OnLive has begun rolling out support for Wi-Fi connections to its cloud gaming service. So sure is the company that it can offer lag free streaming of game content that it is bringing Wi-Fi support to subscribers before it planned to. Support is still in beta, but most OnLive members are supposed to see the fuctionality available sometime this month. OnLive users with questions can get answers from this FAQ.
Additionally, the company has announced an initiative to support indie games on the service, offering its developer tools and SDK to independent game companies to sell their titles to subscribers. This coming weekend, OnLive is holding an "Indie Fest," offering discounts of up to 75% on great indie games like World of Goo, Trine, and AaaaaAaaaAAAaaAAAAaAAAAA!!! We would like to know how offering indie games for cheap means you're supporting the developers, but it's cool -- we don't understand how the whole streaming things works so well either.
Reader Comments (16)
Posted: Sep 15th 2010 6:35PM richbumx said
onlive needs exclusive console games in its inventory to be able to liveon. halo reach, little big planet. we dont need another copy of world of goo, which is easily available for pcs already in the first place.
Posted: Sep 15th 2010 6:44PM JeremyVersion1 said
Why would I want a system that only works when the Internet is up? What happens if I my internet goes down for some reason?
Stupid idea for a console, only suckers would buy this.
Stupid idea for a console, only suckers would buy this.
Posted: Sep 15th 2010 6:48PM WMcPete said
@Chazzr
I was on the beta and got the 'free' year subscription. From what I understand, if you let your subscription lapse at all, your account and games are deleted. I may be wrong, but that was how I read it when I first signed up.
I have a super fast internet connection and my PC has pretty ok specs. Everything above and beyond what Onlive requires, at least. I was unable to play the games due to extreme lag. I am holding out to see how the micro console works.
I was on the beta and got the 'free' year subscription. From what I understand, if you let your subscription lapse at all, your account and games are deleted. I may be wrong, but that was how I read it when I first signed up.
I have a super fast internet connection and my PC has pretty ok specs. Everything above and beyond what Onlive requires, at least. I was unable to play the games due to extreme lag. I am holding out to see how the micro console works.
Posted: Sep 15th 2010 7:03PM Jamezila said
I played with OnLive at E3 and the lag seemed a little worse than what's introduced by using a giant HDTV (I get 100ms from my 46" Toshiba), but I wouldn't be too surprised if the home experience came up a bit short of that.
Posted: Sep 15th 2010 7:20PM mrmobius said
It'll be a good 5 years at least before this is any sort of viable option in rural Ireland. Where I am it'll peak at 2Mb/s at the best of off peak times, and closer to 500kb/s at normal times. The maximum my line in theory supports is 6Mb/s apparently.
Posted: Sep 15th 2010 7:52PM Chareth Cutestory said
@mrmobius
Won't we all have computers built in to our hands in 5 years?
I seriously don't see the point of this service. The niches it could fill don't exist.
Reply
Won't we all have computers built in to our hands in 5 years?
I seriously don't see the point of this service. The niches it could fill don't exist.
Posted: Sep 15th 2010 7:21PM PR0F3TA said
Yeah right, like Sony or Microsoft would ever...
you know, nevermind.
you know, nevermind.
Posted: Sep 15th 2010 7:41PM Darthus said
Haters. =) I don't know what's up with everyone complaining about "crippling lag". Use a controller, it should be pretty much imperceptible. And lag has much more to do with the quality of your connection to their datacenters than your Mbps speed. That's only for the quality of the video. Anyways, in answer to the original post, I'm pretty sure OnLive pays a flat rate to sell a license for the game just like GameStop does. Gamestop buys the game, then chooses their price.
So, if they sell an Indie Game at 75%, they're probably cutting their profit as a company hugely. But I can see why they're doing so to draw Indie Devs to develop games for their platform in exchange for lowered profits. They need more games, and this is one way to do so.
As an aside, I don't understand the "This will make sense in 2 years". Why? Their minimum Mbps requirement is 3-5 mbps, DSL speed. If lag is your problem, that's for them to continue implementing datacenters and lowering latency between your connection and theirs.
So, if they sell an Indie Game at 75%, they're probably cutting their profit as a company hugely. But I can see why they're doing so to draw Indie Devs to develop games for their platform in exchange for lowered profits. They need more games, and this is one way to do so.
As an aside, I don't understand the "This will make sense in 2 years". Why? Their minimum Mbps requirement is 3-5 mbps, DSL speed. If lag is your problem, that's for them to continue implementing datacenters and lowering latency between your connection and theirs.
Posted: Sep 15th 2010 8:07PM Darthus said
@Chazzr
How far are you from a datacenter? We all have very fast connections to our ISP. And what is "shitty"? If you're playing on a desktop computer with a mouse and keyboard, yes of course playing locally from Steam will be way better both in terms of graphics and control lag. Use a controller on a TV, or play on a laptop and see how it is. OnLive is not meant at this time to replace Desktop PC gaming.
It's meant to provide an alternative where you can buy/rent/demo a game and play the same game across all kinds of playforms. You can play it on a netbook, on your TV, on a mac, with all your saved games intact etc. I admit the case for paying full retail for an OnLive game is not very enticing at the moment and it will be a long while before this replaces your desktop gaming PC. But for renting games/demoing instantly or even buying a game at 50% off, as is often the case? Starts to get pretty appealing to me.
Reply
How far are you from a datacenter? We all have very fast connections to our ISP. And what is "shitty"? If you're playing on a desktop computer with a mouse and keyboard, yes of course playing locally from Steam will be way better both in terms of graphics and control lag. Use a controller on a TV, or play on a laptop and see how it is. OnLive is not meant at this time to replace Desktop PC gaming.
It's meant to provide an alternative where you can buy/rent/demo a game and play the same game across all kinds of playforms. You can play it on a netbook, on your TV, on a mac, with all your saved games intact etc. I admit the case for paying full retail for an OnLive game is not very enticing at the moment and it will be a long while before this replaces your desktop gaming PC. But for renting games/demoing instantly or even buying a game at 50% off, as is often the case? Starts to get pretty appealing to me.
Posted: Sep 15th 2010 8:33PM Darthus said
@Chazzr
Haha, no I don't work for them. I am however a fan of the tech and want it to succeed. I think it's an amazing achievement that nobody said would work at all, and yet here it is. I also think retail specialty stores like Gamestop need to go the way of the Dodo, and I think this is one piece in that puzzle. I think the fact that I can play high end games on my 13 inch macbook or through my HTPC on my TV is pretty rad. Is it a 1:1 experience to playing games locally on my Desktop? No, and, as a hardcore gamer I'd never play a game I was super anticipating on OnLive. I own Prince of Persia and Just Cause 2 on there, and I think they're both really well suited to the platform as games I can play for a bit on a bunch of different platforms.
But as a way to rent a game and beat it in a couple days or instantly demo games to see what I think? Sure, and I hope it does succeed because the tech has a bunch of applications, works and is bound to only get better from here, which is why it bugs when people dismiss it out of hand or say they want it to go out of business.
Reply
Haha, no I don't work for them. I am however a fan of the tech and want it to succeed. I think it's an amazing achievement that nobody said would work at all, and yet here it is. I also think retail specialty stores like Gamestop need to go the way of the Dodo, and I think this is one piece in that puzzle. I think the fact that I can play high end games on my 13 inch macbook or through my HTPC on my TV is pretty rad. Is it a 1:1 experience to playing games locally on my Desktop? No, and, as a hardcore gamer I'd never play a game I was super anticipating on OnLive. I own Prince of Persia and Just Cause 2 on there, and I think they're both really well suited to the platform as games I can play for a bit on a bunch of different platforms.
But as a way to rent a game and beat it in a couple days or instantly demo games to see what I think? Sure, and I hope it does succeed because the tech has a bunch of applications, works and is bound to only get better from here, which is why it bugs when people dismiss it out of hand or say they want it to go out of business.
Posted: Sep 15th 2010 7:49PM Chareth Cutestory said
@Chazzr
But, guys! Its going to work on Wifi!
Don't you want to pay a monthly fee for laggy access to indie games that you could buy elsewhere?!
It's like they looked at Steam and said, "How can we make this not work..."
But, guys! Its going to work on Wifi!
Don't you want to pay a monthly fee for laggy access to indie games that you could buy elsewhere?!
It's like they looked at Steam and said, "How can we make this not work..."
Posted: Sep 15th 2010 8:31PM Cougarcat said
@WMcPete Pretty sure your account has to lapse for over a year. But that is still unacceptable.
Posted: Sep 15th 2010 10:12PM bre30127 said
They sent me a survey asking why I didn't purchase Mafia 2 even though it was discounted several times. They had like 10 reasons you could check off. They did not have "Why would I want to buy a game that I will lose when my subscription runs out" as one of the reasons. I bet most people would put that.
Posted: Sep 16th 2010 10:19AM Maulok said
I logged into OnLive to try out the wifi, but couldn't find one title I was interested in that I haven't long since played elsewhere. How about some day 1 releases of new titles?




