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Reader Comments (56)

Posted: Dec 14th 2010 7:33AM Jay Z said

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And, of course, my 60gig fatty had to YLOD last month :(

Posted: Dec 14th 2010 8:06AM ThePlake0815 said

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@Jay Z
Mine 6 month ago, FOR THE SECOND TIME, after a friend fixed it a year ago...>.
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Posted: Dec 14th 2010 8:31AM Dark Archon PSN Archonik XBL Dar said

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@ThePlake0815 If a friend fixed it for you, you can't really complain about it breaking the 2nd time to be honest.
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Posted: Dec 14th 2010 9:04AM ohheysean said

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@Jay Z :( yeah same here pal - i have the 160 gig slim now at a discount through their warranty program.
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Posted: Dec 14th 2010 7:39AM koehler83 said

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There's no reason why you need an original unit. That was just the basis for comparison.

Posted: Dec 14th 2010 3:48PM BlingOnMyWrist said

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@koehler83 It stated also, that SSDs don't fit in the smaller HDD bay in the Slims.
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Posted: Dec 14th 2010 3:50PM BlingOnMyWrist said

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@BlingOnMyWrist But hey, I'm just going by what I read above. I have neither a Slim PS3 nor a SSD...
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Posted: Dec 14th 2010 4:06PM darkfocus said

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@koehler83
he said they don't fit... you should probably read the article as well as look at the chart......
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Posted: Dec 14th 2010 4:45PM maveric101 said

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@BlingOnMyWrist

anything that fits in a laptop should fit in a Slim (9.5 mm drive height).
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Posted: Dec 14th 2010 7:44PM jackal said

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@darkfocus

Except the author of the article is wrong. The PS3 Slim, much like the old form factor, will accept any 9mm thick 2.5" disk drive; most of the 2.5" SSDs made within the last 18 months have those dimensions as they're made with slim laptops, netbooks, and (larger) tablets in mind . You CAN squeeze in an SSD thicker than 9mm as long as you don't use the HDD sleeve.
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Posted: Dec 14th 2010 7:46AM so wrong said

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Wait dont they both use 2.5" drives?

Posted: Dec 14th 2010 10:56AM Indefinite Implosion said

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Seriously, Joystiq needs to check their facts a little better...
They made two massive mistakes within 2 hours of each other! (this and the fact they got something completely wrong because they didn't actually seem to read the source they linked to on the 4oD and ITV Player article)
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Posted: Dec 14th 2010 11:55AM Mmmmz said

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@Indefinite Implosion
Yeah, this is pretty damn embarrassing. SSDs come in 2.5" configs first then 3.5". More often than not the 3.5" drives are just 2.5" with a removable spacer. There's a few exclusive 3.5" drives out there and fewer yet that actually need that space.

I usually don't rag on an author's post, but this is pretty bad and he's been served.
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Posted: Dec 14th 2010 12:01PM LaughingTarget said

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@Mmmmz

Joystiq is primarily a console blog and they're horribly out of touch with the PC market. It's kinda obvious when posts still make 3 year old Vista jokes and still call Crysis a super computer eater. Not knowing the configuration of a SSD is understandable because people who don't build their own systems (which is all but a small fraction of the population) have no idea how big they are.

However, calling the SSD impractical is fair, given a good one is more expensive than the entire PS3.
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Posted: Dec 14th 2010 12:22PM Ballistic H said

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I'm surprised. When you're in the gaming industry, I say you should at least have really good knowledge of Computer Science, History, and Politics.
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Posted: Dec 14th 2010 1:06PM That Darned said

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@Indefinite Implosion It makes no diff Hinkle is talking out of his rear end -- it doesn't ever matter when a Joystiq blogger does because you're commenting (me too). Joystiq got its pageviews. They're off to more important things like laughing at the 2010 VGA live blog transcript.
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Posted: Dec 14th 2010 4:48PM maveric101 said

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@so wrong

well, if you want to get specific, 2.5" drives can have heights of either 9.5 mm (what most laptops use) or 11.5 mm (more often used for enterprise solutions). i don't have a PS3, but i guess it's theoretically possible that the PS3 could have a 11.5 mm bay, and the Slim a 9.5 mm.

However, i seriously doubt that's the case. i'd bet that Joystiq is just mistaken.
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Posted: Dec 14th 2010 7:47AM robmv said

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Expensive? yes, Do not fit on the Slim? they fit, SSDs are primarily used as laptop disk drives, so there are 2.5" models that fit on the FAT and Slim PS3

Posted: Dec 14th 2010 7:47AM Derppy said

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I actually wished my PS3 had SSD when I launched GT5 for the first time.

I tried to play the licence tests, but couldn't play more than a few. One test takes like 10 seconds of driving, then you wait for some menu animations and after that you wait over half a minute for the next one to load.

There's something wrong when you spend most of your time staring at a loading screen.

I'm still confused, how can loading one track take almost 30 seconds even on SSD? Sure the tracks are big and detailed, but not _that_ detailed.

I'm more of a PC gamer myself and games like GRID load the track in a few seconds on 7200RPM HDD. Would image it's almost instant with SSD.

Posted: Dec 14th 2010 11:03AM Dustin F said

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@Derppy

It's probably because it's compressed, and needs to be processed as it's loaded. It's not simply a matter of the read rate.

GT5 does take longer to load than other games. I don't think it's so bad, but you're quite right that ti's pretty annoying when you're doing the first couple of baby licenses.
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Posted: Dec 14th 2010 11:58AM Mmmmz said

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@Derppy
Depends on the data that's being loaded. SSDs are a bit over-hyped in their current form. In some cases they really shine but it all depends on the game and that data.

For instance, I had a sandforce SSD, an OCZ Vertex 2, and it didn't load Sims 3 much faster at all. I think the stopwatch said about 20 seconds savings for a 3 minute load. Hardly the next coming considering the price and low space.

Other things loaded a bit faster, like the OS but overall I found few real world applications that made it worth it considering the prices vs space.
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Posted: Dec 14th 2010 12:05PM LaughingTarget said

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Well, The Sims 3 isn't a good test case because it was optimized with low end systems in mind. My Vertex2 loads up Win7 in 5 seconds and I went from having lengthy load times in Dragon Age to near instantaneous loading. They really are all they're cracked up to be, assuming the developer expected people with better than 5400 rpm drives would be using the product.
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Posted: Dec 14th 2010 7:54AM context said

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Joystiq, Please don't talk computerhardware. You make no sense when you do.

Posted: Dec 14th 2010 8:10AM BananaBoat said

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SSD's should definitely fit (if they are 2.5") but the performance gains over time would be suspect. Since the PS3 doesn't have TRIM (I don't think it does anyway..) the SSD would eventually get junked up. In other words, you might see immediate gains, but long term drops in performance.

I wouldn't bother. The extra speed isn't worth the massive loss of storage space, to me anyway (not to mention the huge cost per GB)

Posted: Dec 14th 2010 8:52AM BrianH said

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@BananaBoat

yea, without TRIM, i wouldnt use an SSD, it's cuts performance pretty quickly overtime.
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Posted: Dec 14th 2010 9:00AM EatMoreBread said

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@BananaBoat

TRIM only applies when writing to the drive. You're right about speeds eventually declining without TRIM, but "write amplification" should be limited only to write operations such as when the game is installing, so you're right that the speed benefits of installing to SSD vs HDD will lessen over time without TRIM. However, the speed of loading a game (primarily a read operation) should still remain quite fast versus HDDs.

Because of this, I believe SSDs are still advantageous over HDDs, at least once their price comes down.

You bring up a good point, though, so it depends on how much writing is done to a drive during load; best practice should be for developers to minimze write operations during loading to maximize SSD efficiency, at least until the PS3 supports TRIM.
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Posted: Dec 14th 2010 9:40AM evilspoons said

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@BananaBoat

People saying SSDs will get slower over time:

Yes, trim helps keep things fast. But it's not the only way- a lot of SSDs have garbage collection built into their firmware (see the new "stick" SSD in the new Macbook Airs, OS X doesn't support trim). The only disadvantage to controller-side garbage collection is it may occasionally interrupt the host system and can't operate as efficiently because it doesn't know when you're on "downtime".

Anandtech.com writes all about it, including a graph of the Air's new SSD vs being abused over time. It holds up quite well without TRIM.
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Posted: Dec 14th 2010 12:08PM LaughingTarget said

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@EatMoreBread

Lack of TRIM still greatly impacts read speed. However, the impact is grossly exaggerated. A fully junked out SSD is still somewhere around 30 times faster than a 15000 rpm mechanical drive.
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Posted: Dec 14th 2010 1:22PM BananaBoat said

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@LaughingTarget - I'm more worried about the write times. Will my game hang every time it needs to write data, once the drive is junked? It's not a risk I'd be willing to take, considering the cost of the decent sized drives compared to much higher capacity HDD alternatives.

I'm sure an SSD would perform fine (especially the newer gen ones), I'm just not sure how much of a real world improvement you'd be likely to see in games, since they aren't designed to take advantage of the additional read speed. One guys data on one game doesn't really prove much, especially considering other factors (like how fast the HDD was. 5400 or 7200? Defragged and new, or fragmented and old? Platter density? etc) and since SSD's aren't cheap, it is hard to make the plunge based on this alone.

The bottom line is, while you may see improvement for GT5, you might not see squat for your other games (I doubt performance would decrease, unless junked performance on the drive is really bad). Is it worth the money to find out? Maybe. I mean, you could always swap the drive right back out, and use the SSD where it belongs (as of now) as a boot drive for a TRIM enabled OS, if it wasn't working out on the PS3.
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Posted: Dec 14th 2010 3:45PM LaughingTarget said

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@BananaBoat

The write speed on a junked drive without TRIM support (basically, if you're using your drive on anything other than a Windows platform right now) will effectively be cut in half. It's worse than the read speed problem, but again, it's not that big of a deal when compared to mechanical drives.

For example, AnandTech scored a Western Digital Velocirapter 600 GB drive with a sequential write of 147 IOPS and random write at 1.9 IOPS. My Vertex2 scores around 215 IOPS for sequential write and 160 IOPS for random write. When my drive is junked out with crap, my sequential write drops to around 190 and random to 89 (because I'm on Win7, I get most of this back when its deleted). The read speeds also crush the Velociraptor. My drive does 220/57 and the Velociraptor does 149/0.07.

As you can imagine, games are the beneficiary of random write and read capability and in games like Dragon Age I've improved my loading performance from 30 seconds on my old 10,000 RPM drive to near instant with my Vertex2. Some games that are mainly targeted at the casual crowd will usually not show as much improvement as fewer resources were put into the engine as they're developed for low-end systems, like the Sims 3 I mentioned above.

Yes, these drives are still pretty damned expensive. The main problem with the PS3 and why it isn't showing such a drastic performance improvement is that GT5 was only optimized with a standard PS3 in mind. Additionally, the PS3 is at a significant disadvantage compared to modern computers since the RAM in the unit is effectively hobbled. The PS3 only has 256 megs of RAM to work with, so the SSD in a PS3 is mostly sitting idle because the PS3 can't keep up with the data access rate. For comparison, my system runs 12 gigs of RAM which is why games like Fallout 3, Metro 2033, and notoriously slow loading games like The Witcher (loading on my system for this game is around 4 seconds) mostly pop up instantly.

While the gains are huge on the PS3, they don't truly give you an idea of how an SSD really performs. I suspect that Sony will use SSD storage in the next generation system and build the hardware to support it.
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Posted: Dec 14th 2010 8:22AM ridv34 said

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The price per GB has dropped considerably a huge amount in the last two years as the tech has grown considerably. Some very decent 80GB SDD drives can be found for 100 bucks.

Still, as BananaBoat said, the PS3 doesn't have TRIM commands (yet...or ever? Only Sony knows), the drive will die faster, and the performance will be worse as time goes on.

Posted: Dec 14th 2010 8:24AM Matt PSN Matt2005USAF XBL Matt2 said

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@David Hinkle

Wow, I never thought Joystiq could be this misinformed. SSD will fit in slim or fat PS3's. They are both 2.5" SATA slots. Only difference is the slim has the HDD bay up front, while the fat has the HDD bay on the left hand side of the console.

Posted: Dec 14th 2010 9:12AM ohheysean said

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How much are SSDs for a slim ps3? Hmmm

Posted: Dec 14th 2010 9:58AM NineT9 said

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@ohheysean

My SSD ran me $230 for 80GB, but its the best on the market (Intel)
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Posted: Dec 14th 2010 9:39AM glitched said

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you know i was always wondering why people were complaining about load times, as they were that bad for me, now i remembered i Upgraded my drive to a faster and bigger one... makes sense.

Posted: Dec 14th 2010 9:41AM BeatFreaker said

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I really hate how as a society that a 40 second wait is too much. Does everything have to be instant?

Posted: Dec 14th 2010 10:02AM Shockwave said

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@BeatFreaker

No, 40 seconds isn't too long. 40 seconds 100 times in a row to get through licenses....annoying as f'in hell.
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Posted: Dec 14th 2010 10:06AM Enosoma said

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@BeatFreaker

40 seconds is plenty of time to pack a bowl up and hit it once (or twice)
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Posted: Dec 14th 2010 10:50AM meatee said

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@Chazzr
Funny you should say that, since modern consoles (disc-based) are when load times began. Before that, good-ol' cartridge based systems truly were instant.
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Posted: Dec 14th 2010 11:01AM Paranoimia said

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@BeatFreaker - I agree with you.

As an older gamer who remembers waiting 25 minutes for the
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Posted: Dec 14th 2010 11:04AM Paranoimia said

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Not sure what happened to that comment.

As an older gamer who remembers waiting 25 minutes for the less-then-64k Arcadia to load from tape on my C64, the GT5 load times are irrelevant to me.

That's the problem with many people these days - if something isn't instant, they can't be bothered with it.
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Posted: Dec 14th 2010 11:41AM thesawyerfamily said

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@Paranoimia your comment wasn't finish loading. next time install on joystiq to reduce load times.
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Posted: Dec 14th 2010 1:13PM ferret said

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@Paranoimia

Man, I had an Apple II back when my friend had a C64. I found the C64 load times unbearable. Fortunately, i had an intellivision and he had an atari... both with instant load times.

But as patient as i am in life (i am), i'm not in video games. Cutscenes drive me up a wall, and too many load screens (Dead Rising 2 anyone?) do too.
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Posted: Dec 14th 2010 10:16AM oO Wallace Oo said

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We all know the drives get from 0 to 60fps in 0.017s, but which one loads the Top Gear Test Track the fastest ? That means handing them over to our tame racing driver.

Some say he is the only person to ever complete E.T. on the Atari, and that Windows 7 was actually his idea.

Posted: Dec 14th 2010 11:27AM Chibi Chaingun said

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@oO Wallace Oo

But can he run Crysis?
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Posted: Dec 14th 2010 10:55AM Ezio Auditore da Firenze said

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Wait a second.. you're telling me that things will load faster on a Solid State Drive?

Huh.

Posted: Dec 14th 2010 11:53AM FredFredrickson said

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SSD is faster than traditional mechanical HDD's for just about everything. Doesn't have anything to do with PS3 or Gran Turismo, and this isn't news.

Posted: Dec 14th 2010 12:31PM liquidsoap89 said

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Somehow... The thought of installing a SSD into my 60gig never even occurred to me...

You may have been misinformed Dave, but you just gave me a huge idea to consider!

Posted: Dec 14th 2010 1:13PM Ellimem said

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Well no shit.

Posted: Dec 14th 2010 2:21PM Misfit Toy said

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I've been needing to evolve out of my 60 GB hard drive anyways. Now how much are these SSDs?

Hoooo... just looked up the price. Over $200 just to double my HDD size.

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