Bungie offers a trio of video tours of Halo: Reach's Noble Map Pack
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We got a brief demonstration last week of the three new Halo: Reach battlefields present in the Noble Map Pack -- however, don't you want a tour from the sage minds who created said arenas? Well, then, look no further than the three Bungie video tours posted just after the jump.
Reader Comments (10)
Posted: Nov 29th 2010 9:54PM Awesomaniac said
Old videos are old, but I'll watch them again. I'm pretty psyched for these.
Posted: Nov 29th 2010 9:58PM HedonisticKai said
YES!
Posted: Nov 29th 2010 10:30PM WickedCobra03 said
Are you excited Griffen? Whenever I see this DLC stuff, my mind goes directly to the line of logic "am I really going to get x-amount of money worth it if I buy this"? And these maps packs from Bungie have been typically, what, 800 for just about all them? I must say, I do play this game at least once a week, but I am not sure about the $10 price tag, $5 and I would be sold. I am sure a lot of work went into these, and I usually agree with Justin's "looking for hours per dollar is the wrong way to look at it" since I paid $50 for games like ICO where it was only a few hours long but the experience was worth it.
Posted: Nov 29th 2010 11:26PM Premature ejaculation man said
@WickedCobra03
In the case of multiplayer DLC, I would say it should be hours per dollar as it is the same experience with the game, just a different setting with more variety. Experiences like Braid and Limbo shouldn't be measured like that though.
I'm not going to try and convince you to purchase or not purchase this DLC though.
Reply
In the case of multiplayer DLC, I would say it should be hours per dollar as it is the same experience with the game, just a different setting with more variety. Experiences like Braid and Limbo shouldn't be measured like that though.
I'm not going to try and convince you to purchase or not purchase this DLC though.
Posted: Nov 29th 2010 10:34PM 343 Guilty Fart said
Tempest looks like it could be the next Valhalla or Standoff, nice.
Posted: Nov 29th 2010 10:54PM Xcrucio said
@Drunken Irish Sniper
Reach already has 3 Halo 2 maps, I'd prefer more unique and new maps over remakes (thankfully this map pack is all new, unique maps).
Reach already has 3 Halo 2 maps, I'd prefer more unique and new maps over remakes (thankfully this map pack is all new, unique maps).
Posted: Nov 29th 2010 11:14PM FiXxXeRJL said
Anchor 9 looks sic! I wasn't gonna ge these til later but now I'm a little psyched for them. I need a break from Black Ops anyway. =)
Posted: Nov 30th 2010 1:30AM sonicspike41 said
@Drunken Irish Sniper
There's already a few H2 maps, but honestly, if they're going to redo them, I'd rather them make them outside of Forge. The new Ascension (Pinnacle) just feels too different. Also, there's no banshe in this one. :(
You should also consider that Halo 1 and 2 played very different from Halo 3 and now even Reach. There's a lot of little things that cause even maps like Ivory Tower to feel radically different. The energy sword spawn, the overshield/camo spawns, etc. It's just not the same as playing them in their original game.
(Though I wouldn't mind a faithful remake of Sidewinder for CTF games, not like Avanlanche.)
There's already a few H2 maps, but honestly, if they're going to redo them, I'd rather them make them outside of Forge. The new Ascension (Pinnacle) just feels too different. Also, there's no banshe in this one. :(
You should also consider that Halo 1 and 2 played very different from Halo 3 and now even Reach. There's a lot of little things that cause even maps like Ivory Tower to feel radically different. The energy sword spawn, the overshield/camo spawns, etc. It's just not the same as playing them in their original game.
(Though I wouldn't mind a faithful remake of Sidewinder for CTF games, not like Avanlanche.)
Posted: Nov 30th 2010 3:05AM Schlecht said
As awesome as these maps look, no way in hell am I paying ten bucks for three maps. Five? MAYBE.
Posted: Nov 30th 2010 6:48AM Dowse said
These maps look cool and all, but I wish they weren't all based on levels we've already seen the campaign. It sort of ruins the excitement of exploration for me





