In a remarkably quick 180 (for the 360), Microsoft has moved its Xbox Live Indie Games channel back into the "Games & Demos" section of Xbox Live Marketplace. When the fall Dashboard update hit Xbox 360 last week, the Indie Games channel was swept into the "Specialty Shops" section, alongside Avatar clothing items rather than other video games.
The folks most affected by the change -- Xbox Live Indie Game developers -- have taken to the Microsoft forums to celebrate the change, saying, "Microsoft ARE LISTENING! Indie Games are back in the games section! We ARE having an effect. The new placement isnt PERFECT - but its a huge step in the right direction. The icon feels very out of place being such a different style -- and in searches etc. it doesnt look like indie games are included - but we ARE in the games section." The original complaint forum thread has even been changed from "xbligs are not 'games' any longer" to "mourning is over!", giving an indication of just how important the re-categorization was to the XBLIG development community.
Reader Comments (35)
Posted: Nov 9th 2010 11:23AM Tuxy79 said
There are good games to be had for cheap in the indie section. One could interpret from this move that MS isn't interested in nurturing young talent. Truly unfortunate if true.
Posted: Nov 9th 2010 12:37PM GeoffSchultz said
@Mazrael
The problem with your analogy is that even if the indies section is the proverbial "fat kid" of the games sections, it's still a subset of the games category. Socking it away in the specialty store was more like shoving the fat kid in a fish tank and pretending it would benefit from being displayed next to the jelly fish.
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The problem with your analogy is that even if the indies section is the proverbial "fat kid" of the games sections, it's still a subset of the games category. Socking it away in the specialty store was more like shoving the fat kid in a fish tank and pretending it would benefit from being displayed next to the jelly fish.
Posted: Nov 9th 2010 11:24AM JasonA said
Microsoft should have just done this initially in response to the criticism instead of giving those B.S. excuses for why it made sense for the section to be lumped in with Avatar stuff only to then do an about-face and put the section where it should be.
Posted: Nov 9th 2010 11:58AM WC said
@JasonA It takes time to get a decision like this reversed, and they had good reasons for the move. (At least, they thought so.) They can't just bow to the whim of any crackpot.
Once enough people spoke up, they realized it was a bad move after all, and did the right thing.
Before telling others that they should have seen what was 'obvious', try running a company and see how obvious things are from the inside where they have a LOT more data to sift through to make decisions.
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Once enough people spoke up, they realized it was a bad move after all, and did the right thing.
Before telling others that they should have seen what was 'obvious', try running a company and see how obvious things are from the inside where they have a LOT more data to sift through to make decisions.
Posted: Nov 9th 2010 12:11PM BlackedOut said
Lol. I love you guys.
When MS does something that you don't agree with, you whine, when they fix whatever it is you don't agree with, you whine that they took too long to do it.
It's been like 6 days. And it was a fairly minor issue, that meant a lot to a small amount of people. They listened, you won, grab a Cola or something.
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When MS does something that you don't agree with, you whine, when they fix whatever it is you don't agree with, you whine that they took too long to do it.
It's been like 6 days. And it was a fairly minor issue, that meant a lot to a small amount of people. They listened, you won, grab a Cola or something.
Posted: Nov 9th 2010 11:26AM Mama Luigi said
Meh. Maybe it was me but I didn't miss such fabulous games like "I made a game in programming class that took me 15 minutes" or "I used RPG Maker VX to make a game and sell it without changing the basic model".
Though that's just me.
Though that's just me.
Posted: Nov 9th 2010 11:39AM Alexisonfire said
@Mama Luigi
You do know there is no RPG Maker system that converts everything magically into C# using the XNA library, right?
Everything is done from scratch.
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You do know there is no RPG Maker system that converts everything magically into C# using the XNA library, right?
Everything is done from scratch.
Posted: Nov 9th 2010 12:28PM MonKENy said
@Mama Luigi
and you also know that there ARE actually quite a few good games on the indie games?
Just because a person doesnt have a million dollars to drop does not mean they arnt creative, dont have good ideas, or are capable of transferring those ideas to the gaming medium.
Way to closet any new experiences off. Are you the same type of person that labels ALL rap as Garbage? Or that Music now is utter crap?
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and you also know that there ARE actually quite a few good games on the indie games?
Just because a person doesnt have a million dollars to drop does not mean they arnt creative, dont have good ideas, or are capable of transferring those ideas to the gaming medium.
Way to closet any new experiences off. Are you the same type of person that labels ALL rap as Garbage? Or that Music now is utter crap?
Posted: Nov 9th 2010 11:27AM Acosta02 said
I need to get around to buying Breath of Death VII.
And so do YOU.
And so do YOU.
Posted: Nov 9th 2010 11:39AM Alexisonfire said
@Acosta02
Already did and already beat it.
Don't give me no sass.
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Already did and already beat it.
Don't give me no sass.
Posted: Nov 9th 2010 3:30PM Alexisonfire said
@Jerk Face
Soulcaster is solid, but I didn't really enjoy it myself. That probably says more about my tastes than anything.
But Arkedo Series: Pixel! on the other hand...
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Soulcaster is solid, but I didn't really enjoy it myself. That probably says more about my tastes than anything.
But Arkedo Series: Pixel! on the other hand...
Posted: Nov 9th 2010 11:37AM DudeGuyMan said
My favorite thank-you quote from the devs:
"For making that change, I am going to use Bing for a WHOLE DAY. That's how much I love you right now."
"For making that change, I am going to use Bing for a WHOLE DAY. That's how much I love you right now."
Posted: Nov 9th 2010 11:46AM Petebot330 said
I do wish there was a way to find the good stuff, though. Most blogs barely mention XBLIG at all. It would be nice to have an online list somewhere with a metacritic-like listing of reviews or looks that will tell me whether its worth my time...
Posted: Nov 9th 2010 12:32PM darthisurus said
@Petebot330 There's the Highest Rated section. It lists 50 of the top best rated games. Check out all the Radiangames stuff, IMO.
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Posted: Nov 9th 2010 11:52AM greycolumbus said
XBLIG needs to be put in the spotlight. On the occasion I see big video game sites covering the games I honestly get shocked. I feel a little guilty for completely ignoring it as well.
Posted: Nov 9th 2010 12:31PM MonKENy said
@greycolumbus
there is only like 1/2 doz new releases a week. I treat it like the demos section. I go and DL any trials that are new every tues and give em a try. once you do that its easy to stay on top of the good/bad
But I agree, I would love a way to sort by user ratings at least. Kinda like the destination arcade app. Which I also recommend if you buy Arcade games often.
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there is only like 1/2 doz new releases a week. I treat it like the demos section. I go and DL any trials that are new every tues and give em a try. once you do that its easy to stay on top of the good/bad
But I agree, I would love a way to sort by user ratings at least. Kinda like the destination arcade app. Which I also recommend if you buy Arcade games often.
Posted: Nov 9th 2010 11:55AM ItsameMatt03 said
I didn't think it was a big deal. Most Xbox Live-rs know about Indie Games, and even since the update, I still checked the new releases.
Posted: Nov 9th 2010 11:58AM SEGA Scream said
Power-ups to the people!
Posted: Nov 9th 2010 12:23PM jameskond said
Well done indie devs! Too bad I can't download indie games over here in The Netherlands but whatever, P!
Posted: Nov 9th 2010 12:47PM yamayamayaamaa said
Thank goodness Indie games are more hidden now and Game Room is more visible lol. So I guess it's win/win for everyone?
Posted: Nov 9th 2010 1:07PM mjp19xx said
Indie games are back where they belong. Now, if only they would change everything else back to the way it was. The current setup features less windows on screen at a time, and they even slowed down scrolling. I'm sure we were all clamoring for a slower experience, right?
Posted: Nov 9th 2010 1:17PM Bubbameister33 said
I bet they made a lot of money last week though.
Posted: Nov 9th 2010 1:28PM Fallensky said
I'm more concerned with why some indie games aren't categorized as indie.
Posted: Nov 9th 2010 2:24PM ChomskyKnows said
"specialty shops".....whatever the f*** that means....
Posted: Nov 9th 2010 11:00PM GlassAgate said
Now, if they'll move the Game Room to the same location,
nobody will be left out in the cold.
nobody will be left out in the cold.
Posted: Nov 9th 2010 11:55PM GlassAgate said
Now, if Game Room can be placed in the same area, all
wrongs will be righted.
wrongs will be righted.







