The specific reason why Stranger's Wrath isn't on 360 yet is a surprising one, one we haven't heard for a while: XBLA size restrictions. "On XBLA there is a 2 GigaByte size limit we have to adhere to," the developer said. "Currently the title weighs in at 2.1GB and that is without any updates, so either we have to pull a miracle out of the bag with some type of amazing compression system, or ask Microsoft to increase their 2GB limit, however this limit is apparently hardware led, so please let us try and make a miracle happen." Don't worry, Oddworld fans. Microsoft increasing the XBLA size limit is less a "miracle" and more "inevitable."
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