On the same day as Apple announced the rollout of its iOS Game Center platform for next week, Aurora Feint, creator of the OpenFeint social network for iPhone/iPod Touch, says it will enable real-time multiplayer gameplay between iOS and Android devices later this year with OpenFeint PlayTime. The new developer tools will also allow real-time voice chat during gameplay across both mobile platforms.
"Traditionally, multiplayer technology has been accessible only to top tier developers. It's just too complicated and time consuming," Aurora Feint CEO Jason Citron said in the announcement. "So we invented PlayTime, which literally takes one day to integrate into a casual game."
Features will include VoIP, lobbies and matchmaking for "casual games," expanding to incorporate team-based voice chat and 16 player game servers for "core" titles.
Reader Comments (12)
Posted: Sep 1st 2010 3:25PM Nolan North said
Yes, even stories nobody cares about should get comment love too
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Posted: Sep 1st 2010 3:29PM Chibi Chaingun said
@Nolan North
I guess the same could be said about your comment (and the fact I'm commenting on it..)
Reply
I guess the same could be said about your comment (and the fact I'm commenting on it..)
Posted: Sep 1st 2010 5:34PM einhanderkiller said
Well... the article says it's coming later this year.
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Posted: Sep 1st 2010 5:49PM TRiXWoN said
Yeah Namco did this months ago with their Unite SDK. Even works from PC>iPhone>Android>mobile and any combination of them. Supposedly its going to work within iphones gamecenter as well (same achievments and all that). http://www.unitesdk.com/
Don't know why this is front page news...
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Don't know why this is front page news...
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