can't be sated for that long then just rush off to Best Buy right now. ;p

I do want this, but I really need to finish the first one...
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Posted: Aug 31st 2010 6:46PM Marconi said

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I need to borrow a friends PSP so I can play thins game.
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Posted: Aug 31st 2010 9:03PM Drew327 said

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"A blessing for all, but especially fans of the original, is that Valkyria Chroncles 2 fixes the way the story is presented. Gone is the "read and watch all this!" from the first game -- so heavy-handed it became fodder for a Penny Arcade strip."

Couldn't disagree more! The visual style with the JP audio track, I couldn't get enough of it.
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Posted: Sep 1st 2010 11:56AM DevilSei said

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@Drew327

Not sure, but I think he meant the book format... I could understand why people might hate it, but it never really bothered me.
Its still in Valk 2 anyways, its just an optional thing you can look through after the events happened.
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Posted: Aug 31st 2010 10:13PM ThePSNGuy said

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When I first saw this, all I could think about was
"Battle ROYALE!" with cheese. Don't get it? not the cheese part.... sigh lol
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Posted: Sep 1st 2010 12:09AM Wraithtek said

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Re: the PA comic, I never had a problem with the way the story was presented in VC1. (In fact, it did quite a few things *right,* in this area, like the chapter layout, replayable cutscenes, etc.) Though, yes, the upgrade/equipment system could be tedious/frustrating at times. It sounds like this area has been improved for VC2.

Thanks for posting the link to the Freshman Cadet Guide. A lot of good info in there.
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Posted: Sep 1st 2010 11:41AM chrisboon27 said

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Ok, so I own a wii, a DS, a PS3, and an Xbox 360... but i still can't play the one game I want. If this was a year or so ago I might have been tempted to pay the money for a PSP just to play one game, but this late in the lifecycle of the handheld it doesn't seem worth it.

Will happily pay £40 (or $60 or whatever) to download it for the PS3 though if they ported it...
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