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Reader Comments (26)

Posted: Oct 26th 2010 9:05PM den69 said

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With a gun = genius.

Posted: Oct 26th 2010 9:10PM Lbhocky19 said

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demo was too hard i could never handle this game

Posted: Oct 26th 2010 9:11PM SourNotHardcore said

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I really enjoyed the game's humor.

Posted: Oct 26th 2010 9:17PM Yothe said

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I'll see exactly how hard. Waiting for the PC version, like all cool gamers should.

Posted: Oct 26th 2010 10:32PM Mike DPad said

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@Yothe You must be the only cool one then...
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Posted: Oct 26th 2010 11:19PM Yothe said

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@Mike DPad It's not hard to see how the PC is superior when it come to most cross-platform games.
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Posted: Oct 27th 2010 8:38AM ExplicitFunction said

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@Yothe You sit over in elitist corner then, the rest of us will be enjoying this game.

(and this is coming form a big PC gaming fan)
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Posted: Oct 27th 2010 2:26PM ShadowXIII said

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@Yothe

Most hardcore PC gamers I know are some of the most miserable people I have ever met.

Not intended to troll or anything....God honest truth.
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Posted: Oct 27th 2010 4:58PM Yothe said

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@ExplicitFunction
I'm not an elitist. It's just the honest truth.

"Teh Internets" which will be freely updated with new levels. A full level editor was planned,[7] but due to new regulations concerning user made content on consoles, only the PC and Mac versions of the game will have this feature, which will be released some time after the PC version ships"
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Posted: Oct 26th 2010 9:21PM Liquidfingers said

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This game is insane. I got to World 3 last night and just barely. I don't even know how/if I am going to beat the Dark World variants.

Posted: Oct 26th 2010 9:54PM Jorw said

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Can someone explain why it was so hard for these guys to make Super Meat Boy? It's a pretty simple game to program.

Posted: Oct 26th 2010 10:20PM Mach2 said

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@Jorw
Two letters:

HA.
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Posted: Oct 26th 2010 10:47PM Electrium said

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@Jorw You wanna submit some level designs and make some characters with their own jump mechanics?
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Posted: Oct 26th 2010 10:08PM Mach2 said

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After spending like four solid hours accomplishing everything possible in the demo (and nearly throwing my controller a few dozen times), I am convinced this is 100% Game of the Year material.

Posted: Oct 26th 2010 10:20PM FriedConsole said

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They must have spent the last 2 years programming because they still think the ironic cheesy hipster photo is still cool.

Posted: Oct 26th 2010 11:21PM Yothe said

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@FriedConsole
Looks like a regular group photo to me.
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Posted: Oct 26th 2010 10:34PM Ryan P said

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I *really* wish they had made this a PSN release as well. One of these days I'm gonna have to get a 360. Maybe when I'm done with college...

Posted: Oct 26th 2010 11:18PM Burger Queen said

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I'm majoring in game design and have the hardest time getting stuff done in a 6 person team, can only imagine how tough it must have been for these guys to make such an amazing game on their own.

Posted: Oct 26th 2010 11:44PM Burnflare said

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Man, this game is crazy hard, especially the character-specific levels. But I'm loving it. And it's hilariously adorable.

Posted: Oct 27th 2010 12:12AM Bears That Beat Box said

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They must've put a cute narrative on a bottle of hair removal because pulling my hair out never looked so appetizing.

Posted: Oct 27th 2010 12:58AM Chacha Chaudhary said

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I love this game. For $10 it's practically a steal. Anyone who enjoyed N+ should check it out before they hike up the price.

Posted: Oct 27th 2010 1:25AM DeXterminator said

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Can someone explain to me why I am only 96% complete on world 3? I have ACED ALL light and dark levels, gotten all 20 bandages and unlocked the secret character. What am I missing?

Posted: Oct 27th 2010 5:39AM B0FF said

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@DeXterminator

...About 4%
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Posted: Oct 27th 2010 9:59AM teamsammalone said

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I have actual pain in my hands and blisters from this game. I beat it after a lot of frustration and I need a long break before I try to tackle the additional levels. It is kind of fun to go back to the levels that gave you trouble in early in the game and climb leaderboards, but the end is just punishing.

Posted: Oct 27th 2010 1:40PM Aekero said

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Wow, this game was done completely by 2 guys? Amazing work! I love rooting for the little guys, I'll probably pick this up if it ever gets to Steam. (not being elitist, just don't have a console)

Posted: Oct 28th 2010 11:47AM purple monkey said

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I did not know the game was only made by two people. That makes it even more impressive. 300 levels- 300 really good, deviously designed levels. Jesus how long did that take to make?

I'm very glad to see these guys having so much critical and financial success with SMB, it is well deserved.

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