Spoiler Alert! The headline should make it pretty clear: the following is a detailed recap of the introductory moments of the game. Only click past the break if you want to know how the story begins.
It appears that portal-packing protagonist Chell -- much like the acerbic AI antagonist of the first Portal game -- is still alive. After having her near-lifeless body dragged away from the ruins of Aperture Science, she awakens in something being called a "rehabilitation" center. To keep her mind sharp and her heart at ease, a computer voice will tell her to perform a few exercises: look up and look down (to set your invert preference, obviously). She'll be told to find "art" and stare at it. And then, it's time to sleep. Fade to black.
Chell awakens to find that she's been in stasis for years, evidenced by the peeling wallpaper and the body-shaped recess formed in her mattress. Outside her door, there's a banging noise and the panicked voice of Wheatley, a robotic employee of Aperture who is trying to escape from the nearly-destroyed facility. An on-screen indicator tells you that you can speak to him by pressing the A button. Does Portal 2 introduce new context sensitive actions? The answer is no: your character jumps, instead, proving to Wheatley that you may not be intelligent, but you are at the very least "a good jumper." That should come in handy for the task at hand: finding a gun that shoots portals -- it may be the only way out of the doomed laboratory.
Wheatley is able to move your housing unit along a rail system, not unlike the ones seen in Half-Life 2's Citadel. As it flies through the facility, the walls start to crumble. As you peek out, you'll see that Aperture is a much larger place than anyone could have imagined. There's only one way to break back into the portal testing facility: use your former home to literally crash-land into GLaDOS' home turf.
You'll tumble back into the holding chamber from Portal's now-iconic introduction. As you look through the glass walls, you'll see that you've made quite a mess: the walls are falling apart, and vegetation seems to be "taking back" the chambers that you've ruined. GLaDOS is absent for now. You did murder her, after all. Instead, a male robotic announcer tells you over the radio that since your last visit, a potential world-ending catastrophe has occurred. (Combine, perhaps?) Still, for the sake of science, you must resume testing!
The first few chambers you visit will quickly bring back memories of the first game. How can you not feel nostalgic as you place your first box on a red button switch? Hearing the side-effects of the Material Emancipation Grid once again brought a quick grin to my face. The familiarity is painted with a twinge of horror: the decaying facility's crumbling walls, and the knowledge that GLaDOS will want revenge, make this return trip immediately stomach-wrenching.
Reader Comments (50)
Posted: Feb 17th 2011 12:59PM PoisonedAl said
Oooo, I'm not going to watch and spoil it, making this comment kind of pointless.
Posted: Feb 17th 2011 1:12PM Drakkenfyre said
Video isn't the beginning. It's one of the older trailers.
Reply
Posted: Feb 17th 2011 12:59PM GordoJones88 said
The cake is delicious!
Posted: Feb 17th 2011 1:04PM DV8ing1 said
Glad they didn't lose their sense of humor for this one!
Can't wait
Can't wait
Posted: Feb 17th 2011 1:05PM SirSquirrels said
MUST... NOT... WATCH...
Gah... screw it.
Gah... screw it.
Posted: Feb 17th 2011 1:08PM Godmars said
Is that $49.99 price suppose to be PC, or consoles?
Posted: Feb 17th 2011 1:25PM Ballistic H said
@Godmars
But you get a PC copy for free if you buy the PS3 version.
Reply
But you get a PC copy for free if you buy the PS3 version.
Posted: Feb 17th 2011 1:09PM TheUnknownComicFan said
Good to see that someone isn't holding a grudge......
Posted: Feb 17th 2011 1:14PM vidguy said
Wheatley's voice is a little annoying but the dialog is hilarious.
Posted: Feb 17th 2011 6:34PM cupidshitman said
@moroboshi That's funny, because when they first featured Wheatley, his placeholder voice was done by a Valve animator, and it was a thousand times better.
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Posted: Feb 22nd 2011 8:02PM The Wicker Man said
@vidguy that is no amateur, that is Stephen Merchant. He is co creator of the office and the weilder of the swan in Hott Fuzz! Show some respect internet dogs! ;)
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Posted: Feb 17th 2011 1:15PM thyodyssey said
I just jizzed all over the screen.
brb, gotta clean up.
brb, gotta clean up.
Posted: Feb 17th 2011 1:23PM Apoptosis said
Stephen Merchant speaking like a Pixar character... Made me cringe more than grin. Hope the mood of the rest of the game is more like the original.
Posted: Feb 22nd 2011 8:04PM The Wicker Man said
@Apoptosis. You really can't please any nerd with a keyboard and an internet connection anymore...
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Posted: Feb 17th 2011 1:24PM Epoque said
Close enough, it's Stephen Merchant.
Posted: Feb 17th 2011 1:30PM Drew327 said
One of the few games I am avoiding as much coverage as possible!
Posted: Feb 17th 2011 1:41PM vitriolix said
Wow, toilet paper ads on a gaming blog. Talk about targeted advertising.
Posted: Feb 17th 2011 1:42PM shannon1212 said
This is crazy, NOW I have to get the Move for this...holy crap!
Posted: Feb 17th 2011 1:43PM Spookimitsu said
It's not quite the same watching a video of someone playing a Portal game, and they aren't hopping backwards at the speed of light
Still can't wait
Still can't wait
Posted: Feb 17th 2011 1:50PM 343 Guilty Fart said
I really really dislike the voice of the robot. The good mannered British accent just does not fit the world of Portal at all. Glados had the right voice with the creepy digitized computer voice, a jolly British bloke does not do it for me.
Posted: Feb 17th 2011 1:59PM Skornogr4phy said
This is an old trailer, not the video you speak of...
Posted: Feb 17th 2011 2:06PM jumpshot said
you monster.
Posted: Feb 17th 2011 2:21PM KobyStam said
it is not new and it is not 5 minutes (it's 3:40)...NEXT
Posted: Feb 17th 2011 2:24PM Nill said
Really not feeling Wheatley's voice here... at least the Companion Cube knew when to shut up. :|
Posted: Feb 17th 2011 2:43PM Victoryismine52 said
AAAAAAAHHHHHHH I want it now!
Posted: Feb 17th 2011 3:52PM Nap said
Blue core sounds like 2D from Gorillaz now haha
Posted: Feb 17th 2011 3:58PM Kyle4 said
It looks amazing in that clip, but by minute 3 I was already getting annoyed by that guy's voice. Hope he doesn't follow you around the entire game.
Posted: Feb 17th 2011 4:04PM shadowhowl1900 said
i like how the robots seems more "human" than the character himself....Valve irony your name?
Posted: Feb 17th 2011 4:19PM The Blank Mage Returns said
Apparently I am the only person here who likes Wheatley.
Posted: Feb 17th 2011 5:38PM malnsk said
Is that voice the same as Shaun Hasting's voice in ACB??!
Posted: Feb 17th 2011 6:11PM KiDPANDA said
These are not the first five mins you're looking for...
Posted: Feb 17th 2011 6:42PM shannon1212 said
Great now no Move support, what the heck...is it too hard to ask for bloggers who have facts in hand?? Seesh. Now I'm bummed..wanted move support.
Posted: Feb 17th 2011 6:51PM Colostomeboy said
man want i really want is for the end to connect to half life 3, or to at least have some mentions of it through out the game, also i want a teaser for HL3 on the disc somewhere, please valve?
Posted: Feb 22nd 2011 8:06PM The Wicker Man said
@Colostomeboy. Episode 3 is a surprise that will be on the disc. You are welcome!
Reply
Posted: Feb 17th 2011 8:26PM UK31337 said
Wheatley reminds me an awful lot of 343 Guilty Spark from Halo...
Posted: Feb 18th 2011 6:30AM MrXBob said
I can't believe people are hating on Wheatley's voice. It's freaking Stephen Merchant. Co-creator of The Office, Extras, Cemetery Junction.
You know, the 10 foot tall goggle-eyed freak always hanging around with Ricky Gervais.
You've got no taste if you think his accent is annoying. It adds a hell of a lot more character to it. I'm bloody proud they got a Brit to voice this part - and they picked the best man for the job.
You know, the 10 foot tall goggle-eyed freak always hanging around with Ricky Gervais.
You've got no taste if you think his accent is annoying. It adds a hell of a lot more character to it. I'm bloody proud they got a Brit to voice this part - and they picked the best man for the job.
Posted: Feb 19th 2011 9:48AM mrmobius said
'Press A to interact' causing the character to instead jump. Bloody brilliant Valve.
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