Mass Effect 2
Executive Producer Casey Hudson has shared some juicy statistics about the game with IGN. Basic takeaways are that people really did treat the game as a "shooter
," with the soldier class chosen more than every other combined.
Also, the women's lib movement for intergalactic saviors still has some work to do, with 80 percent of players choosing the male Shepard.
The "anonymous player data" collected by BioWare is obviously meant to inform the studio in designing future titles. For example, players skipped 15 percent of conversations in the game, most of the time in "non-critical moments like in the hub worlds." Hudson says that if the company found people skipping 80-90 percent of the lines that they'd have to "reevaluate the work" the team put into digital acting -- and we'd have to reevaluate why people are playing Mass Effect
in the first place. Check out IGN
's piece for more on how the stats support current decisions and influence future projects.