Players will be able to race in a single-player story mode, and compete in multiplayer races in a four-player "party mode." In addition, MotoHeroz will feature unique daily races, with a new online track each day. You can get a look at MotoHeroz in the October issue of Nintendo Power. RedLynx expects to "complete development at the end of this year or in early 2011."
September 1, 2010 (Helsinki, Finland) - RedLynx (redlynx.com) today unveiled its latest creation: MotoHeroz, a brand new game for Nintendo's WiiWare™ service.
MotoHeroz takes RedLynx's established expertise in fast, physics-based gaming and expands it into an exciting, racing adventure, delivering a unique, side-scrolling platform racer.
Players race, chase, and rally their way through a rich, challenging world, competing against their friends for the fastest times, entering daily races, and hunting for secrets and coins.
The game has three main modes: a surprising single player adventure, a four player local multiplayer mode, and a new type of daily online competition, in which a new online track opens up daily to give players fresh opportunities to reach the top of the Leader Boards.
"With this game, we are taking our expertise in downloadable content, addictive gameplay, and the racing genre, and adapting it to the strengths of the Wii™," said Antti Ilvessuo, Creative Director of RedLynx. "The result is a unique, appealing game that combines racing game thrills with platformer charm," he added.
Simple but effective physics deliver an addictive gaming experience
Single player story mode with memorable characters and rich visuals
Four-player party mode that's easy for anyone to pick up and play
Ghost race against any player's time on any track in the game
Global and Friend-based Leader Boards to fuel your competitive fires
Brand new kind of daily online competition, where new tracks and Leader Boards are opened and closed each day
Steady 60 FPS, widescreen support, and blazing fast load times
Packed with content, including 100+ tracks and three game modes
"We're thrilled to be working with Nintendo on this project," said Tero Virtala, CEO of RedLynx. "With a game like MotoHeroz, we are expanding the number of retail quality releases we are delivering to online marketplaces."
RedLynx is a Finland-based company with a growing reputation for creating high quality games in the downloadable game space. Its Trials HD game for Xbox LIVE Arcade has been played by more than a million different players and was voted 'Best Xbox LIVE' game by users of that service, among other awards. On the iPhone, RedLynx's games have long since surpassed the one million sold mark.
MotoHeroz is projected to complete development at the end of this year or in early 2011. For more information, contact RedLynx or pick up the October issue of Nintendo Power magazine, available on newsstands now.