In some respects that's a compliment, but gamers who have already written off edutainment and exergames won't find much reason to give Body and Brain Connection a try. You know exactly what to expect from this game.
As with Brain Age on DS and Wii Fit, Body and Brain Connection starts with an initial test that establishes a baseline from which your progress will be tracked. After playing a few minigames, you'll be given an introductory "brain age" -- a supposed representation of your brain function. Ideally, you'll be striving to lower your brain age to below your actual age, an indication that your mind is healthier than average.
To get the highest score (and the lowest brain age), you'll need to work through the various games as quickly as possible, while remaining accurate. This is a Kinect title, so obviously the "brain" games are designed to incorporate your body. One of the simpler games tests your memory: multiple Avatars briefly appear on screen, each in a different pose. After they disappear, the group will return with one Avatar missing. You'll have to recall the missing character and act out his or her pose.
Dr. Kawashima's Body and Brain Connection is an entertaining, well-constructed minigame collection. It's too soon to say if it will have staying power, but It offers the same kind of meta progression game, in addition to individual goals for each minigame, that has hooked Brain Age and Wii Fit players. If it proves to outlast its gimmicky appeal, then Body and Brain Connection could enjoy the success of a true Nintendo game, and that would be an achievement unto itself.