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Reader Comments (30)

Posted: Sep 16th 2010 8:10PM Sherlock Homey said

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The top left picture...

Why does that remind me of MW2, but downgraded? And I am talking about the look of gun and hand.

Posted: Sep 16th 2010 8:23PM The MARIO said

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@Sherlock Homey

I thought the same thing.
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Posted: Sep 16th 2010 8:30PM Daker3 said

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@Sherlock Homey
Well, they're probably running it off their Modern Warfare DS engine.
I personally think the n-Space DS fps's are pretty well made. Though, of course, I'll get the Wii version instead.
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Posted: Sep 16th 2010 9:10PM Sly C said

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@Sherlock Homey

well the scar looks exactly the same as the one in MW2 with the arctic camo on.
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Posted: Sep 16th 2010 8:11PM SolidSage said

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This looks better than the Wii one in my opinion.

Posted: Sep 16th 2010 8:16PM Mezstizo said

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@SolidSage

Really? I think you should make an appointment with an eye doctor. In my opinion...
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Posted: Sep 16th 2010 8:19PM SolidSage said

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@Mezstizo

I don't mean graphically, it's just this one seems to stick to the original more than the Wii one does.
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Posted: Sep 16th 2010 8:25PM Mezstizo said

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@SolidSage
LOL! Ok. I thought you taking a jab at the Wii. Which I'm really pumped for..
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Posted: Sep 16th 2010 8:51PM LittleMofreaky said

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Looks bloody cheap.

Posted: Sep 16th 2010 9:01PM Hayatoblaze91x said

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I really want to see how this turns out. If it plays close to the original i'll buy.
Strangely I feel more hyped about this version!

Posted: Sep 16th 2010 9:29PM ItsameMatt03 said

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Most if not all game critics complain about getting hand cramps when playing DS stylus-driven FPSs, but I have never experienced any cramps playing MPH, Moon, Dementium, or Modern Warfare. And I have normal-sized hands.

I really wouldn't mind having this version of 007. I'd probably play it more. It looks pretty good, and about what I'd expect an n-space DS FPS to be.

Posted: Sep 16th 2010 9:34PM Nolan North said

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Metroid Prime Hunters had a button control scheme too. I actually preferred it because it made online much easier.

Posted: Sep 16th 2010 9:51PM Mr Khan said

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Marginally related, they just announced an anti-camping modifier to the Wii version at least (though it may apply here), where if you stand still for more than three seconds, you explode

Would definitely be an interesting mode to play in.

Posted: Sep 17th 2010 9:38AM Mr Fister said

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@Mr Khan

It probably won't fully rectify camping, since camping doesn't mean that you stand still for long stretches at a time, only that you occupy one are for a good while.

It should still be quite a fun mode, as forcing people to keep moving would cause some significant changes to the gameplay.
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Posted: Sep 16th 2010 10:09PM Lerkero said

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Why does this exist?

Posted: Sep 16th 2010 10:57PM RadiantViper said

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@Lerkero Why do you exist? Why do I exist?
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Posted: Sep 16th 2010 11:08PM Lerkero said

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@Lerkero
I see I've been voted down. I wonder how many of the people that voted me down will go out and buy a DS version of Goldeneye, especially if they have a Wii or a PS3/360 which already have a bunch of shooters that have continued on from the legacy of Goldeneye
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Posted: Sep 17th 2010 1:31PM ShadowXIII said

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@Lerkero

Why ask why? Try Bud Dry!


....yeah...I went there ^_^
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Posted: Sep 16th 2010 10:26PM BPMOmega XBL PSN Steam said

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Hmm... Sounds pretty good to me... If it plays as good as it sounds (and the Wii version is just as solid), I may end up getting both versions.

Posted: Sep 16th 2010 10:49PM BoxcarWalrus said

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This preview surprised me quite a bit.

Posted: Sep 16th 2010 10:51PM BoxcarWalrus said

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This preview surprised me quite a bit.

Posted: Sep 17th 2010 3:57AM mrmobius said

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Sounds like a spiritual successor to the N64 Goldeneye.

Personally I don't know why Microsoft and Rare haven't released a DS version of the original at some time. If I'm correct, Rare has supported the DS before (as Microsoft hasn't any handhelds anyway), and it'd be a great way to get Nintendo, Rare and Microsoft happy to be releasing the game with no issues of one company being hard done.

Posted: Sep 17th 2010 10:21AM Josh A said

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This looks pretty good for a DS game. I'm impressed.

Posted: Sep 17th 2010 10:31AM JCDoe said

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Maybe I'm alone in this sentiment, but seriously, why do they even bother making FPS's for the DS? The graphics are downright /chunky/, you have to use a stylus to replace analog input, and you get a screen the size of a postcard cut in half.

The psp is sub-par at handling FPS's (due to its one analog stick), and that at least has the screen real estate and horsepower to not look like Doom.

Sorry, just don't see the value here . . .

Posted: Sep 17th 2010 10:52AM DonsSword said

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@JCDoe If you love FPS games, and you need a portable one, then you will buy FPS games for your DS.

I am in a lot of situations, like waiting for my kids to go to sleep, where a DS, some headphones, and a good FPS like COD DS or Metroid Prime Hunters is exactly what I need to get my fix.

I just picked up Doom 2 GBA and have been playing through that on my DSL, and its still a great game. A lot of gamers, especially people who have been playing games for 20-30 years, are happy with crappy graphics if the gameplay holds up. Nostalgia plays a big role in sales for games like this, and well designed gameplay is still good years later. Look at the number of arcade collections that are published on every platform, year after year. Seriously, do we need a Namco Arcade Collection for the Wii? The Gamecube, PS2, DS, XBox, and GBA versions weren't enough?

I respect that you are not the audience for these games, and given the choice, I would rather get my 'chievos on a 360, but I have other responsibilities to get our of the way before I put my headset on. I've been gaming since the Teletype 33, and I am really looking forward to seeing if n-Space can improve the control scheme enough to pull me on board for this game.
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Posted: Sep 17th 2010 7:29PM xxxsam said

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@JCDoe
Speaking as somebody who doesn't own a PSP, I agree. I played Moon on DS (and didn't get hand cramps); I finished it, but - despite reasonable reviews - I thought the game was pretty awful.

FPS games aren't very interesting to me in the first place (imo) and then you're dumping them onto a system where the control is awful for them, and where first-person 3D graphics generally look dreadful unless they can be highly stylised.

There are lots of games on DS which are great and you totally don't care about the graphics because they've designed it carefully - and even if you're playing it at home two metres from a real console with either good graphics (PS3/60) or okay graphics plus appropriate controls (Wii) or possibly both in a few months, you aren't thinking, damn why couldn't it be for a real system. Games like GTA Chinatown Wars, Dragon Quest 9, the Phoenix Wright and Professor Layton series, the two Zelda titles, etc. All fabulous games and most use 3D graphics, but none do so in a 'realistic' style.

I can't ever imagine a 3D fps getting into that category on the current DS hardware. Several of the 3D FPS games on DS have prided themselves in what they've achieved with the DS graphics capabilities - and correctly so, because given those capabilities, they're impressive. But that just drives home the point of why they're failing; they're trying to do something the system is really terrible at, and if by an incredible feat of programming they somehow manage to make it 'terrible' instead of 'really terrible', it was still a bad idea.

(Maybe on 3DS. Maybe. I think the controls will probably still suck, but who knows...)
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Posted: Sep 18th 2010 12:09AM JCDoe said

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@DonsSword

Here's the deal though: if you are an FPS fan, you probably should invest your handheld dollars in purchasing a handheld that is better suited to the genre. The psp isn't /awful/ (the syphon filter games use the analog stick + face buttons with reasonable success), and the ipod touch/iphone is . . . well, acceptable (tilt sensitivity or multi-touch analog sticks).

Yeah, if you only have a DS and you absolutely adore FPSs, I guess you're gonna FPS on the DS. But I can't help but wonder why you would buy a DS instead of something better suited to the genre.

I like xxxsam's comment. Its like the goal of DS coders is to make make an FPS that overcomes all odds and is only "terrible" instead of "really terrible." If you ask me, that just reeks of "waste of time."

Oh, and the 3ds will probably suck for FPS. Seriously, 1 analog stick? Didn't they learn from the failures of the psp? If the psp2 has 2 analog sticks, it will /FINALLY/ be a reasonable handheld FPS platform.
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Posted: Sep 17th 2010 2:48PM OniMajora said

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I stopped reading when it read something along the lines of 'it won't be strictly all guns blazing, you'll have to think as Daniel Craig thinks'.

All guns blazing then. Amirite?

Posted: Sep 17th 2010 3:28PM junhotak said

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Activision just couldn't wait till 3DS comes out, what a shame.

Posted: Sep 19th 2010 8:15PM peter pham said

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i like the effort but the graffics r just nasty >.< i mean they look worse than n64 graphics

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