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Reader Comments (17)

Posted: Jan 21st 2011 3:07PM Epoque said

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More Marble Blast please, also put it on PSN. Magic Orbz and Hamsterball are poor substitutes.

Posted: Jan 21st 2011 3:07PM Epoque said

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... and it may be fun with sixaxis controls.
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Posted: Jan 21st 2011 3:26PM koolin said

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@Epoque for sure MMBU2 on XBLA I would die for. Do it GG.
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Posted: Jan 21st 2011 4:29PM raindog469 said

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@Epoque: It's probably an age thing, but as Marble Madness ripoffs go, I really thought Hamsterball was a lot better than Marble Blast, enough to pay for it. If Marble Madness had never existed, maybe I'd like Marble Blast more. I still may get MB on XBLA, but only because Hamsterball's developer went with a PS3 and I went with a 360.


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Posted: Jan 21st 2011 3:08PM sicsided said

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With Unity and UDK around, you'd have to force me at gun point to touch torque again.

Posted: Jan 21st 2011 3:19PM YellowTube said

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@sicsided

i couldnt agree more with you.
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Posted: Jan 21st 2011 3:09PM TheShaper said

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Glad to know ^^

Posted: Jan 21st 2011 3:12PM BlueRajasmyk said

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I will not attempt to use Torque again until they update their documentation.

Come on, seriously, that checkers demo must be like 5 years old.

Posted: Jan 21st 2011 3:20PM YellowTube said

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@BlueRajasmyk

exactly. spent money on their engines and the whole thing is just such a mess to try and learn to use. never again.
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Posted: Jan 21st 2011 3:14PM icarusfountain said

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There is one thing above all others that should come of this: new Tribes.

Posted: Jan 21st 2011 4:26PM Jaybonaut said

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@icarusfountain I'm waiting on Planetside 2 - forget Tribes.
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Posted: Jan 21st 2011 5:03PM wterka said

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Posted: Jan 21st 2011 5:35PM mynameisjay said

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@icarusfountain http://www.tribesuniverse.com/ Has your head exploded yet?
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Posted: Jan 21st 2011 4:23PM MarkcusD said

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It's probably a better 2-D engine than Unity or UDK (which focus on 3D) but they have always had terrible support.

Posted: Jan 21st 2011 4:34PM epreisz said

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Hey Guys, I'm the new CEO and led the group over the last year. I hope I'm not coming off defensive here...

I can agree to many of the shortcoming you describe and we've done a lot in the past year to address many of them. We are doing even more to try and take things to the next level under our new owners.

If you think you are part of the solution, take a look at our job board: http://www.garagegames.com/company/employment

Thanks for the feedback everyone!

Posted: Jan 21st 2011 5:40PM mynameisjay said

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There is a soft spot in my heart for GarageGames. I contacted them waaaay back in 2000 when Dynamix was killed off and GarageGames started. Being a wee 15 year old at the time, the guys behind it really helped me get a grasp on how everything works.

Now I work in the gaming industry.. go figure.

Posted: Jan 21st 2011 7:15PM RoboZombie585 said

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I had once bought the original TGE for $150, and even though it was like working with a difficult donkey, I still have a small spot in my heart for GG. Now, if they gave the new $99 Torque free to those who bought the original, then It would go from a small spot to "GG is teh bombz."

(I'm not saying you should, but It would be nice :) )

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