The first public appearance of The Witness, a new game from Braid designer Jonathan Blow (and a small team of independent designers), almost went unnoticed. Its presence at last weekend's Penny Arcade Expo wasn't announced by an enthusiastic press release or trumpeted by a flashy trailer. It didn't even have a sign.
"PAX is a huge show, with tons of stuff to see everywhere; if the game could hold peoples' attention under those conditions, purely on its own merits rather than by hype or pedigree, then I would know that it was really working," Jonathan Blow wrote on The Witness blog. "Happily, the game worked very well - despite the fact that the visuals are still in an early prototype stage. People tended to play for a long time, and they liked what they played."
Kotaku's Stephen Totilo compared the first-person exploration and puzzle-solving to Myst. The game's beautifully lit and serene world hides abstract enigmas, such as boards that require you to trace the correct route. What's most interesting, however, is that there don't seem to be any prompts or instructions for the player -- making this understated PAX reveal seem very appropriate indeed.
Reader Comments (12)
Posted: Sep 6th 2010 5:38PM Themoreyouknow said
@PreGHz
No, Joystiq probably missed it. It's like when when News channel makes fun of other news channels for not covering a specific event and yet they didn't cover it either.
Reply
No, Joystiq probably missed it. It's like when when News channel makes fun of other news channels for not covering a specific event and yet they didn't cover it either.
Posted: Sep 6th 2010 7:03PM Ezio Auditore da Firenze said
@copa I look forward to playing it a year after that on PSN.
/nods
Reply
/nods
Posted: Sep 6th 2010 5:38PM Shadowbender said
So, apparently, they intentionally kept it unnoticed, then.
Interesting.....interesting indeed.
Reply
Interesting.....interesting indeed.
Posted: Sep 6th 2010 5:47PM Shadowbender said
@Shadowbender Just saw that concept art trailer.
I want more.
Reply
I want more.
Posted: Sep 6th 2010 7:25PM Starcade said
Ah, the memories of of Infocom.... they had a game called The Witness back in the 80s. I remember it being pretty fun at the time. It was also one of the classics that came with a bunch of supporting material, like a newspaper, matches, a telegram, etc. that you could review for clues.
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