We really liked Hoard
, Big Sandwich Games' unique dragony RTS/RPG mashup. What we didn't like, however, was the game's incredibly small text size. In our review
, we said that the developers "should have known better than to make the text that small." Apparently, Tyler Sigman, designer of Hoard
, agrees, telling us that, "it was a bit of an oversight on our part that came from too many hours sitting right next to our development TVs."
Thankfully, the team is already at work on a quick fix. "You'll be happy to know we are working on a patch which includes increasing the text size," Sigman added.