John Romero may forever be known as the man behind Doom and Daikatana to hardcore gamers, but he's since diversified his resume quite a bit. While he remains the head of MMO developer Slipgate, Romero is now acting as a consultant for casual game developer LOLapps. The company boasts over 100 million users of its various Facebook apps, such as Gift Creator and Quiz Creator; its most recent title is Critter Island (pictured above), "a game where you can decorate an island for tourists and invite friends to come visit."
Romero recently joined the team to work on an unnamed Facebook game, one that will likely follow the company's mantra to "[marry] web and game technology to the kind of mini virtual worlds that are popular on Facebook." We're not exactly sure what that means, but it should sound thrilling to venture capitalists.
"This is where the excitement is now," Romero told VentureBeat, marking the next step in the developer's rather unique career.
Reader Comments (16)
Posted: Sep 8th 2010 1:13AM Ezio Auditore da Firenze said
At first I thought it was the Zombie guy.
I was like.... what?
Reply
I was like.... what?
Posted: Sep 8th 2010 1:29AM Ezio Auditore da Firenze said
@Esposch Pfft.
These casual games are the future. He's hardly fallen anywhere.
Reply
These casual games are the future. He's hardly fallen anywhere.
Posted: Sep 8th 2010 6:36AM 2late2die said
@Ezio Auditore da Firenze
I gotta disagree. Well not exactly, casual games do have a future, but I think Facebook games don't (which is as I understand what this game developer is all about). It's a "fad" market, a game that's popular today is forgotten tomorrow, and unless the company making it branches out, they're gonna forgotten as well.
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I gotta disagree. Well not exactly, casual games do have a future, but I think Facebook games don't (which is as I understand what this game developer is all about). It's a "fad" market, a game that's popular today is forgotten tomorrow, and unless the company making it branches out, they're gonna forgotten as well.
Posted: Sep 8th 2010 12:22PM zenaxe said
@Esposch
I'm disappointed that Romero didn't have the good sense to die of a cocaine overdose in 1998, turning him into an undying symbol of wretched game developer excess, instead of languishing and exposing himself as some washed up knob who just happened to be lucky enough to know John Carmack when he was 20.
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I'm disappointed that Romero didn't have the good sense to die of a cocaine overdose in 1998, turning him into an undying symbol of wretched game developer excess, instead of languishing and exposing himself as some washed up knob who just happened to be lucky enough to know John Carmack when he was 20.
Posted: Sep 8th 2010 1:21AM Themoreyouknow said
That's what Instant Action said too. They had a handful of decent games, nothing ground breaking like they promised. And now all they've had is a "Coming Soon" website for months advertising their coming features, which still haven't come.
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Posted: Sep 8th 2010 7:51AM oJMan240o said
John: "This is going to be the greatest Facebook game ever! It'll blow your mind."
Joystiq: "How so?"
John: "It's gonna have the best graphics ever, a revolutionary design, and crazy fun combat. Just wait and see. You've never played anything like it before."
(6 months later)
Gamer 1: "So, you hear that John Romero just remade Daikatana for Facebook?"
Gamer 2: "The f***?"
Gamer 1: "Yup. That's pretty much what I said when I found out too."
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Joystiq: "How so?"
John: "It's gonna have the best graphics ever, a revolutionary design, and crazy fun combat. Just wait and see. You've never played anything like it before."
(6 months later)
Gamer 1: "So, you hear that John Romero just remade Daikatana for Facebook?"
Gamer 2: "The f***?"
Gamer 1: "Yup. That's pretty much what I said when I found out too."
Posted: Sep 8th 2010 10:42AM Hunter141072 said
The article is wrong, george romero will FOREVER be remember for daikatana. well, life“s a bitch right george???
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