GoldenEye 007 dives deep into story for its latest trailer
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Despite what you may have thought, Alec Trevelyan reminds us (and consequently, James Bond) that it's really not about protecting "Queen and country" -- it's all about "the bankers and their bonuses." It's also all about stopping a satellite weapon from being fired.
Reader Comments (28)
Posted: Oct 16th 2010 5:36PM Raffi256 said
Why do I have to watch an ad before I can watch another ad?
Posted: Oct 16th 2010 5:47PM Gonzie said
as long as they make that stupid hatch easier to laser through, I'll be happy
Posted: Oct 16th 2010 5:52PM LGscoundrel said
It'll be nothing without Sean Bean. Nothing!
Posted: Oct 16th 2010 6:17PM Istari Spartan said
@LGscoundrel
First no Brosnan, now no Bean?
:-(
Reply
First no Brosnan, now no Bean?
:-(
Posted: Oct 16th 2010 7:54PM LGscoundrel said
@Istari Spartan
Actually I think this was a hugely missed opportunity to play Craig-Bond and Bean off one another. It's pretty damn beautiful in my mind.
If anyone's day is now totally incomplete without seeing Craig and Bean beating the crap out of each other, see the following:
http://www.youtube.com/watch?v=H35wINNimQc
Reply
Actually I think this was a hugely missed opportunity to play Craig-Bond and Bean off one another. It's pretty damn beautiful in my mind.
If anyone's day is now totally incomplete without seeing Craig and Bean beating the crap out of each other, see the following:
http://www.youtube.com/watch?v=H35wINNimQc
Posted: Oct 16th 2010 6:15PM tehsage said
Looking awesome!
Posted: Oct 17th 2010 3:07PM Chibi Chaingun said
@tehsage
Some parts look great, but every time I see Daniel Craig I get disappointed again. Not that I have a problem with him, it's just that Goldeneye was with Brosnan and should have stayed that way. Period.
Reply
Some parts look great, but every time I see Daniel Craig I get disappointed again. Not that I have a problem with him, it's just that Goldeneye was with Brosnan and should have stayed that way. Period.
Posted: Oct 16th 2010 7:01PM SuperShiggs said
This game worries me enough that I'll be changing my personal review system from a 5-point star scale to a facepalm system... the less red my forehead is after playing it, the better the score.
Posted: Oct 16th 2010 7:20PM leonffs said
Feels like such a waste putting this on such a weak system. The graphics look like a PS2 game.
Posted: Oct 16th 2010 7:59PM emperorzeroxx said
@leonffs
well obviously it looks like a ps2 game since the wii and ps2 have the same graphics capabilities........
I agree it would be cool to have this on 360 or ps3 for better graphics and controls, however it still looks like a really good game.
Reply
well obviously it looks like a ps2 game since the wii and ps2 have the same graphics capabilities........
I agree it would be cool to have this on 360 or ps3 for better graphics and controls, however it still looks like a really good game.
Posted: Oct 16th 2010 8:29PM Foetoid said
@emperorzeroxx
Lawl. Either your being sarcastic about the Wiis graphical prowess, or your trolling. Or ignorant. Let me set the record straight. Regardless of on-paper numbers, the Gamecube and the Xbox 1 were on par graphically, if not maybe skewed towards the GC. Both Metroid games looked better than both Halos, TP looked better than Fable. Multiplatform games looked better on Xbox thanks to the crappy disks on the GC, but games made from the ground up for both, using all the consoles power, looked better on GC thanks to its very fast ram and far better architecture (which is also shared with the Wii, just at higher clockspeeds).
That being said, the Wii is like, maybe double, the power of the GC, making its graphical prowess double that of the Xbox too. The Ps2 was well below both the GC and Xbox graphically.
So um, yeah im just now trying to work out how you see the Wii and Ps2 as being on the same level graphically.....
To be fair they all had their fantastic games, but if you wanna just compare graphics of last gen and the Wii, you have it allll backwards.
Reply
Lawl. Either your being sarcastic about the Wiis graphical prowess, or your trolling. Or ignorant. Let me set the record straight. Regardless of on-paper numbers, the Gamecube and the Xbox 1 were on par graphically, if not maybe skewed towards the GC. Both Metroid games looked better than both Halos, TP looked better than Fable. Multiplatform games looked better on Xbox thanks to the crappy disks on the GC, but games made from the ground up for both, using all the consoles power, looked better on GC thanks to its very fast ram and far better architecture (which is also shared with the Wii, just at higher clockspeeds).
That being said, the Wii is like, maybe double, the power of the GC, making its graphical prowess double that of the Xbox too. The Ps2 was well below both the GC and Xbox graphically.
So um, yeah im just now trying to work out how you see the Wii and Ps2 as being on the same level graphically.....
To be fair they all had their fantastic games, but if you wanna just compare graphics of last gen and the Wii, you have it allll backwards.
Posted: Oct 17th 2010 2:56AM TUROK1134 said
@Foetoid Please refrain from talking about topics you don't have a knowledgeable grasp on. Saying one game looks better than another proves nothing. You're not taking into account AI, environmental interaction, physics, pixel shader usage, and onscreen enemy counts. The Prime games ran at 60 FPS, but they had to make sacrifices on the game to achieve that target. There's a reason each room is separated by a blue door, there's a reason that you never see more than 5 enemies attack you at once, there's a reason that the game had no ragdoll physics to speak of, and there's a reason that the game didn't use normal mapping or EMBM on a large scale. The gap between the Gamecube and Xbox wasn't huge, but it was there. You would be an idiot to say otherwise.
Reply
Posted: Oct 17th 2010 4:22AM Foetoid said
@TUROK1134
I think you'll find that the between-doors loading situation was more a fault of the small gamecube disks and how the game had the game almost constantly loading with its fast read speed.
You didn't touch on Twilight Princess vs Fable i see nevermind i didn't talk about Rogue Leader. My point was, even if you could put the Xbox slightly ahead of the GC, the Wii is still 4x more powerful than the Ps2 at least.
Reply
I think you'll find that the between-doors loading situation was more a fault of the small gamecube disks and how the game had the game almost constantly loading with its fast read speed.
You didn't touch on Twilight Princess vs Fable i see nevermind i didn't talk about Rogue Leader. My point was, even if you could put the Xbox slightly ahead of the GC, the Wii is still 4x more powerful than the Ps2 at least.
Posted: Oct 17th 2010 3:01PM Chibi Chaingun said
@Foetoid
The Wii is still using the old GPU that the GC was (just basically a higher clocked version). Even with Wii having faster clock speeds, the lack of ability to render in higher resolution (HD) combined with a "last gen" GPU does have a tendency to look like what same may call "PS2 era graphics". This game still looks good (graphically), but like most Wii games it still looks mostly last gen.
Reply
The Wii is still using the old GPU that the GC was (just basically a higher clocked version). Even with Wii having faster clock speeds, the lack of ability to render in higher resolution (HD) combined with a "last gen" GPU does have a tendency to look like what same may call "PS2 era graphics". This game still looks good (graphically), but like most Wii games it still looks mostly last gen.
Posted: Oct 16th 2010 7:59PM mrmobius said
Surely they could have got Bean somehow, even though they didn't get Brosnan.
Either way, looks like could be good, but will always be compared to the nostalgia of the original, and it is hard to beat nostalgia, even though this game will be better than the original due to improvements in the FPS genre, and experience of designers increasing over the years.
Either way, looks like could be good, but will always be compared to the nostalgia of the original, and it is hard to beat nostalgia, even though this game will be better than the original due to improvements in the FPS genre, and experience of designers increasing over the years.
Posted: Oct 16th 2010 9:24PM Levi said
I really hope I'm not getting excited for nothing. I reserved the Golden Gun version. It looks like a great mix of old Goldeneye and modern FPS. I hope it is as fun as it looks.
And I hope my friends actually come over to play it :/
And I hope my friends actually come over to play it :/
Posted: Oct 16th 2010 9:47PM Enosoma said
Thanks for the video, guys, but the trailer is really just a promotional tool in itself, can you please spare us the Bounty paper towel ads?
It's like watching a paper towel ad, and then watching a videogame ad.
Yeah yeah, it's a "trailer" but either way, it's something they spent money on, in order to get you interested so you might buy it.
It's like watching a paper towel ad, and then watching a videogame ad.
Yeah yeah, it's a "trailer" but either way, it's something they spent money on, in order to get you interested so you might buy it.
Posted: Oct 17th 2010 2:14PM jastani said
Bankers and bonuses, i.e. Activision's and Nintendo's. Let's hope 006 succeeds this time, so they never see a dime from this zero-integrity corporate cash-in.
Posted: Oct 17th 2010 10:39PM Mr Fister said
@Mr Khan
Also, Activision's resorting to their usual hamfisted practices to sell the game (such as in-game pre-order bonuses and nonstop trailers) which means they're actually putting about the same level of attention into Goldeneye as, say, Call of Duty.
Reply
Also, Activision's resorting to their usual hamfisted practices to sell the game (such as in-game pre-order bonuses and nonstop trailers) which means they're actually putting about the same level of attention into Goldeneye as, say, Call of Duty.
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