We've seen Kinect hacks both practical and innovative -- but we're not sure we've seen any as fun as FrogNY Build-It's "Human Tetris." Modeled after a Japanese game show that came to the U.S. under the name Hole in the Wall, it looks like it has potential to become our very favorite party game.
Reader Comments (20)
Posted: Feb 19th 2011 4:10PM BlackedOut said
E-Gad Watson!
I think I've got it!
I think I've got it!
Posted: Feb 19th 2011 4:17PM warren2345 said
OK, so why aren't the professional development studios doing fun things like this? I don't get it, you can do all kinds of fun stuff with the Kinect, and all we get is Sonic Riders...
Posted: Feb 19th 2011 4:49PM DreadArrow said
@warren2345
PCs using Kinect receive about four times the image resolution that the Xbox would receive.
Reply
PCs using Kinect receive about four times the image resolution that the Xbox would receive.
Posted: Feb 19th 2011 5:46PM Scuffles said
@Raffi256 Your both probably right to a point.
The Kinect is in point of fact a Natal with a lobotomy So the PC drivers while spying on the data that the Kinect sends or would send to the Xbox doesn't necessarily mean it doesn't get to deal with higher resolution.
The Xbox could well be dismissing or combining data to reduce the processor requirements on its part, resulting in a lower resolution from the same source materials.
But then that's all pure conjecture.
Reply
The Kinect is in point of fact a Natal with a lobotomy So the PC drivers while spying on the data that the Kinect sends or would send to the Xbox doesn't necessarily mean it doesn't get to deal with higher resolution.
The Xbox could well be dismissing or combining data to reduce the processor requirements on its part, resulting in a lower resolution from the same source materials.
But then that's all pure conjecture.
Posted: Feb 19th 2011 9:56PM logicplay said
@warren2345
So now its ok for people to hack their things? I guess j.s needs a reality check... why isnt anyone hating on these hackers like they do on the ps3? regardless if its a system and a peripheral, hacking is still hacking and what you do with it is their issue, not yours.
Reply
So now its ok for people to hack their things? I guess j.s needs a reality check... why isnt anyone hating on these hackers like they do on the ps3? regardless if its a system and a peripheral, hacking is still hacking and what you do with it is their issue, not yours.
Posted: Feb 20th 2011 4:58AM Chicken Nipples said
@logicplay ass ee what your saying, but these hacks are only helping microsoft, unlike those nassty ps3 ones :(
Reply
Posted: Feb 19th 2011 4:25PM Dhexodus said
Balls-clenching-spandex suit not included.
Posted: Feb 19th 2011 4:32PM DarkNightRJ said
Will games like this come onto indie games? Rather than just hacks?
Posted: Feb 19th 2011 4:47PM itskrislol said
isn't this the same thing as the game in Kinect Adventures?
Posted: Feb 20th 2011 12:08AM DarkNightRJ said
@itskrislol
Na, but somewhat similar I guess. The Adventures game has you dodge left/right jump or duck. This is more focused on poses.
Reply
Na, but somewhat similar I guess. The Adventures game has you dodge left/right jump or duck. This is more focused on poses.
Posted: Feb 19th 2011 4:50PM Rakeesh said
Oh em gee it's HUMAN TETRIS!
http://www.youtube.com/watch?v=gZLaPF0BGY8
http://www.youtube.com/watch?v=gZLaPF0BGY8
Posted: Feb 19th 2011 4:51PM solidsnake8282 said
There was a hole here..... it's gone now
Posted: Feb 19th 2011 6:13PM Meghterb1985 said
Hacks hacks hacks
I'm bored of these hacks
I'm bored of these hacks
Posted: Feb 19th 2011 9:24PM huffhuffhuff said
Entertaining for about 10 minutes.
Posted: Feb 19th 2011 10:23PM SaltCube64 said
Brings to mind a warioware style game.
Posted: Feb 20th 2011 12:09AM DarkNightRJ said
@SaltCube64
I would love that on Kinect. Warioware is just so random and fun.
Reply
I would love that on Kinect. Warioware is just so random and fun.
Posted: Feb 20th 2011 10:32AM sleepydumbdude said
Sweet a game like this is one of the first things I thought of when kinect launched. That and a wipe out type game.
Posted: Feb 20th 2011 11:18AM edit said
The concept and tech really are a good match. Just get a 3D character in there which follows player movement and ragdolls on failure\impact, sort out a procedural hole-generator that is able to take player proportions into account and achieve any desired 'difficulty', give it graphical polish and some competitive multiplayer and you've got yourself a game!
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