"The robot would change forms according to the pilot in charge," Mikami explained, "as each pilot had been specially trained in areas such as shooting, melee, or hover and snipe." The idea "died a quick death," but Mikami noted that he still likes it, and that ideas are "never out of bounds," sometimes appearing in sequels or other new game designs. "I don't know what I will be making next, but considering how fickle I am, it will probably end up being a game completely different from Vanquish." At the very least, he knows it'll be a triple-A game for THQ.
Posted on Jan 27th 2015 8:15AM
Posted on Jan 26th 2015 11:00AM
Posted on Jan 26th 2015 10:00AM