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Reader Comments (22)

Posted: Feb 5th 2011 12:15AM Nintendo Tim said

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@Shadow Hog - Now don't spoil it for the fine folks who haven't seen a grown, naked ass man swimming in cash.

Posted: Feb 5th 2011 12:33AM Jack Kevorkian said

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@Shadow Hog Tough choice with 21 panels to tell a joke.

Posted: Feb 5th 2011 12:40AM johnegold said

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Dropping a link mainly because I like saying dropping a link plus it's enjoyable.

http://www.flopsidecomics.com/post/3115997128

Posted: Feb 5th 2011 10:35PM bongoes said

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@johnegold I like saying dropping a link too. So I'm gonna drop a link right here.

http://www.qwantz.com/index.php?comic=1893

(And I've always wanted to see Dinosaur Comics in the WWW and this one's about video games.)
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Posted: Feb 5th 2011 12:40AM johnegold said

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@Nintendo Tim then again who hasn't am I right?

Posted: Feb 5th 2011 12:41AM Nap said

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Just bought 3 keys earlier. 2 Bushwacka's and 1 Direct Hit.. or should I say 1 scrap and 1 weapon I've had forever :(

Posted: Feb 5th 2011 2:45AM Tinkus said

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@Nap This is why I won't play TF2 anymore. With all the useless hats and now the equivalent of a cash shop, it's becoming a Korean MMO.
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Posted: Feb 5th 2011 6:49AM rullers said

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@Tinkus
So..why exactly you dont play TF2 anymore?
What those useless hats and shop have to do with the gameplay?
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Posted: Feb 5th 2011 12:21PM Mister Darcy said

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@Tinkus

Let me point something out here for you though. What costs money in TF2 are hats and other little items that have little impact on the game. What they give out for free is: maps, game types, bosses(?!) and a medieval times game variant (era not the theme restaurant) all with promises of continued support.

So you don't play because...you want hats...but don't want to pay for them...and this annoys you.
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Posted: Feb 5th 2011 3:17AM Enn said

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Oi. I'm honestly a little tired of people hating on the TF2 item shop. The community was asking for it for a long time, and it's not like you have to actually spend money on anything. Besides, after getting a slew of amazing new content (added consistently for many years, nevertheless!) for free, adding in the fact that the game itself can be had for a song, I don't see how anyone can honestly complain about a completely optional method of getting items generally reserved for dedicated players who want specific items without slogging through crafting. Don't like it? Don't buy things. Blam. You win.

Posted: Feb 5th 2011 6:03AM KazamaSogetsu said

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It's like what happened to WoW. The community asked for server transfers and faction/race changes forever, and when Blizzard added they suddenly became "greedy".

You can't please everyone, SPECIALLY on the internet.
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Posted: Feb 6th 2011 3:06AM ShiroShishi said

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@Enn I don't know if you were complaining at the comic or just gamers in general, but if it was the comic...I think he was just making a joke about how common it is to get a weapon you already have.

The same thing happened to me :(
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Posted: Feb 6th 2011 3:43AM Enn said

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@ShiroShishi Both. The corresponding blog to this comic was basically a giant rant about how "evil" Valve is, also taking digs at the treasure hunt event, another thing he clearly failed to comprehend, given that the wishlists were required so that even participating in the free challenges of the day could win you prizes. Once again - Don't like the event? DON'T PARTICIPATE. It's like magic!

I've gotten items I've already had too, and it is disappointing. So I trade them, or I craft them. When I get crates, which have the potential items listed in the description, if I don't like my odds, I'll save it and use it to trade later. Having the option to open them does not make the corporation evil. Grab-bags are fun, and trade-fodder is useful. Everyone wins.

Think of that whopping $2.50 you spent on that key as a tip to the company that continues to pour their heart and soul into the game you love, bringing you maps, tweaks, patches, game types, bosses, and more, building a community that's guaranteed not to lose interest when Call of Fortress: Sandvich Ops comes out next month. All without making you pay a dime. So if you wasted $2.50 on a Force-a-Nature, maybe that'll help make up for the the real time and real effort and real skill those artists and designers put into those new maps that you didn't pay a cent for.

I love Valve. They care a lot more about you and I than most corporations, and if you don't buy something as touchy-feely as that, they sure as hell have given us more content and merriment for free.
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Posted: Feb 5th 2011 7:52AM Gnomicidal said

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VGCat is consistently the worst thing I've ever seen. Are they racing to see how many panels they can possibly make to tell what good humorists can in 3 panels?

Posted: Feb 5th 2011 8:53AM Dr said

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@Gnomicidal
My favourite part is how the strip is about an event from six months ago, and the best they could manage is a fat joke.
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Posted: Feb 5th 2011 12:14PM RedRose said

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@Dr
A fat joke? What were you reading?
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Posted: Feb 5th 2011 5:03PM SuperWoody64 said

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@Dr
I think it was a greed joke.?
That being said, Valve is just about getting on my nerves lately. (for various little stupid reasons)
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Posted: Feb 5th 2011 5:04PM SuperWoody64 said

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@Gnomicidal
The DeadRising2 one was genius. They hit that one spot on.
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Posted: Feb 5th 2011 5:21PM Esposch said

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@Gnomicidal

I think the large amount of panels actually added to the "experience". It really made you intrigued, excited, disappointed, then the punch line came in. With 4 panels most of what made that comic work would be thrown away and leave the viewer with a generic, soulless shell, kinda like the food they make on the show "4 ingredients".
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Posted: Feb 5th 2011 1:40PM Enn said

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Maybe someone should make a money vault joke about the artist of VGCats making bank on merch while only updating every few months with a dated and poorly constructed joke. Ho hum.

Posted: Feb 5th 2011 8:04PM NoirR said

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FOR REAL? Come on, that joke was already made by Nerf Now and some other websites ¬¬

Posted: Feb 5th 2011 10:10PM acme64 said

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vgcats hasn't been funny since Mr. Potatomoto :(

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