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Reader Comments (21)

Posted: Nov 19th 2010 9:36AM Rocketboy said

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The natural cycle of spending too much money developing something that nobody wants.

Posted: Nov 19th 2010 9:41AM CaptainProtonX said

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"...part of 'natural cycle'" ...after releasing a crappy game.

Fixed.

Posted: Nov 19th 2010 9:44AM xFSUxBatman said

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That game was supposed to be better then rock band....HAHA

Posted: Nov 19th 2010 9:45AM Arsenic13 said

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This is what happens when you try to enter a market that has already been conquered. If it's so obvious to us, why do developers and publishers still want to turn it out?

Posted: Nov 19th 2010 9:53AM Jack Kevorkian said

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I guess when Joystiq gives a bad review to a game everyone celebrates when the company's employees are fired right before Christmas?

Assholes.

Posted: Nov 19th 2010 9:57AM Agnostiq said

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@Jack Kevorkian who celebrates this thing? I heard not one good thing about it from any review site or forum...

I feel bad for the employees, but I doubt a joystiq review is the worst of, or cause of, their pre-holidy issues, I think it was a bad design and not enough funding to make it work so they had to rush it out to a market that didn't want it, with consumers that couldn't afford it because they have already bought on to something else... blame management, they still have jobs for now and they're responsible for the mess...
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Posted: Nov 19th 2010 10:12AM Rocketboy said

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@Jack Kevorkian So Joystiq should lie when they talk about a bad game so nobody's feelings get hurt?

Blame the bad business decision to make this game in the first place.
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Posted: Nov 19th 2010 10:41AM xreadmore said

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@Agnostiq
I think he means that everyone has a "told-you-so" attitude and it's a little disrespectful. Usually if there are lay-offs people say "sorry to hear that" not "HAHA @ trying to make a game!"
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Posted: Nov 19th 2010 10:46AM Jack Kevorkian said

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@Rocketboy Im talking about the commenters. Bizarre goes down and everyone is like awwwww... Because their games are good. Which is fine.

These guys put out a crummy game sure but to celebrate a firing with Internet snarkiness is an asshole move.

It has to be nice when the developers come on here ( you know they do) and read a bunch of brats kicking them on their way out. I'm sure most tried their hardest it just didn't work out for them this time.
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Posted: Nov 19th 2010 11:26AM B0FF said

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@Jack Kevorkian

Have to agree. The first few comments I read sounded very disrespectful.
What if it was you or your family that was affected?

Hmm?


HMMMMM?

(But seriously, you did sound like massive smug cocks)
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Posted: Nov 19th 2010 11:27AM B0FF said

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@B0FF

And best of luck to those affected, hope you all manage to find work elsewhere.
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Posted: Nov 22nd 2010 10:35AM Rocketboy said

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@Jack Kevorkian Is it internet snarkyness to point out this was a game that nobody wanted, and it's something that people had been saying since day one, and that ya, this is what we expected to happen?

Nobody was pointing and laughing at the people who lost their jobs.
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Posted: Nov 19th 2010 9:54AM Agnostiq said

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While I see where they were going with the game, they missed a couple things:
1) harmonix had the same idea and cmon, it's harmonix they know a thing or 2... granted I'm sure they didn't call harmonix and say "hey you guys doing this too?" because that would be stupid. But the end result is they're product is going head to head with the creator (I know there were others but really harmonix made it work) of the genre
2) the genre is saturated. Hard to believe with only 2 franchises in the mix, but largely due to the cost people just can't afford to try another...
3) as mentioned in 2, the cost... no one is going to buy something this expensive on impulse. anyone really interested is invested at least to some degree in RB or GH already. How are you going to win them over? dated design and no guarantee of updated content is not going to help...

Sorry guys, know your limits, you don't have the funding (don't know about the skill) to pull this off, find something else... in game dev if you fail this bad it's not likely you're coming back for round 2.

Posted: Nov 19th 2010 10:46AM BrianReal said

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@Agnostiq

Saturated with only two series, but two series that have put out a million-billion titles. Or, well, I exaggerated by about 6.

Since 2005 there have been 12 Guitar Hero Games and 7 Rock Band games. Sure, I'm counting the AC/DC RB game in there, but not the other track packs. Plus, GH: Metallica and Van Halen barely count.

However, 19 games since 2005...even if you cut it in half that's a new game every 6 months. That's one hell of a saturated market.
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Posted: Nov 19th 2010 9:57AM SEGA Scream said

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"Natural cycle" is the setting I use on my washing machine. For clean, synthetic-free laundry!

Posted: Nov 19th 2010 10:33AM shadowhowl1900 said

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o.O some clouds are not clouds? well then what are they DJ, plz educate me on this matter

Posted: Nov 19th 2010 10:37AM Teleto said

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Maybe if they didn't dump all of those guitars in a volcano then they wouldn't have to lay off their staff.

Posted: Nov 19th 2010 11:14AM Angel Mass said

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@Chazzr

Most important, what is in the game so worthy for Joystiq to keep talking about it?

Posted: Nov 19th 2010 11:43AM aray48 said

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I don't see why this is even posted. No one cares about Power Gig or its developers

Posted: Nov 19th 2010 1:04PM TheRealLawrence said

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it's their fault. i played this game and i am telling you if they did a few things differently it would have been successful.

1. make it actually help to teach guitar. why go thru the trouble of making a real guitar than make the gameplay just like button-based music games? stupid.

2. with that in mind, should have really marketed it as a guitar teaching tool as well as a game. people woulda flocked.

3. de-cheese it a bit. the packaging, the artists included, everything about it just made me feel dirty and gross. even the name "power gig" just reminds me of some dbag guitar center employee yelling at me for no reason.

Posted: Dec 27th 2010 10:32PM TuckeGD said

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Well I've been playing RB for a while now and I will tell you, Power Gig is not even in it's class. Now I will admit the guitar is cool, but I'm a drummer and have invested a lot of money in a drum set just for RB pro mode. I tried my drum set with Power Gig and WTH. Even calibration could not fix it. ROCKBAND is the best hands down. Don't waste your money because it is not cheap.

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