| Mail |
You might also like: WoW Insider, Massively, and more

Reader Comments (69)

Posted: Dec 16th 2010 9:04PM atriux said

  • 3 hearts
  • Report
@FireThief

I sure do. I hated those days.

Posted: Dec 16th 2010 9:07PM Jack Kevorkian said

  • 2 hearts
  • Report
Developers should simply cease development for the wii if they aren't happy with the profits. This isn't a feel good industry just do a complete stop.

Remember how hardball EA used to be? Not that I want those days again with online EA vs ESPN games...

Posted: Dec 17th 2010 5:56PM Thaad said

  • 2 hearts
  • Report
@Jack Kevorkian

I like how EA tells Nintendo how it should run its business.

"Give us more kickbacks so we make better games, or lower the system price."

If I were Nintendo, I would say sure, but all EA games gotta sell for $5.

Reply

Posted: Dec 16th 2010 9:08PM Lerkero said

  • 3 hearts
  • Report
To be fair Nintendo has been very successful in thinking about its own intellectual property first. 3rd parties should be supported, but not at the risk of losing first party quality.

Looking at what has happened with Microsoft 3rd party vs 1st party. It's obvious that MS is a 3rd party supporter. However, most 3rd party Xbox 360 games can also be found on PS3 these days...along with the better PS3 first party games.

This is coming from someone that has purchased Halo and Gears, but nothing else exclusive to 360.

Posted: Dec 16th 2010 9:45PM Faenix said

  • 2 hearts
  • Report
@Lerkero

I only buy exclusives for my Xbox 360, and thats turns to about 3 exclusives a year + 3 other 'Exclusives' at that I will be upset over the following year cause they go to PS3 with updates/extra content

Sony? Lets just say theres 1/2 exclusives a month. Every month.

Nintendo? an exclusive every 3 months, at worst.
Reply

Posted: Dec 17th 2010 12:58AM maveric101 said

  • 2 hearts
  • Report
@Lerkero

"better PS3 first party games."

that's quite arguable.
Reply

Posted: Dec 17th 2010 3:55PM xJimmeh said

  • 2 hearts
  • Report
@maveric101
aw snap here it comes
Reply

Posted: Dec 16th 2010 9:12PM jobocan said

  • 3 hearts
  • Report
" the executive expressed that the recent Wii declines come from Microsoft and Sony offering competitive "gesture-based" peripherals against Nintendo's device."

Yeah, it couldn't possibly be because everyone ever has a Wii by now...

"but they've never really been a heavy third-party supporting system."

I lol'd.

Posted: Dec 16th 2010 9:21PM Jack Kevorkian said

  • Half a heart
  • Report
@jobocan 70 million people is roughly 1.2% of the worlds population. So a little smaller than "everyone".
Reply

Posted: Dec 16th 2010 11:01PM shouryuuken said

  • 3 hearts
  • Report
@Jack Kevorkian yes, because theres no such thing as a second hand market, and every house hold only has 1 person in it, so 1 person owning a wii doesnt ever mean that several people have access to it.
Reply

Posted: Dec 16th 2010 11:19PM Esposch said

  • 2.5 hearts
  • Report
@jobocan

Well the PS2 sold 140 million.
There's nothing stopping the Wii reaching numbers like that other that the comparitively high price and lack of HD.
Reply

Posted: Dec 17th 2010 12:10AM KaBob799 said

  • 3 hearts
  • Report
@Esposch
Yeah, it's a good thing the PS2 had the best graphics last gen or it wouldn't have sold much.

Oh wait, it had the worst =p
Reply

Posted: Dec 17th 2010 12:50AM Esposch said

  • Half a heart
  • Report
@KaBob799

The PS2's graphics were comparable to the competition. In fact, they were far better than the Dreamcast's.
Reply

Posted: Dec 16th 2010 9:14PM TraceurRyuk Prepping for LBP2 said

  • 3 hearts
  • Report
It's not Nintendo's fault that they make a lot of good games. Why don't third party publisher's start making better games for it?

Posted: Dec 16th 2010 9:23PM Jack Kevorkian said

  • 1 heart
  • Report
@TraceurRyuk Prepping for LBP2 Madworld is as good as anything Nintendo ever put out on the system.
Reply

Posted: Dec 16th 2010 9:38PM BPMOmega XBL PSN Steam said

  • 3 hearts
  • Report
@TraceurRyuk Prepping for LBP2
There are a lot of great third-party games on the WIi, but it seems like they're treated more as side projects than the great games they are, so most of them are marketed poorly (if at all).
Reply

Posted: Dec 16th 2010 10:25PM Mr Fister said

  • 3 hearts
  • Report
@Jack Kevorkian

....Yeah, MadWorld's a poor example. It's a fun game, but it's also short and lacks the staying power of numerous first-party Nintendo games.

Something like Monster Hunter Tri would make for a better comparison, but that's still kinda iffy and up to interpretation.
Reply

Posted: Dec 16th 2010 11:18PM sigma8 said

  • 2 hearts
  • Report
@TraceurRyuk Prepping for LBP2
That's unreasonable. EA shouldn't need to make a good game for the Wii without Nintendo bribing them to do it. Don't you know how the business works?!
Reply

Posted: Dec 16th 2010 9:16PM Jawmuncher said

  • 3 hearts
  • Report
If only there was more dead space girl in the world.

Posted: Dec 16th 2010 9:24PM BPMOmega XBL PSN Steam said

  • 3 hearts
  • Report
@Jawmuncher
I think that's something we can all agree to.
Reply

Posted: Dec 17th 2010 12:59AM maveric101 said

  • 2 hearts
  • Report
@Jawmuncher

i was sad when they didn't do it again for the anniversary on July 1st.
Reply

Posted: Dec 16th 2010 9:16PM Squidster said

  • 2 hearts
  • Report
@FireThief Paid $450 on eBay the Christmas it came out. I remember that inflation those things would have.

Posted: Dec 16th 2010 9:16PM GameGoal said

  • 2 hearts
  • Report
I think that Nintendo needs to implement some social features. I would like to be able to see what my friends are doing like all the other consoles (PS3, X360, OnLive). I just like to have interactions with friends and not have to add them on every single game I purchase. They could just use the Club Nintendo accounts as a single login system. My Club Nintendo account is already tied to my Wii Shop Channel so why not bring it one step forward and implement social features throughout the system. May take some work but with the power of updates it can happen!!!

Posted: Dec 16th 2010 9:31PM brotherfranciz said

  • 2 hearts
  • Report
@GameGoal

Yeah, I completely agree. I've been saying this ever since I bought my PS3 back in March and became addicted to PSN and the trophies: the Wii really needs something like PSN/XBL, the Wii shop is alright but online multiplayer and social networking is extremely lacking.

I bought my Wii day one release (lined up for the midnight launch actually) all those years ago, so my eyes were opened when I recently bought my PS3...
Reply

Posted: Dec 16th 2010 9:37PM BPMOmega XBL PSN Steam said

  • 3 hearts
  • Report
@GameGoal
The Wii will never be a social platform on par with 360, PS3, Steam, etc. It is a technical imposibility, due to how the system menu is designed. Unlike most other operating systems, where new features are patched and integrated with the existing environment, every update is "stacked" on top of the other. A couple of examples:
When Nintendo added SDHC compatability to the Wii, older games that used the SD card slot (Smash Bros., Animal Crossing, etc.) still couldn't read SDHC cards, because that update was "stacked" above what system updates they were programmed with.
Or how Nintendo switched from MP3 to AAC support for music on the Photo Channel, Excite Truck still could only use MP3 for the custom soundtrack, because that's what it was programmed with.

Even if Nintendo did try to tack on a social feature or single login system for Wi-Fi Connection, older games wouldn't be able to utilize this at all. It isn't that Wii games can't be patched (apparently, the last couple of CoD games for Wii can be patched over the net), but they have to be designed with patching in mind. Plus, there's the issue with the limited internal storage of the system, a good chunk of it gobbled up by the system menu.

When they focused so much on reinventing the controller, they were pretty short-sighted in the technology for the console, and I speak not of its graphical capabilities.

See, this isn't how it is with 360 or PS3, either. When Microsoft replaced the blades with NXE (and the NEW New Xbox Experience), this was reflected by ALL 360 games (i.e. You wouldn't see the old blades menu if you hit the guide button in early games like Dead Rising).

If the 3DS is any hint of it, Nintendo is well aware of how short-sighted they were with DS and Wii, given how it will allow you to transfer DSiWare purchases to a 3DS (possibly an indication of a single login account) or the ability to browse the web while you pause your game.

The Wii cannot be fixed, but their next home console will make up for all of their mistakes... I hope. If nothing else, at least the Wii does have a great library of first- and third-party games.
Reply

Posted: Dec 17th 2010 12:08AM guttertalk said

  • 3 hearts
  • Report
@BPMOmega XBL PSN Steam

I agree that the Wii OS has problems: Bushing and the others at Hackmii have exposed those problems. The problem isn't necessarilly the stack approach but the fact that it offers so little shared libraries and resources for games to use. Games have to have their own code for it, which explains the examples you gave.

But it's still possible for the Wii to be more social than it is. They could make an update to allow you to see if your friends were online. Achievements? No, probably not. But there are social features and services that the Wii could offer, as their Japan-only updates have hinted.

Microsoft is well experienced with the need to be able to patch its OSes. :) So, it's not surprising that they have a better platform for adding new features.

However, I have a problem with people wanting the Wii to be more like the 360. I have a 360 for that, although that doesn't mean that I game anymore on the 360 than the Wii. No, Nintendo needs to learn from what they missed and make that next innovative leap that the 360 and PS3 don't have. 'course the PS3 tried that with PS Home. The question might be if Nintendo has the interest and knowledge to do that.
Reply

Posted: Dec 17th 2010 6:26PM BPMOmega XBL PSN Steam said

  • 2 hearts
  • Report
@guttertalk
I don't want the Wii to be 360, but I do want to see Nintendo evolve their online strategy to be on par with their competitors.
Reply

Posted: Dec 16th 2010 9:18PM jtrjuwrue5iiejie5ijeie3i5 said

  • 3 hearts
  • Report
"...if the Wii would drop its price to $99 that it would "explode" back to its '07 and '08 sales levels"

Also in the news today, kittens are still adorable. More at 11:00.

Posted: Dec 16th 2010 9:20PM Mrguy you know that guy said

  • 3 hearts
  • Report
Price cut? For what? It's perfectly fine as it is,

Posted: Dec 16th 2010 9:22PM BPMOmega XBL PSN Steam said

  • 3 hearts
  • Report
Of course a $100 would boost sales... but for how long? I mean, the thing's already hit 75-80M hardware sales worldwide in just four years on the market. Which is, about on pace with PS2's hardware sales.

I still don't get why people think that slowed hardware sales indicate a dying system... There's already millions upon millions of Wii owners out there.

Plus, Nintendo differs from Sony and Microsoft is that it has a massive in-house list of developers. It isn't that Sony and Microsoft don't have talented in-house studios, but they don't seem to depend on them as much as Nintendo does.

While many wouldn't think they're the best publisher around, it's hard to deny that the average quality of Nintendo's own games is pretty high, so it's understandable why Nintendo's own games sell better than the third-parties.

If you ask me, if a publisher wants its game to be a success, they shouldn't be relying on the hardware manufacturer to foot the marketing bill. Or, perhaps, not making games people wouldn't have bought on any system.

Posted: Dec 17th 2010 12:12AM guttertalk said

  • 3 hearts
  • Report
@BPMOmega XBL PSN Steam

I don't think it's a dying system either. However, I can't shake that Nintendo is going to announce a new console in 2011, partly because they have that 5-year interval going. Yes, the DS has lasted a long while but that's large because they had the DS Lite and DSI iterations.
Reply

Posted: Dec 16th 2010 9:32PM Dragonclaw said

  • 3 hearts
  • Report
3rd party Wii games fail to sell well for ONE reason...because there's so many AWFUL Wii games that after being burned a couple times customers start considering the whole library garbage unless the instantly know a character (Mario, Donkey Kong...).

Posted: Dec 16th 2010 11:12PM Anticrawl said

  • 2 hearts
  • Report
@Dragonclaw

And you know why there are so many awful titles? Because Nintendo finally caved in with the Wii and dropped their certification standards to be more friendly for 3rd parties. All it did was attract a lot of lazy bastards looking for a quick buck. That seal of quality use to mean something until fans and developers bitched and moaned until the Nintendo Wii happened.
Reply

Posted: Dec 16th 2010 11:26PM gatotsu911 said

  • 3 hearts
  • Report
@Anticrawl
Yeah dude, no previous Nintendo console has EVER had shovelware. EVER. Sure.
Reply

Posted: Dec 16th 2010 9:38PM gatotsu911 said

  • 2.5 hearts
  • Report
Well, I'd say he's pretty much right on all accounts. I'd like to hear his thoughts on the 3DS though, specifically whether he feels Nintendo are doing a better job of involving third parties than in previous generations.

Posted: Dec 16th 2010 9:46PM 182 said

  • 2 hearts
  • Report
@Squidster I bought mines at launch. Still remember that epic day. The next day I got an email from Activision saying I won a Wii, Cod3, Shirt and Autographed poster from a contest. I was going to sell it on eBay, but I gave it to a friend of mine who is a Nintendo Freak like me, but couldn't find one that holiday. Sigh how much I miss it. It was burnt and crushed. Lost $500 worth of downloads and Mario Kart Wii along with it :(

Posted: Dec 16th 2010 10:17PM Greippi said

  • 2 hearts
  • Report
@FireThief
I remember it being sold out everywhere. But when I went out to search for one, boom, there it was... a single Wii... someone had reserved it, but never came around to actually buy it. Lucky!

Posted: Dec 16th 2010 10:33PM A Sandwich said

  • 3 hearts
  • Report
I would feel bad for third-parties if they put as much time, energy, and capital into making AAA Wii games as they do PS3 and 360 games but they don't, so f*ck 'em. If EA wants to put 3 years, $50 million and their A team into a Wii project, fine, talk to them. But until then Riccitiello should quit bitching.

Posted: Dec 17th 2010 9:11AM MatthewBlackwell said

  • 2 hearts
  • Report
@A Sandwich - Amen, brother.

Personally, I've got a pretty big stack of third party Wii games, but this is probably due to having pretty well no taste at all for purported "AAA" megatitles on the XBox or PS3. I even have an XBox and so many games that come out for it are just so poorly designed from a conceptual standpoint. To each their own though.

Anyways, I completely agree that these companies should take their lumps. There are two types of third party Wii games that sell really well: unmitigated crap that gets sold based on its walk-by/cover appeal, and games that are just insanely good. The problem is that people like EA are jumping onto a console where the unchallenged developer is freaking Nintendo, probably the most consistently great developer in all of video games. If EA were to hire someone with the acumen of Shigeru Miyamoto (which is obviously impossible), perhaps then they could start competing - but don't expect Nintendo to throw money behind your steady stream of ultimately pretty bad, boring, or in cases insufferable games.

Has EA made a single exclusive worth playing on the Wii? Have their ports been anything but slapdash? No? Then Riccitiello doesn't really have anything to complain about.

(One final note: Nintendo clearly does support certain games when the quality is there or the games are distinctly designed for Nintendo sensibilities. Look at the marketing pushes behind Dragon Quest IX, Monster Hunter Tri, and the Professor Layton games, for example)

Reply

Posted: Dec 16th 2010 10:47PM jessed75 said

  • 2 hearts
  • Report
For $100 I would get a Wii again, since I sold mine for lack of enough good games. But I think the majority of my game purchases would still be first party ... Mario All Stars would be the first one I buy.

Best third party game I tried on it was Just Dance.

Posted: Dec 16th 2010 11:14PM Anticrawl said

  • 2.5 hearts
  • Report
@jessed75

Hopefully the you mean the sequel because the first one wasn't that good.


Yeah I've played Just Dance 1 & 2. Big whoop, wanna fight about it?
Reply

Posted: Dec 16th 2010 10:48PM Nintendo Tim said

  • 2 hearts
  • Report
@FireThief - I waited in line at Wally's World* at launch. I was number 28 out of 28, and we spent 9.5 hours smoking hookah and playing our own Mario Kart DS tourney.

Oh my damn, that was a good day.

*You know, Wal-Mart.

Posted: Dec 16th 2010 10:52PM mcnerven said

  • 2 hearts
  • Report
I think the issue is that many people who have purchased the Wii are casual audiences, bought in for only a short distraction and are only interested in owning a couple games at most, thus there's really no demand for 3rd party games. Contrast that to the PS3 and Xbox 360...people buy those systems because they're a gamer and want a library of games to support their hobby. I can't count how many people I've met that view the Wii as nothing more than a Wii Sports machine or maybe a Mario Kart machine.

Short story, EA should realize a market doesn't exist and focus their efforts on providing more or better games for the systems that have a hungry instillation base.

Posted: Dec 16th 2010 11:20PM shouryuuken said

  • 3 hearts
  • Report
@mcnerven and i cant tell you how many people i know that have a main game or two for ps3, but use the machine mainly as a bluray player, or how many people that every time i see them on live, theyre only on netflix. so while the wii for some people are "mario kart machines," the ps3 and 360 are movie machines for others.

the biggest probelm is that these third parties keep on making weird or niche games for the wii and market them as "hardcore" or else they make a ton of shovelware.. and then they complain about how the games dont sell.

madworld, house of the dead overkill, zack and wiki, resident evil darkside chronicles, dead space extraction, no more heroes, and so many others are perfect examples of games that would sell pretty poorly regardless of what machine they were on.

resident evil, all of the call of duties (save for black ops), guitar hero, rock band, monster hunter 3 are all perfect examples of how to do third party wii games.. dont make some weird version of the regular game and expect it to do as well as its 360 or ps3 counterparts.

as much as I love them, on rails shooters historically don't do well. why not just make a port of dead space with lower textures? or even better, they could have made a side story that had the same exact game play as the first game, and i bet it would have sold well.

instead though, we'll keep seeing terrible ports (dead rising), overly violent games that are purposely done in a niche style (madworld, no more heroes), and casual cash ins (ea sports active).. and the 3rd parties will still be blaming nintendo.. as if these same games would sell like halo on 360 or uncharted on ps3.
Reply

Posted: Dec 17th 2010 12:27AM A Sandwich said

  • 2 hearts
  • Report
@shouryuuken

Well said.
Reply

Posted: Dec 17th 2010 2:45AM mcnerven said

  • 2 hearts
  • Report
@shouryuuken Yeah, those are all very valid points as I too know people who only use the PS3 for BluRay and so forth. I guess what I should've said is I don't personally know anyone with a large collection of Wii titles whereas I know some people with a huge library of PS3 and X360 games. Though, that gets back to quality of 3rd party titles too. Xbox 360 / PSN have Dead Space, Red Dead Redemption, Batman Arkham Asylum, Mass Effect 2 and a whole assortment of amazing 3rd party titles that aren't found on the Wii whereas almost any good 3rd party Wii game is also found on other systems as a better version, like Rock Band.

The more I thought about this the more I started to consider the effectiveness of the Xbox 360 dashboard as it does a decent job of letting you know what new games are out, new dlc, XBLA, demos and so forth. The Wii on the otherhand is the same every time I turn it on and rarely offers support for demos or gameplay sneak-peaks. Maybe that plays a much larger role in 3rd party success than anyone could've guessed.

EA's CEO should probably point out the various ways Nintendo could support, such as having a more marketable navigation/dash board, than just complaining.
Reply

Posted: Dec 17th 2010 11:32AM Pandaman said

  • 2 hearts
  • Report
@shouryuuken

Just to jump in, I think while your points are valid, Dead Space Extraction is actually a legit awesome game. I'm not saying it would have sold well given its genre, but love and care went into it for sure.

I think a good example of a hardcore game that marries the best of both console worlds is Silent Hill Shattered Memories. Definitely a game thats greater than the sum of its parts.
Reply

Posted: Dec 16th 2010 11:09PM Mr Fister said

  • 2.5 hearts
  • Report
A Wii price cut would stimulate sales, but it certainly doesn't need to be as drastic as $100. It's the best-selling system for this holiday, and depending on what Nintendo has planned for next year, they could keep sales level for at least the first half of 2011. A price cut would be a last resort, but it probably won't be more than $20. No need to cannibalize profits that much by slashing the price in half.

In regards to more third-party support, Nintendo does go out of their way to support third-parties, but only if they have the potential to be big sellers. This year, Nintendo helped promote Monster Hunter Tri and Dragon Quest IX (DS title, but the principle is the same) heavily in the west, and they also were a big help with THQ in getting the uDraw tablet off the ground.

Posted: Dec 16th 2010 11:25PM Spunky Monkey 190906 said

  • 2 hearts
  • Report
I love Wii.

I also used to love not having to be online to have fun gaming.

Thats changed.

I know love to be online gaming with friends and it just so happens that Wii is lacking this feature, however, with it, gaming as a whole would be far more fun on Wii and I'm pretty sure hardcore games would sell better.

Posted: Dec 16th 2010 11:29PM Muskie said

  • 2 hearts
  • Report
I'm amazed noone's mentioned the fact that Joystiq used (appropriately I might add this time) Dead Space Girl again. :P

Featured Stories

Image

Silver Lining: I Am Alive's unfeeling world

Posted on May 25th 2012 7:30PM

Image

Game Of Thrones and the paradoxes of adaptation

Posted on May 25th 2012 5:00PM

Engadget

Engadget

TUAW

TUAW

Massively

Massively

WoW

WoW