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Reader Comments (66)

Posted: Dec 30th 2010 9:09PM TaintedKane said

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Nice to see Darksiders being mentioned. Don't care for FF13 though.

Posted: Dec 30th 2010 9:11PM Theepictimeishere said

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I wonder if Justin is going to freak out that FF13 is on a list.

Posted: Dec 30th 2010 9:18PM Aperture said

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Can't sleep, gnomes will kidnap me.

Posted: Dec 30th 2010 9:31PM 12mholmes said

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@Aperture Yeah, that game was surprisingly creepy. I played it on the iPhone too, and even with the garbage resolution it was pretty enjoyable.
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Posted: Dec 30th 2010 9:20PM Mortegro said

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Games like Lords of Ultima need more flexibility in different types of play styles for the end game.

There should be more than one type of way to play a strategy game when you get to the PVP side of things instead of punishing players (with constant loses) for trying different ways of going about it.

It's a good first up at bat though. I enjoyed my time with it right up until I quit playing.

Posted: Dec 30th 2010 9:21PM Puertoricarious said

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You're absolute right, Mike, I had forgotten that Darksiders was released this year. Wouldn't put it on my top 10, but it sure does deserve some "best of the rest" nods.

Posted: Dec 30th 2010 9:23PM Hawkz900 said

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Glad to see Darksiders and Enslaved on a list. I worried they were going to get overlooked.

Posted: Dec 30th 2010 9:27PM mrmobius said

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So now we know NFS hasn't made top 5. Haven't played it yet but by the reviews I'm a bit surprised.

Posted: Dec 30th 2010 9:29PM Dextro said

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@mrmobius

NFS: Hot Pursuit should have taken the spot of Split/Second. There's a good reason why the latter is gathering dust on my shelf...
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Posted: Dec 30th 2010 9:47PM Ezio Auditore da Firenze said

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@Dextro

I'd have enjoyed Hot Pursuit more, if half the 'cop' events weren't just time trials.

If I wanted to race, I'd pick the race events.
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Posted: Dec 30th 2010 9:35PM TaintedKane said

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@Guts

If you haven't played it in almost a year I think its time you trade it in or give it away.

Posted: Dec 30th 2010 9:37PM Aerothorn said

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"A nice traditional return to the series"? Whatever faults FF XIII has, its problem is not that it broke too much from JRPG convention. FF has been narrowly sticking to the same paradigm since the mid-80s (FF8 being something of an exception) and the whole JRPG genre needs to get off its lazy ass and stop throwing random battles and religious symbolism in a blender and hoping something good will come of it.

Posted: Dec 30th 2010 11:27PM This Little Man Says His Name Is said

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@Aerothorn

The Tales of series which is as JRPG as you can get hasn't had random encounters for a long time.
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Posted: Dec 31st 2010 10:08AM MizuInu said

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@Aerothorn

Well there is no random encounter in FF13, which is the thing i really like about the game, you can skip/avoid ennemy.

Also i found FF12 to be quite different from the rest of the serie. More open world free than the rest of the games in the series which are quite linear.

JRPG is more conservatism in their evolution, a prime exemple is the massively popular Dragon Quest serie in japan which has struck to it roots since the Famicom/NES era

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Posted: Dec 30th 2010 9:39PM JONNNathannn said

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HELL YES to Enslaved. That game doesn't get half the respect it deserves. The story and execution, the great pacing and action, the characters and their dialog. It's a gem and one of my favorite games ever.

Posted: Dec 30th 2010 9:42PM pro cow tipper said

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Thank you for mentioning need for speed. Yall gave it 5 stars then yall name split second in the top 10 of 2010 when it was nowhere near hot pursuit

Posted: Dec 30th 2010 9:43PM omgJOHN said

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I think putting FFXIII on a list just because you don't want it to not be on a list is not really the right reason.

But hey, looking at your list, we would disagree on a lot of things, so whatevs.

Posted: Dec 30th 2010 9:44PM Spargo said

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Loved Darksiders, FF XIII was not all bad.

Posted: Dec 31st 2010 12:32AM Warfare20 said

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I'd have enjoyed Hot Pursuit more if they had included splitscreen. That really annoyed me and turned me off of it.
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Posted: Dec 30th 2010 9:51PM doubleyewdee said

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"But it was a next-generation Final Fantasy release, and that counts for something, doesn't it?"

No it doesn't. If anything the producers of this game should feel additional shame for resting on their laurels and coasting on calling it an FF title. If this game had been released without the FF badge I think it would've gotten a much less friendly reception. I slogged through the 20 hours of ultra-linear and dumbed-down gameplay in order to see the "much improved" non-linear portion of the game I'd heard was the core. Guess what that was? The worst of MMO-style quest grinding. Go to place, kill monster. Go to new place, kill monster. Go to another new place, insert shotgun into mouth, pull trigger. At least that sounded potentially better than continuing my "adventure" in FF13's universe.

The story somehow managed to be both banal and nonsensical, even for a Final Fantasy title. That and the (admittedly really nice) graphics are probably the crowning achievements of this game. It also has finally convinced me (and probably many others) to stop buying FF games sight unseen. I guess that's also an achievement for it. 3 achievements by a game aren't bad, even if 2 are incredibly dubious.

I think your list is fantastic otherwise Mike, I've played most of them and am curious about the rest, but your logic that "it's a game from a good series so it's got to make a best-of list somehow" doesn't sit right with me. I'm sure there was more to it than that for you, but for me that was the hook I used to drag myself through the game and in hindsight I deeply regret the 50 hours of my life I lost to a game that really was quite bad.

Posted: Dec 30th 2010 10:28PM HandheldGamer said

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@doubleyewdee You played 50? I put that shit down after 8.
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Posted: Dec 30th 2010 11:29PM This Little Man Says His Name Is said

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@Guts

I hope it dies and does it quickly.
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Posted: Dec 30th 2010 11:51PM Mike Schramm said

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@doubleyewdee You make good points in that I shouldn't rely on the Final Fantasy name (though to be honest, I kind of did -- having not played an FF game since X, I couldn't wait to play XIII). But I do think we just fundamentally disagree on the quest system. I don't really mind MMO quests -- go here, kill this, go here kill this. The linear part didn't really bother me as much as it seems to have you.

My main complaint with that early part of the game was just that the "learning" period on the battle system was way too slow. Once it finally opened up to the full system (after every conceivable combination of characters in weak pairs), I actually liked it. I probably spent most of my time in the game running the Cie'th Stone missions, just because I didn't mind grinding around looking for my target.

I agree it's not a great game, but it stands out when I look back at the year and what I played. I felt it had to be mentioned by somebody.

And yes, my only real issue with our top ten list this year is that Enslaved is not in it. But that's democracy for you.
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Posted: Dec 31st 2010 10:33AM MizuInu said

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@doubleyewdee It really is a matter of opinion. Out of 20 friends i know, only 4-5 didn't enjoy or like FF13. I put 100 hours into FF13 and enjoy every bit of it, got 91% of the trophy after 80 hours...was going to attempt to get all the items..but after 20 hours of farming platinum ingots...i took a break. My friend got everything in 120 hours. It is a good game and it is not for everyone cup. If you are sick of JRPG, play the amazing list of WRPG, they are owning this generation.

I love the game and Lightning is part of my long list of favorite character.
And the soundtrack is simply amazing, i think that the reason i got hook into the game, the wonderful composition from serie veteran Masashi Hamauzu (who left square at the beginning of 2010). Once the intro start, the melody just grab me. The battle theme is excellent and is the most important theme in the game especially when we fight during the whole game for 40 to 100 hours.

Other JRPG i enjoy this generation, Lost Odyssey! I got my 1000 achievement points in 93 hours. Still need to get the optional dungeons DLC. Kaim is an amazing character and the dream sequence is the crown achievement in that game.

I will replay FF13 and LO down the road because I enjoy it. My all time favorite JRPG is the sublime FF6 and amazing Chrono Trigger.

Also everyone should realized, Square Soft is dead when Sakaguchi-san step down and Square later fuse with Enix.
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Posted: Dec 30th 2010 10:07PM KFelon said

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I loved Darksiders and thought it was one of the best games I played this year.

Posted: Dec 30th 2010 10:12PM TaintedKane said

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@Guts

HOLY JESUS. Well... uh... good luck with that. Just keep in mind that not everyone can play all the great games just like not everyone can watch all the great movies.

Posted: Dec 30th 2010 10:43PM Liquidfingers said

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@TaintedKane

true that...especially once you have kids. good god, i don't have nearly as much time to play games anymore. i'll be lucky if i can finish 2-3 full retail games within a year...

Posted: Dec 30th 2010 10:44PM Jack Kevorkian said

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Agree completely with FXIII even though you don't need to apologize for it but Lord of Ultima? You still play that borefest?

Posted: Dec 30th 2010 11:18PM KungFuChaosNinja said

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Nice to see Enslaved appear on your list. What a freaking fantastic experience that game was. Shame on the gamers who didn't buy it and support such a superb new IP. Shame on you.

Posted: Dec 31st 2010 1:26AM Deadpool said

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@KungFuChaosNinja

Shame on me? If your happy with games that hold your hand all the way through it, then by all means be happy. I don't give a flying turd if it's a new "IP" (I friggin hate that term) if the gameplay is weak then it defeats the whole purpose of being a game.

I will give them props for amazing storytelling. Most games lack in that department....actually a lot of games do. The voice acting is top notch as well.
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Posted: Dec 31st 2010 10:50AM KungFuChaosNinja said

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@KungFuChaosNinja

Yes, shame on those who didn't support it. I played this, Demon's Souls, and Amnesia really close to each other. Not all games need to be "super hardcore", my friend. There's room for all kinds of experimentation in this industry. And yes, you can actually die in Enslaved, as well as its add-on, Pigsy's Perfect Ten.
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Posted: Dec 31st 2010 2:30PM Deadpool said

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@KungFuChaosNinja

Okay okay okay. I went a little crazy with that comment....I was a little cranky. All I'm saying is the game could've been more challenging. I hardly felt like I was endangering my character because the game is scripted to the point where I couldn't die. You have to admit there's something wrong with that. It's like getting a 1st place trophy for being last. I'm not saying we should go back to the NES days and be "Super Hardcore", but they have to make me believe I can fail and this game did not make me believe that. The game didn't pose a challenge...but back in my day, beating a NES game was considered a Miracle!

Geez...I'm getting too old for this $#%^!! ಠ_ಠ
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Posted: Dec 30th 2010 11:20PM Subarub said

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I had never played a Final Fantasy game before XIII, not even any other JRPG. I came away from it very impressed. The presentation was beautiful, and I found the story very enveloping. The characters were an interesting mish-mash, especially Sazh. I liked how each character had his or her own story, but all of the stories ended up being intertwined. From my truly unbiased perspective, I thought it was a great game.

Posted: Dec 30th 2010 11:31PM This Little Man Says His Name Is said

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@Subarub

So you've never played any game other then COD I'm assuming.
As if you'd ever played an RPG at all you'd realise how bad the game play was and If you've ever played a game with an actual single player which contains a coherent story, you'd realise how bad 13s is.
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Posted: Dec 31st 2010 2:25AM 343 Guilty Fart said

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@Subarub

I hadn't played a FF game since the original one on the NES, so I can't compare XIII to the others. I really liked it. I found the combat system fun and intestesting, really demanding you to understand the intricacies of the various classes and their combinations. The story WAS NOT convoluted and difficult to follow, no matter what others say. The graphics and presentation were amazing. The game's biggest fault was probably it's length, which seems silly considering most FPSs seem to get marked down for their brevity. I'm glad to see it on someone's list.
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Posted: Dec 31st 2010 5:55AM This Little Man Says His Name Is said

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@343 Guilty Fart

The story wasn't hard to follow because it was basic and bland.
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Posted: Dec 30th 2010 11:26PM BrianReal said

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Agreed on Enslaved. I'm about halfway through now and I'm enjoying it immensely. I'm hoping for a sequel, but I doubt I'll be that lucky. It really feels like Namco screwed the pooch on marketing.

Posted: Dec 30th 2010 11:42PM TaintedKane said

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@BrianReal

I believe this game would be so much better off without a sequel.
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Posted: Dec 31st 2010 12:16AM BrianReal said

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@TaintedKane

I'm not at the end yet so I have no idea as to whether or not I can agree. I'm feeling that way with GoW3 (as I'm sure everyone is), but I doubt that will happen...
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Posted: Dec 31st 2010 12:45AM LockeDaemonfire said

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I understand that it's not everyone's cup of tea, but I really liked FFXIII. I liked the story and most of the characters, although that's subjective.

The combat system, though, is an excellent way to get fast-paced RPG battles. If they stacked a simple gambit system on top of it (so the AI wouldn't do some of the stupid stuff it does) it would be very hard to top anytime soon.

Posted: Dec 31st 2010 5:56AM This Little Man Says His Name Is said

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@LockeDaemonfire

Much simper way of getting a fast paced RPG combat system, don't make interaction be done by pressing A/X in a menu.
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Posted: Dec 31st 2010 10:20AM LockeDaemonfire said

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@This Little Man Says His Name Is

Yes, that would be simpler, but most of us who play JRPG's are not interested in a simple and shallow combat system.
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Posted: Dec 31st 2010 8:18PM This Little Man Says His Name Is said

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@LockeDaemonfire

So fighting via selecting attacks from menu's rather then pressing corresponding button combinations makes it less shallow?
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Posted: Dec 31st 2010 9:23PM LockeDaemonfire said

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@This Little Man Says His Name Is

More options facilitates more depth. So not necessarily, but generally.
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Posted: Jan 1st 2011 5:50AM This Little Man Says His Name Is said

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@LockeDaemonfire

Because there was so many more options for attacks in 13s menus.
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Posted: Jan 1st 2011 10:58AM LockeDaemonfire said

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@This Little Man Says His Name Is

You didn't always use Auto-battle did you? Sure, there is only one basic option for 'attack,' but there are a lot of other options in those menus once you get far enough. Definitely more than the number of buttons, especially if you're, for instance, a ravager.

Paradigm shifting also requires a menu to have six different sets, and that was a big part of what added depth to the combat system.
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Posted: Jan 2nd 2011 1:15PM Barry Burton said

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@LockeDaemonfire

The problem is that tihs "depht" often results on the same combinations of fights, having to scroll over the same groups of classes (Synergist/Saboteur > Ravager/Commando, Medic/Sentinel inbetween) for almost every battle.

I don't call this "depht", i call this "do it over and over again". Not that it is bad, but the other interations of FF offered much more depht and options in their battle systems.
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Posted: Jan 2nd 2011 1:47PM LockeDaemonfire said

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@Barry Burton

Well, I had a lot of fun playing with paradigms, and who you choose as leader can make a pretty big difference too. That was mostly for going after high level hunts I wasn't really ready for though - I realize that it's not necessary to get through the game.

Anyway, I wouldn't argue that it's the most deep FF combat system (I'd say it was the fastest, though). I was mostly making the argument against scrapping menus altogether. FF13 just happened to be the topic of conversation.
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Posted: Dec 31st 2010 12:57AM liquidsoap89 said

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Loved Darksiders. Loved FF13 (one of the few). I honestly still don't understand all the praise Enslaved gets though. Don't get me wrong, it was a good game... But to me that was it. It was just... "good". I hear everybody saying how incredible it is and all this, but I just don't see it.

Posted: Dec 31st 2010 2:04AM cooljeba said

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I liked the demo of Enslaved.. and I surely want to play it.. but sadly it is not released in india

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