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Reader Comments (11)

Posted: Sep 9th 2010 8:37PM Alex McKee said

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Sounds great. I hope they consider making it for all of the iOS devices eventually.
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Posted: Sep 9th 2010 11:01PM Noodle Gunshot said

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@Alex McKee They are. The iPhone version was revealed first.
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Posted: Sep 9th 2010 9:07PM VIDEOGAMES said

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@FireThief We?
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Posted: Sep 9th 2010 9:18PM GamesandGadgetz said

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if for anything it's challenging but it sure is tricky to play this game, lol.
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Posted: Sep 9th 2010 9:33PM zim2411 said

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This is an instant buy from me. Assuming it will work on iPhone 4 at least...
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Posted: Sep 9th 2010 11:29PM KiraXD said

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@zim2411

yeah same here... i have runner on my wii.. but never bothered to get the other bit.trips.
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Posted: Sep 10th 2010 6:56AM Alex McKee said

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Seriously? Sweet. :D
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Posted: Sep 10th 2010 12:22AM ZaxCG2 said

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@VIDEOGAMES
Yes, WE. As in -- there are a collective few that actually browse Joystiq and have an iPad. They all know each other, too.
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Posted: Sep 10th 2010 7:43AM El Stefio said

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That is good to hear. I was only playing Chu Chu Rocket a couple of days ago on the ol' Dreamcast.
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Posted: Sep 10th 2010 10:04AM WPstart said

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Maybe your Wii Remote was just faulty as I never had any problem with it. Even when things got chaotic, the Wii remote was perfectly able to keep up with me.

4 player couch co-op was great fun.
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Posted: Sep 10th 2010 11:44AM gLitterbug said

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There's no other control scheme than the Wiimote that I would want to play Beat with. It's not an easy game either way, but unless your Wiimote is faulty there's only your lack of handling that makes an already hard game harder.
Even the way you hold the Wiimote for the game makes a difference. I've seen people who do the motion with both wrists while I always keep my left hand still and do the twisting with my right one, which makes it a bit of a paddle controller I guess.
Hell, even the rumble on the Wiimote was used perfectly to make the game "easier" by giving you a bit of wiggle room with your accuracy. I do have to say one of my 'motes rumble is too strong for my liking with Beat though. Just like one of them has a d-pad that sucks (even more than in general) for Core.

In the end, blaming failure at Beat on the Wii controls is probably one of the weirder things I've heard. Sure is a much more natural way of controlling this kind of game than playing FPS with dual analogs.
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