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Reader Comments (36)

Posted: Nov 18th 2010 12:11AM Hunter141072 said

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zero comments so far......guess this shows how much people care about this "amazing" onlive.......well, guess i´ll just close the door.... :D

Posted: Nov 18th 2010 12:19AM sonicspike41 said

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@(Unverified)

Uh... the story was only posted about 3 minutes ago, and even at that, it's 11:18pm where I am, so most people are probably either out or in bed.
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Posted: Nov 18th 2010 9:28AM Istari Spartan said

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@Chazzr

A late dinner? don't you mean lunch?
2pm would be an early dinner where I am.
And what schools end at 2pm?
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Posted: Nov 18th 2010 9:59AM Zepinephrine said

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@(Unverified)
126 comments on the mutiple OnLive articles just a mouse scroll down and counting, You may want to practice patience. practice practice practice.
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Posted: Nov 18th 2010 11:06AM Hunter141072 said

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@Zepinephrine


Well, after dinner, school and many hours later...only 22 posts in this message...and 5 are complainings about my lack of patience, so that leaves only 17 so far... and many of them are more :we don´t really care, than: wow this is cool!!!
So yeah, there is a lot of interest on this service no doubt......:D
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Posted: Nov 18th 2010 5:35PM sonicspike41 said

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@(Unverified)

I live in central USA. I kinda figured most of the people who visit this site lived in the US, with the next highest percentage being Europe.

At 11pm at night, it would be around 6-7am in Europe. Most people would probably be either sleeping or getting ready for work/school.

You're still also ignoring the other articles on the service which have more comments.
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Posted: Nov 18th 2010 12:27AM ArcaneAmoeba said

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I tried Onlive once. All I really have to say is meh. I played a game demo and, while it was playable, the lag was noticeable. It would take a vast improvement in speed to make anything like this popular. Also, the ability to play on mobile devices wouldn't hurt/

Posted: Nov 18th 2010 10:00AM TreeFoxx said

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@ArcaneAmoeba I would agree, except I wouldn't say it needs a vast improvement, just some minor tweaking.

I only used it for a few days when it first came out (I was in the beta), but my experience was fairly positive. All of the non-gaming features worked 100% as described. I was amazed how everything loads literally instantly. You don't even have to wait for buffering on the video streams, which I thought was pretty crazy.

The part they need to improve, as ArcaneAmoeba mentioned is the controller lag in games. I was using a mouse and keyboard (the PC controller I own wouldn't work with it for some reason) and playing Just Cause 2 and there was enough lag that you could tell it was there, but not so much that it affected being able to play well. I had wanted to try my gamepad with it, because I would assume the lag would be even harder to discern if I wasn't using a mouse.

But if they can beef up their servers just a bit more to remove the couple milliseconds of lag that's there now, this would be a perfectly capable competitor to the big 3 consoles. And if it starts getting some PC exclusive titles (I know Crysis is already on there, but some more I mean) then it could be a big competitor in that area as well.

Besides, you can't scoff at 99 bux for a console even if it isn't perfect.
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Posted: Nov 18th 2010 12:31AM Fuzunga said

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That dude looks pretty creepy.

Posted: Nov 18th 2010 1:07AM Premature ejaculation man said

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@Fuzunga
It will be even creepier when you look at the window and see him there...



...In that time you were distracted looking out the window I had my way with you.
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Posted: Nov 18th 2010 1:17AM BananaBoat said

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@Premature ejaculation man - You also filed your taxes, and volunteered with the local fire brigade in that time. Your community thanks you.
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Posted: Nov 18th 2010 1:48AM sigma8 said

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@Fuzunga
Creepy is the new Reassuring.
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Posted: Nov 18th 2010 1:10AM This Little Man Says His Name Is said

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Exclusive as is indie games made by single person teams?

I doubt very much that any qaulity games, not to take a stab at the indie scene I've played some very good games from them, are going to be made exclusively for this.

Posted: Nov 18th 2010 1:20AM BananaBoat said

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If they've truly recovered from the blow that was giving up what would have been their main revenue stream (subscriptions) then kudos to them. Somehow I doubt it though, and I have a feeling that venture capital is still being used to keep this thing afloat.

Posted: Nov 18th 2010 1:34AM InkSix said

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I'll definitely get the Micro Console. I have a good feeling about OnLive. It will be a long time before this replaces my PS3 or gaming PC, but I have a strange itch this futuristic instant gaming is going to be really popular once they have a strong foothold.

Posted: Nov 18th 2010 1:52AM sigma8 said

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@InkSix
I hope you're wrong, because it sounds lame to me. If something doesn't need to be on the internet (e.g. an offline, single-player gaming experience), don't put it on the g-d-m internet.

I need something that will still work, post-zombie-apocalypse.
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Posted: Nov 18th 2010 3:30AM Kyammi said

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@InkSix
As someone who's used OnLive your 'good feeling' is misplaced. Brace for disappointment.
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Posted: Nov 18th 2010 10:02AM Zepinephrine said

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@sigma8
you speak the truth sir
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Posted: Nov 18th 2010 1:41PM InkSix said

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@Kyammi

I've used OnLive and I'm not bracing for anything. I'm sorry it didn't/does not work well for you.
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Posted: Nov 18th 2010 3:03AM Maxsunset said

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Is it wrong of me to hope that either Microsoft or Sony aquires OnLive and integrates the service into their next (or current!) console iteration? I think this is a fantastic looking service, but would be weary of investing in anything without some sort of money-back guarantee if the company flops. I am really curious to see what kind of flat-rate plan they can cook up.

But what I really want is this to be one of the next-gen services rolled into Xbox live and PSN+. Think about it! Instant demos that don't take up space on your HDD, a massive cloud to store all of your game saves, achievements, stats, games on demand that you don't need to download...

I wouldn't want this to replace physical, or at least local media, but FWIW, there's massive potential.

Posted: Nov 18th 2010 3:33AM This Little Man Says His Name Is said

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@Maxsunset

Yes it is wrong. I sincerily hope that no console maker decides to a service like this.

The day we lose hard merchandise and to a lesser extent merchandise stored as data locally is the day I stop gaming.
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Posted: Nov 18th 2010 3:40AM Anciegher said

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@Maxsunset

I have a feeling Apple would be a potential buyer of this company. What with their 50 BILLION dollars in cash and them needing a great gaming service on mac / apple TV.
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Posted: Nov 18th 2010 11:25AM sigma8 said

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@Anciegher
Right, but Apple would want a great gaming service, not a mediocre one.

@Maxsunset
Maybe you'd feel better if it was backed by a huge, totally stable company like Valve.
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Posted: Nov 18th 2010 12:44PM Maxsunset said

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@Anciegher
Yeah right, Apple buying a company that lets you play (WINDOWS) PC games over a cloud...
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Posted: Nov 18th 2010 12:47PM Maxsunset said

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@This Little Man Says His Name Is
That's not how I see it at all! Because you have Netflix and PSN (soon Vudu) on your PS3, has it replaced Blu-ray? Hell no! Options are always a great thing. Personally, for things like game demos, I would rather not wait for the download and have them take up space on my local machine that could be better utilized for locally stored games.
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Posted: Nov 18th 2010 2:13PM Scuffles said

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@Maxsunset Hell I wouldn't be surprised if half the reason OnLive exists is so they can [s]patenttroll[/s] license streaming game tech on future consoles.

After they announced that they were dropping the online monthly fee just to connect to the service to play the games you paid full retail price for. My first thought was that they must be praying that another company will come along and buy them.
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Posted: Nov 18th 2010 2:16PM Scuffles said

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The thing is tho its much more cost effective for a company like Sony or MS to upload ~300mb to your system then let it do all the grunt work. Than to render the game for you and stream you a video of it.

So I'm not even certain the tech is really viable outside being a wet dream for developers that go really heavy on DRM.
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Posted: Nov 18th 2010 3:50AM LarZen said

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I live in Norway faaaaar away from the servers and it actualy worked somewhat for me, ofc there was some lattency and the picture quality was not the best. Probably becaus of the distance and that I actualy dont have a fast internet connection.

But I can understand clear as day that this is the future, it was realy strange to select a game and see it just start up seconds after....I was just sitting with my mouth open and the nerd in me had a erotic moment.

If servers gets to Norway there is no doubt this wil be huge over here!

Posted: Nov 18th 2010 12:43PM HGrp said

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I'm semi-interested in this. Not too much though. I want to see more Black Ops stories on here people! Bobby Kotick's definitely on a roll with these Call of Duty games... http://www.activisionblizzard.com/corp/ml/aboutUs/bobby_kotick.html

Posted: Nov 18th 2010 1:12PM SteveoftheGods said

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One of the only things holding me back is the price of the games. I can find many of those games for 10-30$ cheaper for my PS3. The other thing is that I already have most of those games on my PS3. I'm hoping some exclusive games come out for it, cause onlive has intrigued me.

Posted: Nov 18th 2010 2:09PM Scuffles said

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Seriously their only hope is OnLive becoming a working iPhone app........

Something like that, you would probably have people knocking down your doors to play new console game X on their phone. That would be where something like this would shine.

Of course you better have a plan with unlimited data transfer and have 6bars at all times, make that 7bars (yeah they only go to 5 looks like your SOL).

Posted: Nov 18th 2010 2:17PM djnforce9 said

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I doubt this would ever be allowed but it'd be sweet if onLive made the service extend to consoles in the sense that you could play one console's gamebase on another console or even on the PC through onLive. Instead of there being a session for a "PC game", you'd have one for a console. Only thing to really take into consideration is how to maps the controls. They would also need a LOT of Xbox 360's an PS3's.

Posted: Nov 18th 2010 9:46PM ragtag said

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They've made a Windows and Mac client, why not make a Linux client? While Linux may have a much smaller market share than Windows, there is very little competition when it comes to games. There are almost no native AAA titles, so they could pretty much have that market for themselves.

Posted: Nov 18th 2010 9:51PM ragtag said

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They've made a Windows and Mac client, why not make a Linux client? While Linux may have a much smaller market share than Windows, there is very little competition when it comes to games. There are almost no native AAA titles, so they could pretty much have that market for themselves.

Posted: Nov 19th 2010 1:36PM Sandite5 said

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Hopefully OnLive does better than the Sega Channel did, lol!

Posted: Nov 26th 2010 1:50AM jsx92 said

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OnLive for Mac is pretty impressive, so is that controller. I could be convinced easily, but all the announced games are also on Xbox... Xbox wins every time. Either get some PC games on there like Diablo or Civ 5 or Crysis or the many RPGs like Arcania that look like rubbish on a console... or count me out.

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