Atari today launched a new initiative called "Atari GO" (short for "Atari Games Online"), which is designed to leverage the company's current and future catalog across a number of platforms, including consoles, mobile, social and online gaming.
Joystiq spoke with Atari Executive VP of Online and Mobile Gaming Thom Kozik, who said that the new program aims to use Atari's catalog and partnered indie developers to "not only move Atari more aggressively into providing casual online and social games, but leverage that well of experience and creativity that all of these independent developers have."
Kozik reiterated that Atari has slowly built and acquired a large infrastructure for online and social gaming, and the company is now opening up that infrastructure to both developers interested in creating new Atari titles and online affiliates that can embed and host Atari's games. Through Atari GO, Kozik said he hopes to turn sites that are currently hosting unofficial versions of Atari's oldies into new sources of income. "Take that unofficial version down, replace it with our official version," he suggested, "and you'll be able to share in the revenue."
Kozik revealed that some of the Atari GO games will be tied into the company's core games. For example, a Facebook tie-in game might unlock extra content in the upcoming console racer Test Drive Unlimited 2. "So we're able to wire together, for a particular player, their virtual goods, their experiences and what they'll be able to share, back and forth," he explained. Additionally, Atari plans to "reinvent" some of its historic games within a social gaming context. Both Asteroids Online and Deer Hunter Online are due out by the end of the year and serve as "new reimaginings of those IPs in a socialized context," according to Kozik, "with microtransactions and a broader narrative."
Reader Comments (11)
Posted: Sep 23rd 2010 7:23PM ovoon said
Never was much of an Atari fan. At least not enough to buy their games again. I'm more of a 90's guy. Thats why I have GoG. :P
Posted: Sep 23rd 2010 7:46PM Drakkenfyre said
That's kind of ironic considering Atari was a word in a Japanse version of "Go".
What the hell kind of microtransactions are you going to get in an Atari game? An extra ship in Asteroids? An extra frog in Frogger?
Yes, just what we need. Some failed "reinventing" of Atari classics that want to charge you microtransation fees, and which will be gone within a year, making them wonder "Why didn't it work?"
What the hell kind of microtransactions are you going to get in an Atari game? An extra ship in Asteroids? An extra frog in Frogger?
Yes, just what we need. Some failed "reinventing" of Atari classics that want to charge you microtransation fees, and which will be gone within a year, making them wonder "Why didn't it work?"
Posted: Sep 24th 2010 3:06AM DarkTetsuya said
@Drakkenfyre
And nobody pointed that out sooner?
I weep for the future. :(
(and I just dug up all my atari 2600/7800 games, so if I want those I'll hook em to the 13'' symphonic and play it there.
Reply
And nobody pointed that out sooner?
I weep for the future. :(
(and I just dug up all my atari 2600/7800 games, so if I want those I'll hook em to the 13'' symphonic and play it there.
Posted: Sep 23rd 2010 8:23PM shouryuuken said
itd make more sense for atari to focus on xbla, psn, and wiiware games.. and make some up to date arcade style games along with updates of the ton of ip they have..
Posted: Sep 23rd 2010 9:53PM subgenius13 said
I think any way the game companies can get away with not having to pay royalties to the console makers. They want to keep all that revenue to themselves. I don't necessarily think it is the best move. Teaming with Facebook seems to be one of the most lucrative arrangements. Think about it, playing asteroids in facebook???
subgenius13
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subgenius13
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Posted: Sep 23rd 2010 11:05PM Soiden said
I've been playing emulated Atari games in my PC for years, why would I want to change that?
Posted: Sep 23rd 2010 11:34PM Polymorphic Ninja said
Kozik.. Kotick...
"leverage that well of experience and creativity" is just a fancier way of saying "exploiting our franchises"
Both run companies with roots in the old Atari 2600....
You never see them together...
Hmmmm....
"leverage that well of experience and creativity" is just a fancier way of saying "exploiting our franchises"
Both run companies with roots in the old Atari 2600....
You never see them together...
Hmmmm....
Posted: Sep 24th 2010 4:11AM JadedJungleJunkie said
Does this mean they'll fix Star Trek Online's ground combat? :( Hoping to finally go back to that game at some point, just waiting for them to fix it.
Posted: Sep 24th 2010 10:25AM Spookimitsu said
I grew up with these classics. There is a reality here being missed.
If you used to play these twenty seven years ago, they were ok then.
No one wants to play this sh*t anymore. I can harldy imagine Atari shareholders are DYING to see the new "Asteroids"
Make some effing new IP's
If you used to play these twenty seven years ago, they were ok then.
No one wants to play this sh*t anymore. I can harldy imagine Atari shareholders are DYING to see the new "Asteroids"
Make some effing new IP's
Posted: Sep 24th 2010 1:59PM GameGoal said
Sounds like this could be interesting!
Posted: Sep 24th 2010 9:08PM PoisonFacecamo said
I'd just love to here the meeting for this one..
"so guys, what classic game are we gonna bastardize with pointless micro transactions and ads today?"
"so guys, what classic game are we gonna bastardize with pointless micro transactions and ads today?"
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