Conduit dev High Voltage making Kinect-enabled 'licensed' game for 2K
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Though it may be best known for its Wii-exclusive sci-fi shooter The Conduit, and its upcoming, The-less sequel Conduit 2, High Voltage Software makes most of its scratch putting out licensed games. Rudolph the Red-Nosed Reindeer for Wii and DS? Yup, that's High Voltage. Iron Man 2 ... for Wii and PSP? Also High Voltage. And now the Chicago-area developer is working on another licensed game due out this year -- but there's something unique about this one: it uses Kinect.
"It's not announced yet," High Voltage's Eric Nofsinger told Eurogamer. "We're doing that with 2K. It's a licensed game. That's our bread and butter as a developer." Nofsinger added that this new game "works well with or without Kinect" and that, while it "works very well" with Kinect, "I don't think it's this brilliant, genius idea." As if intent on further lowering expectations for the Kinect functionality, Nofsinger said, "It works really well because it's a 360 game. I don't think it necessarily works really well because it's a Kinect game."
Regardless of how tacked on the developer thinks this bit of Kinect functionality is, we'll find out more "around GDC" when the game is expected to be announced. High Voltage previously made a licensed Family Guy title for 2K in 2006 and Go, Diego, Go!: Safari Rescue, based on the Nickelodeon series, for 2K Play in 2008.
"It's not announced yet," High Voltage's Eric Nofsinger told Eurogamer. "We're doing that with 2K. It's a licensed game. That's our bread and butter as a developer." Nofsinger added that this new game "works well with or without Kinect" and that, while it "works very well" with Kinect, "I don't think it's this brilliant, genius idea." As if intent on further lowering expectations for the Kinect functionality, Nofsinger said, "It works really well because it's a 360 game. I don't think it necessarily works really well because it's a Kinect game."
Regardless of how tacked on the developer thinks this bit of Kinect functionality is, we'll find out more "around GDC" when the game is expected to be announced. High Voltage previously made a licensed Family Guy title for 2K in 2006 and Go, Diego, Go!: Safari Rescue, based on the Nickelodeon series, for 2K Play in 2008.
Reader Comments (13)
Posted: Feb 4th 2011 2:11PM Mr Khan said
They at least have to be happy that they're now referred to as "Conduit dev" instead of "crappy licensed game dev" which is pretty much all they were before
I'm still kinda bummed that i'll be in Japan when Conduit 2 gets out
I'm still kinda bummed that i'll be in Japan when Conduit 2 gets out
Posted: Feb 4th 2011 5:38PM Heffer Wolfe said
@Shockwave
I don't know if you got the memo, but the console wars are soooo 2007.
Reply
I don't know if you got the memo, but the console wars are soooo 2007.
Posted: Feb 4th 2011 2:15PM BlackedOut said
That has got to be the worst marketing I have ever seen.
I want to see how bad this is now.
I want to see how bad this is now.
Posted: Feb 4th 2011 2:17PM baddates77 said
You know, this kind of reminds me of somebody...
Who could that be? Why does the phrase "the Saturn is not our future" keep ringing through my head?
Who could that be? Why does the phrase "the Saturn is not our future" keep ringing through my head?
Posted: Feb 4th 2011 2:23PM Mach2 said
Wow, they sure know how to set the bar low. Why didn't they just come out and say "Guys, this game is probably gonna suck, but we need the money, so just buy it."?
Posted: Feb 4th 2011 3:25PM Co said
@Mach2
After having listened to 2 heads of High Voltage on one of IGNs recent podcasts regarding Conduit 2, I can TOTALLY see them being quoted for this on the Kinect game. They certainly have an interesting and bluntly honest way of coming across when being inquired upon.
Reply
After having listened to 2 heads of High Voltage on one of IGNs recent podcasts regarding Conduit 2, I can TOTALLY see them being quoted for this on the Kinect game. They certainly have an interesting and bluntly honest way of coming across when being inquired upon.
Posted: Feb 4th 2011 3:24PM Truant said
WTF. Is he talking in code? THIS guy is responsible for ANY communication...
Posted: Feb 4th 2011 3:30PM PreGHz said
Danger! Danger! High Voltage!
When we touch, When we kiss
Danger! Danger! High Voltage!
When we touch, when we kiss
When we touch, when we kiss
Electric 6 ftw.
When we touch, When we kiss
Danger! Danger! High Voltage!
When we touch, when we kiss
When we touch, when we kiss
Electric 6 ftw.
Posted: Feb 4th 2011 4:06PM Epoque said
Posted: Feb 4th 2011 4:20PM Duke said
@ichibansony
Fanboy much? I don't know where this rightful place was established. So far there haven't been a bunch of great games for it true, but that is up to developers to cure. Using this quote of BS to demonstrate move putting kinect in its "rightful place" is just downright weird. It's obvious you have a favoritism at play here.
Fanboy much? I don't know where this rightful place was established. So far there haven't been a bunch of great games for it true, but that is up to developers to cure. Using this quote of BS to demonstrate move putting kinect in its "rightful place" is just downright weird. It's obvious you have a favoritism at play here.
Posted: Feb 4th 2011 5:46PM Heffer Wolfe said
@ichibansony
I have to agree with Duke here...why does one of them have to be better? Why can't they both be cool? I mean, there are things that Kinect will do better than Move and things that Move will do better than Kinect.
So why argue about it? It's the argument of PS3 vs. 360 all over again - I feel bad for people who pick one console and and stick with it, missing out on the great games the other has to offer, out of some ridiculous sense of loyalty that no one cares about but you.
Seriously, do you really think Sony cares if you have a 360 as well as PS3? A better question would be do you really think we care that you're a fanboy?
I have to agree with Duke here...why does one of them have to be better? Why can't they both be cool? I mean, there are things that Kinect will do better than Move and things that Move will do better than Kinect.
So why argue about it? It's the argument of PS3 vs. 360 all over again - I feel bad for people who pick one console and and stick with it, missing out on the great games the other has to offer, out of some ridiculous sense of loyalty that no one cares about but you.
Seriously, do you really think Sony cares if you have a 360 as well as PS3? A better question would be do you really think we care that you're a fanboy?







